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* mesa: Fix bug in unclamped float to ubyte conversion.Manfred Ernst2013-06-121-2/+1
* gallium/u_format: add a new helper for initializing pipe_blit_info::maskMarek Olšák2013-06-132-25/+29
* gallium/u_blitter: make clearing independent of the colorbuffer formatMarek Olšák2013-06-132-43/+4
* gallium/u_blitter: make clearing independent of the number of bound colorbuffersMarek Olšák2013-06-134-56/+41
* gallium/util: make WRITES_ALL_CBUFS optional in the passthrough fragment shaderMarek Olšák2013-06-133-5/+10
* util: new util_fill_box helperRoland Scheidegger2013-06-132-10/+37
* gallivm: (trivial) remove duplicated code block (including comment)Roland Scheidegger2013-06-131-7/+0
* draw: implement distance cullingZack Rusin2013-06-108-31/+198
* gallium: add a cull distance semanticZack Rusin2013-06-103-1/+7
* draw: fix clipper invocation statisticsZack Rusin2013-06-105-6/+33
* draw: enable user plane clipping when clipdistance is usedZack Rusin2013-06-102-7/+20
* draw: make sure clipdistances work with geometry shadersZack Rusin2013-06-106-2/+22
* draw: Add A8R8G8B8 to draw_print_arraysRichard Sandiford2013-06-101-0/+7
* draw: Fix type mismatch between draw_private.h and LLVMRichard Sandiford2013-06-101-1/+1
* util: Use sizeof(void *) rather than 0 as the fallback cache line sizeRichard Sandiford2013-06-101-0/+5
* llvmpipe: Use saturating add/sub for UNORM formatsRichard Sandiford2013-06-101-0/+8
* gallivm: work around slow code generated for interleaving 128bit vectorsRoland Scheidegger2013-06-081-0/+22
* util: add comment about bogus transfer flagsRoland Scheidegger2013-06-071-0/+1
* util: fix util_clear_render_target and util_clear_depth_stencil layer handlingRoland Scheidegger2013-06-071-87/+103
* util: add util_resource_is_array_texture()Chia-I Wu2013-06-081-1/+19
* gallium: Remove draw_arrays() and draw_arrays_instanced() functionsArnas Milasevicius2013-06-072-51/+0
* tgsi: replace tgsi_file_names tgsi_file_names[] with tgsi_file_name() functionBrian Paul2013-06-075-14/+26
* u_vbuf: fix index buffer leakChia-I Wu2013-06-071-0/+3
* draw: trivial fix comment typoRoland Scheidegger2013-06-061-1/+1
* gallium/tgsi: add missing string for layer semanticRoland Scheidegger2013-06-063-1/+8
* mesa: remove outdated version lines in commentsRico Schüller2013-06-055-5/+0
* gallium: System z supportRichard Sandiford2013-06-051-1/+1
* gallivm: enhance special sse2 4x4f and 2x8f -> 1x16ub conversionRoland Scheidegger2013-06-051-32/+58
* gallivm: (trivial) fix lp_build_concat_nRoland Scheidegger2013-06-051-1/+5
* gallivm: fix out-of-bounds access with mirror_clamp_to_edge address modeRoland Scheidegger2013-06-011-6/+7
* draw: fix vs/fs input/output mismatchesZack Rusin2013-05-301-0/+7
* draw: add cast in debug_printf() to silence warningBrian Paul2013-05-291-1/+1
* draw: make sure viewport index is fetched from leading vertexZack Rusin2013-05-256-28/+54
* draw: clamp the viewports to always be between 0 and maxZack Rusin2013-05-255-16/+24
* draw: fixup draw_find_shader_outputZack Rusin2013-05-252-6/+7
* draw: implement support for multiple viewportsZack Rusin2013-05-259-33/+105
* gallium: Add support for multiple viewportsZack Rusin2013-05-2513-19/+32
* gallium: fix build on uclibc systemAnthony G. Basile2013-05-291-4/+2
* tgsi: add buffer texture to tgsi_util_get_texture_coord_dim()Chia-I Wu2013-05-272-0/+3
* scons: Don't force stabs debug format for Mingw.José Fonseca2013-05-211-4/+0
* llvmpipe: handle z32s8x24 depth/stencil formatRoland Scheidegger2013-05-182-1/+7
* gallivm: handle z32s8x24 format for samplingRoland Scheidegger2013-05-181-8/+51
* gallivm: Eliminate 8.8 fixed point intermediates from AoS sampling path.José Fonseca2013-05-174-240/+184
* gallivm: Add and use lp_build_lerp_3d.José Fonseca2013-05-173-26/+60
* gallivm: Support pointers in lp_build_print_value().José Fonseca2013-05-161-0/+2
* draw: More defensive coding in DRAW_GET_IDX.José Fonseca2013-05-151-2/+2
* draw: Fix vsplit regression when the ib can be used directly.José Fonseca2013-05-151-1/+1
* draw/gs: fix extracting of the clipZack Rusin2013-05-141-2/+4
* draw: try to prevent overflows on index buffersZack Rusin2013-05-148-54/+110
* draw: use the total number of vertices for statisticsZack Rusin2013-05-142-2/+2