| Commit message (Collapse) | Author | Age | Files | Lines |
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Only i965g does not enable GLSL, but that driver has been unmaintained and
bitrotting for quite a while anyway.
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It's intended to indicate whether the driver/hardware supports reading
of the values written into shader outputs.
Signed-off-by: Vadim Girlin <[email protected]>
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And update r300g.
This is different from util_draw_max_index in how it obtains vertex elements
and that it doesn't have to call util_format_description due to additional
precomputed data in vertex elements.
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This forks vbo_get_minmax_index. We need to know the index range when
translating non-native vertices into native ones. There is no other way
around it.
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It will use the index buffer soon.
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Don't assert/die if a VBO is too small. Return zero instead. For
debug builds, emit a warning message since this is an unusual situation
that might indicate that there's a bug in the app.
Note that util_draw_max_index() now returns max_index+1 instead of
max_index. This lets us return zero to indicate that one of the VBOs
is too small to draw anything.
Fixes a failure with the new piglit vbo-too-small test.
Reviewed-by: José Fonseca <[email protected]>
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Also, actually update const_storage_size, therefore avoiding to
unnecessarily reallocate aligned_constant_storage every single time
draw_vs_set_constants() is called.
Reviewed-by: Brian Paul <[email protected]>
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ary_ge_arx_arz is already set earlier.
Reviewed-by: Brian Paul <[email protected]>
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Necessary with build against LLVM 2.6, with recent gcc, as LLVM headers
depend on ptrdiff_t but don't properly include stddef.h
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If the vbuf backend fails to allocate a vertex buffer, don't crash
or assert.
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Don't crash if we fail to allocate a vertex buffer.
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EXT_packed_float
These two are fairly unique types so add specific cases for decoding them.
Passes piglit fbo-clear-format and fbo-generatemipmap-format tests for these
two extensions.
Signed-off-by: Dave Airlie <[email protected]>
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tgsi_exec is simple. llvm is fast. tgsi_sse2 ends up being neither.
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It is needed for nv50's new shader backend. With this change, both u_math.h
and imports.h in core mesa define the same function. I have to #undef log2f
here to avoid the conflict. Not sure if there is a better way to deal with
the situation.
Acked-by: José Fonseca <[email protected]>
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Just found by reading llvmpipe code for no great reason.
Signed-off-by: Dave Airlie <[email protected]>
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Signed RGTC won't fit in a unorm, so don't allow them.
Signed-off-by: Dave Airlie <[email protected]>
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>= 0x0301
LLVM change r143502
Signed-off-by: José Fonseca <[email protected]>
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Fixes Coverity resource leak defect.
Reviewed-by: Brian Paul <[email protected]>
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Fixes Coverity resource leak defect.
Reviewed-by: Brian Paul <[email protected]>
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The code expects the geometry shader to be NULL.
We don't have geometry shaders now, but it's good to be prepared.
v2: check for support in the cso context
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Instead of just segfaulting. Recently ran into this.
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With the smpte240 profile, which was missing.
Signed-off-by: Maarten Lankhorst <[email protected]>
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Incrementing "td" before initializing it is
pointless and just leads to an uninitialized
variable warning with MSVC.
Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Michel Dänzer <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
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to match the prototype in postprocess.h
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pb_debug_manager_dump was trying to take a lock already
held by all callers.
Signed-off-by: Thomas Hellstrom <[email protected]>
Signed-off-by: Jos� Fonseca <[email protected]>
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Fixes the remainder of piglit GL_EXT_packed_float/pack.c
Reviewed-by: Marek Ol ák <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Fixes the 1000000.0 overflow cases of piglit
GL_EXT_packed_float/pack.c
Reviewed-by: Marek Ol ák <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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This code was copy and pasted from the 11F unpacking, but not updated
for actually being 10 bits instead of 11.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41206
Reviewed-by: Marek Ol ák <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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This is only used in the code for packing to INF, and resulted in an
extra bit set that was set anyway, so it was harmless except for the
confusion caused.
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Signed-off-by: Alan Coopersmith <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Fixes Coverity resource leak defect.
Reviewed-by: Brian Paul <[email protected]>
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Fixes Coverity resource leak defect.
Reviewed-by: José Fonseca <[email protected]>
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Reviewed-by: José Fonseca <[email protected]>
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Reviewed-by: José Fonseca <[email protected]>
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We can trivially remove the gotos in two places in this code and make
it a bit more readable.
Reviewed-by: José Fonseca <[email protected]>
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We'll use this soon.
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The views (sampler views and surfaces) are great tools for changing resource
properties without having to change pipe_resource.
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It complicates more than it simplifies, now that there's only one negate
bit on TGSI registers.
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Instead of separate ifloor / fract calls.
No change for SSE4.1 code, but less FP<->SI conversions on non SSE4.1
systems.
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