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* draw: init pre_clip_pos = NULL to fix optimized build warningBrian Paul2013-03-141-1/+1
* tgsi: fix sample_d emit for arraysRoland Scheidegger2013-03-141-19/+11
* draw/so: Fix stream output with geometry shadersZack Rusin2013-03-122-8/+31
* gallivm: clean up passing derivatives aroundRoland Scheidegger2013-03-126-249/+196
* draw/gs: Correctly iterate the emitted primitivesZack Rusin2013-03-071-4/+4
* tgsi/exec: Correctly reset NumOutputs before parsing the shaderZack Rusin2013-03-071-3/+7
* draw/llvm: another quick hack for drawing with no position outputRoland Scheidegger2013-03-111-1/+1
* tgsi: emit code for SVIEWINFO and SAMPLE_IRoland Scheidegger2013-03-111-3/+10
* tgsi: fix wrong reg used for unit for TGSI_OPCODE_TXFRoland Scheidegger2013-03-111-2/+2
* gallium/util: attempt to fix blitting multisample texture arraysMarek Olšák2013-03-112-2/+2
* gallium/util: dump instance_divisorMarek Olšák2013-03-111-2/+1
* gallium/util: Correct shift value for TSC feature detection.Maxence Le Doré2013-03-081-1/+1
* draw: add const qualifier to silence compiler warningBrian Paul2013-03-071-1/+1
* draw/llvm: fix inputs to the geometry shaderZack Rusin2013-03-051-4/+9
* draw: use geometry shader info in clip_init_state if appropriateBryan Cain2013-03-051-6/+9
* draw: account for separate shader objects in geometry shader codeBryan Cain2013-03-054-4/+32
* tgsi: handle projection modifier for array textures.Roland Scheidegger2013-03-051-3/+11
* u_blitter: don't create illegal shaders for 1D/3D/RECT/CUBE MSAADave Airlie2013-03-041-0/+5
* tgsi: add texel offsets and derivatives to sampler interfaceRoland Scheidegger2013-03-022-79/+185
* draw: additional fix for the no-position case with llvmRoland Scheidegger2013-03-021-20/+20
* draw: fix no position output in non-llvm pipeline.Roland Scheidegger2013-03-021-19/+19
* draw/llvm: skip clipping and viewport transform if there's no position outputRoland Scheidegger2013-03-021-26/+31
* gallivm: add support for texel offsets for ordinary texturing.Roland Scheidegger2013-03-023-53/+210
* gallium/util: add helper code for 1D integer rangeMarek Olšák2013-03-011-0/+89
* util: fix issues with util_clear_render_target.Roland Scheidegger2013-02-281-9/+46
* softpipe/draw/tgsi: simplify driver/tgsi sampler interfaceRoland Scheidegger2013-02-287-72/+63
* gallivm: fix mis-matching AOS instruction emissionMaxence Le Doré2013-02-271-1/+1
* gallium/util: add helper util_max_layer from r600gMarek Olšák2013-02-261-0/+16
* draw: make sure pipeline is revalidated when sampler views or samplers change.Roland Scheidegger2013-02-252-1/+6
* llvmpipe: support GL_ARB_texture_buffer_object/GL_ARB_texture_buffer_rangeRoland Scheidegger2013-02-256-12/+14
* vl: Fix off-by-one error in device_name_length allocation.Vinson Lee2013-02-231-2/+1
* util/u_blitter: Set pipe_sampler_state::normalized_coords correctly.José Fonseca2013-02-231-4/+22
* util/dump: Use static assertion to detect string table size mismatches.José Fonseca2013-02-231-1/+18
* draw: fix broken polygon offset stageBrian Paul2013-02-221-3/+37
* tgsi: Improve execution debugging.José Fonseca2013-02-221-5/+24
* util/u_dump: Update texture target strings.José Fonseca2013-02-221-2/+10
* util/debug: Always use __builtin_frame_address on gcc.Sergey Matyukevich2013-02-221-4/+1
* draw: make sure key size is calculated consistently.Roland Scheidegger2013-02-221-5/+9
* gallivm: fix indirect src register fetches requiring bitcastRoland Scheidegger2013-02-201-21/+16
* draw: fix non-perspective interpolation in interp()Brian Paul2013-02-191-3/+8
* gallivm/tgsi: fix issues with sample opcodesRoland Scheidegger2013-02-167-95/+247
* gallivm/tgsi: fix src modifier fetching with non-float types.Roland Scheidegger2013-02-163-5/+39
* gallivm: fix issues with trunc/round/floor/ceil with no arch roundingRoland Scheidegger2013-02-161-66/+187
* gallivm: DIV shouldn't be deprecated.Roland Scheidegger2013-02-161-1/+0
* gallium: add red-alpha texture formats and a couple of util functionsMarek Olšák2013-02-132-0/+129
* gallium: fix tgsi SAMPLE_L opcode to use separate source for explicit lodRoland Scheidegger2013-02-125-9/+5
* util: fix incorrect Z bit masking in util_clear_depth_stencil()Brian Paul2013-02-121-2/+2
* llvmpipe: fix vertex_header mask store in big-endianAdhemerval Zanella2013-02-111-0/+48
* softpipe: clean up lod computationRoland Scheidegger2013-02-082-54/+50
* softpipe: try to beat new dx10-style sample opcodes into shapeRoland Scheidegger2013-02-081-67/+89