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* util: Cleanup util_pack_z_stencil and friends.José Fonseca2010-10-061-22/+28
* gallivm: Compute lod as integer whenever possible.José Fonseca2010-10-064-95/+158
* gallivm: Only apply min/max_lod when necessary.José Fonseca2010-10-062-15/+38
* gallivm: don't apply zero lod_biasKeith Whitwell2010-10-062-1/+7
* gallivm: Combined ifloor & fract helper.José Fonseca2010-10-064-28/+65
* gallivm: Fast implementation of iround(log2(x))José Fonseca2010-10-062-0/+39
* gallivm: Use a faster (and less accurate) log2 in lod computation.José Fonseca2010-10-063-0/+53
* gallivm: Take the type signedness in consideration in round/ceil/floor.José Fonseca2010-10-061-48/+59
* pb: fix numDelayed accountingDave Airlie2010-10-051-0/+1
* pb: don't keep checking buffers after first busyDave Airlie2010-10-051-13/+19
* draw: check for null sampler pointersBrian Paul2010-09-301-4/+6
* gallivm: added some commentsBrian Paul2010-09-302-8/+16
* Revert "Prefer intrinsics to handrolled atomic ops."Tom Fogal2010-09-301-2/+2
* Prefer intrinsics to handrolled atomic ops.Tom Fogal2010-09-301-2/+2
* Implement x86_64 atomics for compilers w/o intrinsics.Tom Fogal2010-09-301-0/+47
* gallivm: check for level=0 case in lp_build_minify()Brian Paul2010-09-301-3/+10
* gallivm: More comprehensive border usage logic.José Fonseca2010-09-303-29/+51
* gallium/util: remove duplicated includeNicolas Kaiser2010-09-301-2/+0
* gallium/rtasm: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
* gallivm: Use SSE4.1's ROUNDSS/ROUNDSD for scalar rounding.José Fonseca2010-09-291-21/+71
* draw: pass sampler state down to llvm jit stateBrian Paul2010-09-293-0/+26
* llvmpipe: fix swizzling of texture border colorBrian Paul2010-09-271-2/+2
* ureg: support centroid interpolationLuca Barbieri2010-09-272-9/+31
* util/u_blitter: fix leakJoakim Sindholt2010-09-261-1/+1
* gallivm: fix repeat() function for NPOT texturesBrian Paul2010-09-252-10/+17
* gallivm: Remove dead experimental code.José Fonseca2010-09-252-78/+46
* gallivm: Fetch the lod from the dynamic state when min_lod == max_lod.José Fonseca2010-09-252-5/+4
* draw: Fullfil the new min_lod/max_lod/lod_bias/border_color dynamic stateJosé Fonseca2010-09-253-0/+33
* gallivm: optimize yuv decodingRoland Scheidegger2010-09-251-9/+55
* gallivm: don't use URem/UDiv when calculating offsets for blocksRoland Scheidegger2010-09-251-1/+11
* gallivm: fix copy&paste bugRoland Scheidegger2010-09-251-1/+1
* util: fix util_pack_color for B4G4R4A4Marek Olšák2010-09-251-1/+1
* llvmpipe: make texture border_color dynamic stateBrian Paul2010-09-243-25/+53
* llvmpipe: make min/max lod and lod bias dynamic stateBrian Paul2010-09-244-20/+37
* util: make calling remove_from_list multiple times in a row safeMarek Olšák2010-09-241-0/+2
* draw: Prevent clipped vertices overflow.José Fonseca2010-09-231-1/+13
* draw: don't apply flatshading to clipped tris with <3 vertsKeith Whitwell2010-09-231-17/+18
* u_blitter: add a custom blitter call passing a dsa csoDave Airlie2010-09-232-14/+37
* tgsi: Fix missing test before checkJakob Bornecrantz2010-09-221-1/+2
* gallivm: Add unorm support to lp_build_lerp()José Fonseca2010-09-221-9/+75
* gallivm: fix lp_build_sample_compare()Brian Paul2010-09-211-17/+23
* draw: new draw_fs.[ch] filesBrian Paul2010-09-212-0/+115
* Merge branch 'sprite-coord'Brian Paul2010-09-219-83/+143
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| * draw: check bitshift against PIPE_MAX_SHADER_OUTPUSBrian Paul2010-09-201-1/+5
| * draw: fix test for using the wide-point stageBrian Paul2010-09-201-2/+2
| * gallium: rework handling of sprite_coord_enable stateBrian Paul2010-09-178-81/+137
* | tgsi: Remove duplicate case value.Vinson Lee2010-09-201-1/+0
* | tgsi: Actually care what check_soa_dependencies saysJakob Bornecrantz2010-09-211-17/+39
* | tgsi: Don't ignore indirect registers in tgsi_check_soa_dependenciesJosé Fonseca2010-09-211-2/+4
* | tgsi: add switch/case opcodes to tgsi_opcode_tmp.hLuca Barbieri2010-09-201-0/+4