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auxiliary
Commit message (
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Author
Age
Files
Lines
*
cso: don't release sampler states that are bound
Marek Olšák
2016-12-07
1
-1
/
+3
*
gallivm: optimize 16bit->32bit gather path a bit
Roland Scheidegger
2016-12-06
1
-3
/
+39
*
gallivm: handle 16bit float fetches in lp_build_fetch_rgba_soa
Roland Scheidegger
2016-12-06
1
-4
/
+18
*
util: (trivial) ETC1 meets the criteria for fitting into unorm8
Roland Scheidegger
2016-12-06
1
-0
/
+5
*
gallivm: use getHostCPUFeatures on x86/llvm-4.0+.
Tim Rowley
2016-12-05
1
-0
/
+15
*
configure.ac: Move llvm_set_environment_variables higher.
Tobias Droste
2016-12-05
1
-1
/
+1
*
tgsi: store writes_primid when scanning tgsi
Tim Rowley
2016-12-01
2
-0
/
+4
*
util: fix memory leak from the fragment shaders for SINT<->UINT blits
Charmaine Lee
2016-11-23
1
-1
/
+1
*
util: fix missing swizzle components in the SINT <-> UINT conversion string
Charmaine Lee
2016-11-23
1
-2
/
+2
*
gallium: fix more occurences of u_hash.h
Marek Olšák
2016-11-22
1
-1
/
+1
*
util: import CRC32 implementation from gallium
Marek Olšák
2016-11-22
3
-178
/
+0
*
auxiliary/vl/dri: call get_xcb_screen() only once
Emil Velikov
2016-11-22
1
-2
/
+6
*
tgsi/scan: record if a shader writes the position output
Marek Olšák
2016-11-21
2
-0
/
+3
*
tgsi/scan: use a big switch for scanning outputs
Marek Olšák
2016-11-21
1
-40
/
+28
*
draw: drop some overflow computations
Roland Scheidegger
2016-11-21
1
-65
/
+46
*
draw: simplify fetch some more
Roland Scheidegger
2016-11-21
1
-63
/
+55
*
draw: unify linear and elts draw jit functions
Roland Scheidegger
2016-11-21
3
-89
/
+70
*
draw: use same argument order for jit draw linear / elts functions
Roland Scheidegger
2016-11-21
3
-34
/
+30
*
draw: drop unnecessary index overflow handling from vsplit code
Roland Scheidegger
2016-11-21
2
-56
/
+28
*
draw: simplify vsplit elts code a bit
Roland Scheidegger
2016-11-21
3
-40
/
+18
*
draw: finally optimize bool clip mask generation
Roland Scheidegger
2016-11-18
3
-23
/
+26
*
draw: use vectorized calculations for fetch (v2)
Roland Scheidegger
2016-11-18
1
-131
/
+265
*
u_simple_shaders: try to un-break the Windows build
Nicolai Hähnle
2016-11-16
1
-2
/
+3
*
util/blitter: add clamping during SINT <-> UINT blits
Nicolai Hähnle
2016-11-16
5
-43
/
+124
*
util/blitter: index texfetch_col shaders by type
Nicolai Hähnle
2016-11-16
1
-35
/
+19
*
gallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
Marek Olšák
2016-11-15
2
-0
/
+2
*
gallivm: limit use of setFastMathFlags to LLVM 3.8 and later
Marek Olšák
2016-11-15
1
-0
/
+2
*
gallivm: add lp_create_builder with an unsafe_fpmath option
Marek Olšák
2016-11-15
2
-0
/
+17
*
gallium: detect avx512 cpu features
Tim Rowley
2016-11-10
2
-0
/
+36
*
gallivm: fix [IU]MUL_HI regression harder
Nicolai Hähnle
2016-11-10
1
-8
/
+12
*
gallivm: Fix build after removal of deprecated attribute API v3
Tom Stellard
2016-11-09
4
-8
/
+89
*
Revert "draw: use vectorized calculations for fetch"
Roland Scheidegger
2016-11-09
2
-282
/
+159
*
tgsi/scan: turn a huge if-else-if.. chain into a switch statement
Marek Olšák
2016-11-08
1
-14
/
+30
*
tgsi/scan: fix images_buffers regression
Marek Olšák
2016-11-08
1
-3
/
+2
*
gallivm: fix [IU]MUL_HI regression
Nicolai Hähnle
2016-11-08
3
-28
/
+90
*
draw: use vectorized calculations for fetch
Roland Scheidegger
2016-11-08
2
-159
/
+282
*
gallivm: introduce 32x32->64bit lp_build_mul_32_lohi function
Roland Scheidegger
2016-11-08
3
-38
/
+172
*
gallium/hud: protect against and initialization race
Steven Toth
2016-11-07
4
-8
/
+41
*
gallium/hud: close a previously opened handle
Steven Toth
2016-11-07
3
-1
/
+6
*
gallium/hud: fix a problem where objects are free'd while in use.
Steven Toth
2016-11-07
4
-55
/
+0
*
draw: fix undefined input handling some more...
Roland Scheidegger
2016-11-04
1
-50
/
+54
*
gallium/hud: call fflush() after printing error messages
Brian Paul
2016-11-03
1
-1
/
+9
*
nir/i965/anv/radv/gallium: make shader info a pointer
Timothy Arceri
2016-10-26
1
-5
/
+5
*
tgsi: trivial build fix for MSVC
Brian Paul
2016-10-24
1
-1
/
+1
*
gallium/util: Add align_calloc
Axel Davy
2016-10-24
1
-0
/
+8
*
tgsi/scan: scan texture offset operands
Marek Olšák
2016-10-24
1
-0
/
+16
*
tgsi/scan: move src operand processing into a separate function
Marek Olšák
2016-10-24
1
-171
/
+183
*
tgsi/scan: get information about shader buffer usage
Marek Olšák
2016-10-24
2
-0
/
+23
*
tgsi/scan: handle indirect image indexing correctly
Marek Olšák
2016-10-24
2
-8
/
+17
*
tgsi/scan: don't treat RESQ etc. as memory instructions
Marek Olšák
2016-10-24
1
-5
/
+13
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