| Commit message (Collapse) | Author | Age | Files | Lines |
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... and util_le{16,32}_to_cpu. I think I've used the right ones for
describing the actual operation performed (even though they're both just
"byte-swap this if I'm on big-endian").
The Linux Kernel has typedefs __le32/__be32 and friends that static
analysis tools can use to check that byte-orderings are correct. It
might be interesting to apply that here as well.
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
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Will be used by the non-VL targets, to stub out the functions called
by the drivers. The entry point to those are within the VL
state-trackers, yet the compiler cannot determine that at link time.
Thus we'll need to stub them out to prevent unresolved symbols in the
dri, egl, gbm and pipe-loader targets.
v2: Rebase.
Cc: Christian König <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Almost all drivers ignore them.
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The dri, vdpau, omx, xvmc and gbm targets don't need any authentication
even the VL ones never used it. Either the respective loader or the
library itself (vl) is doing its auth prior to calling create_screen()
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Otherwise we clear areas that shouldn't be cleared.
Signed-off-by: Christian König <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Cc: [email protected]
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Required for the conversion stage of all VL targets to
a single library per API (static/shared pipe-drivers).
No longer required as per last commit.
Signed-off-by: Emil Velikov <[email protected]>
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Create a single library (for the vdpau api) thus reducing
the overall size of mesa. Current commit converts
vdpau-nouveau, with upcomming commits handling the rest.
The library can be built with the relevant pipe-drivers
statically linked in, or loaded as shared modules.
Currently we default to static.
Add SPLIT_TARGETS to guard the other VL targets.
Note: symlink handling is rather ugly and will need an
update to work with BSD and other non-linux platforms.
v2: Split the conversion into per-target basis.
Cc: Maarten Lankhorst <[email protected]>
Cc: Ilia Mirkin <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
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v2: rotate in gen_rect_verts instead
v3: clear rotate in vl_compositor_clear_layers,
update calc_drawn_area as well
Signed-off-by: Kusanagi Kouichi <[email protected]>
Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Reviewed-by: Christian König <[email protected]>
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Unused and unmaintained for quite a while.
Signed-off-by: Christian König <[email protected]>
Reviewed-by: Maarten Lankhorst <[email protected]>
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Signed-off-by: Christian König <[email protected]>
Signed-off-by: Leo Liu <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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This is the recommended way for streaming vertices. Always use this if you
need to upload vertices every frame.
Reviewed-by: Christian König <[email protected]>
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Tungsten Graphics Inc. was acquired by VMware Inc. in 2008. Leaving the
old copyright name is creating unnecessary confusion, hence this change.
This was the sed script I used:
$ cat tg2vmw.sed
# Run as:
#
# git reset --hard HEAD && find include scons src -type f -not -name 'sed*' -print0 | xargs -0 sed -i -f tg2vmw.sed
#
# Rename copyrights
s/Tungsten Gra\(ph\|hp\)ics,\? [iI]nc\.\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./g
/Copyright/s/Tungsten Graphics\(,\? [iI]nc\.\)\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./
s/TUNGSTEN GRAPHICS/VMWARE/g
# Rename emails
s/[email protected]/[email protected]/
s/[email protected]/[email protected]/g
s/jrfonseca-at-tungstengraphics-dot-com/jfonseca-at-vmware-dot-com/
s/jrfonseca\[email protected]/[email protected]/g
s/keithw\[email protected]/[email protected]/g
s/[email protected]/[email protected]/g
s/thomas-at-tungstengraphics-dot-com/thellstom-at-vmware-dot-com/
s/[email protected]/[email protected]/
# Remove dead links
s@Tungsten Graphics (http://www.tungstengraphics.com)@Tungsten Graphics@g
# C string src/gallium/state_trackers/vega/api_misc.c
s/"Tungsten Graphics, Inc"/"VMware, Inc"/
Reviewed-by: Brian Paul <[email protected]>
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This patches add MESA_copy_sub_buffer support to the dri sw loader and
then to gallium state tracker, llvmpipe, softpipe and other bits.
It reuses the dri1 driver extension interface, and it updates the swrast
loader interface for a new putimage which can take a stride.
I've tested this with gnome-shell with a cogl hacked to reenable sub copies
for llvmpipe and the one piglit test.
I could probably split this patch up as well.
v2: pass a pipe_box, to reduce the entrypoints, as per Jose's review,
add to p_screen doc comments.
v3: finish off winsys interfaces, add swrast classic support as well.
Reviewed-by: Jose Fonseca <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
swrast: add support for copy_sub_buffer
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This makes VDPAU thread save again.
v2: fix some memory leaks reported by Aaron Watry.
Signed-off-by: Christian König <[email protected]>
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The new function replaces four old functions: set_fragment/vertex/
geometry/compute_sampler_views().
Note: at this time, it's expected that the 'start' parameter will
always be zero.
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Emil Velikov <[email protected]>
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u_rect.h was including u_surface.h just to avoid touching a bunch
of other source files after some functions were moved from u_rect.h
to u_surface.h. This patch cleans up that hack.
Reviewed-by: Roland Scheidegger <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Commonly used to find start codes and has far less overhead
to searching manually.
Signed-off-by: Christian König <[email protected]>
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Reviewed-by: Christian König <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Code should loop through and cleanup the three (VL_NUM_COMPONENTS) idct
buffers, rather than doing the first one three times.
Reviewed-by: Christian König <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Check if we have successfully allocated memory.
Reviewed-by: Christian König <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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I was looking into some minor 422 issues/discrepencies I noticed long
ago using vdpau on my rv790.
I noticed that there is code that is halving height rather than width -
422 is full height AFAIK.
Making the changes below doesn't actually make any noticable difference
to what I was looking into.
Maybe there are more but here's three I've found so far
Reviewed-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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This patch adds the level query support to the video decoders
and uses some more reasonable defaults.
v2: (ck) add commit message
Reviewed-by: Christian König <[email protected]>
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This fixes the dri2 opening to check if DRI_PRIME is set,
and picks the correct drm device path to open, this along
with a change to libvdpau allows vdpauinfo to work at least,
Martin Peres tested with nouveau, and there seems to be a
further issue with final displaying, it only works sometimes,
but this patch is at least necessary to help debug further.
Signed-off-by: Dave Airlie <[email protected]>
Cc: [email protected]
Reviewed-by: Christian König <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67283
Tested-by: Armin K. <[email protected]>
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TGSI_OPCODE_KIL and KILP had confusing names. The former was conditional
kill (if any src component < 0). The later was unconditional kill.
At one time KILP was supposed to work with NV-style condition
codes/predicates but we never had that in TGSI.
This patch renames both opcodes:
TGSI_OPCODE_KIL -> KILL_IF (kill if src.xyzw < 0)
TGSI_OPCODE_KILP -> KILL (unconditional kill)
Note: I didn't just transpose the opcode names to help ensure that I
didn't miss updating any code anywhere.
I believe I've updated all the relevant code and comments but I'm
not 100% sure that some drivers had this right in the first place.
For example, the radeon driver might have llvm.AMDGPU.kill and
llvm.AMDGPU.kilp mixed up. Driver authors should review their code.
Reviewed-by: Jose Fonseca <[email protected]>
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Add support for D-frames.
Add support for slices ending on a different horizontal row of macroblocks.
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This fixes the bytestream parsing of mpeg-1 stream, but still leaves
open a number of issues with the interpretation:
- IDCT mismatch control is not correct for MPEG-1.
- Slices do not have to start and end on the same horizontal row of macroblocks.
- picture_coding_type = 4 (D-pictures) is not handled.
- full_pel_*_vector is not handled.
Signed-off-by: Maarten Lankhorst <[email protected]>
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Gallium supported only a single viewport/scissor combination. This
commit changes the interface to allow us to add support for multiple
viewports/scissors.
Signed-off-by: Zack Rusin <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: José Fonseca<[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
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We still need the option for handling 3D textures as well.
Should fix: https://bugs.freedesktop.org/show_bug.cgi?id=64143
Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Add an extra parameter to specify if we should clear the render target.
Signed-off-by: Christian König <[email protected]>
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half_pixel_center.
Squashed commit of the following:
commit 04c5fa2cbb8e89d6f2fa5a75af1cca03b1f6b852
Author: José Fonseca <[email protected]>
Date: Tue Apr 23 17:37:18 2013 +0100
gallium: s/lower_left_origin/bottom_edge_rule/
commit 4dff4f64fa83b9737def136fffd161d55e4f1722
Author: José Fonseca <[email protected]>
Date: Tue Apr 23 17:35:04 2013 +0100
gallium: Move diagram to docs.
commit 442a63012c8c3c3797f45e03f2ca20ad5f399832
Author: James Benton <[email protected]>
Date: Fri May 11 17:50:55 2012 +0100
gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel_center.
This change is necessary to achieve correct results when using OpenGL
FBOs.
Reviewed-by: Marek Olšák <[email protected]>
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Fixes out-of-bounds write reported by Coverity.
Signed-off-by: Vinson Lee <[email protected]>
Reviewed-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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This reduces jitter slightly in a cleaner way, without desynchronizing mplayer2 as badly
when falling behind.
Signed-off-by: Maarten Lankhorst <[email protected]>
Reviewed-by: Christian König <[email protected]>
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It seems the other code expects surface[0..1] to be the luma field in interlaced case.
See for example vdpau/surface.c vlVdpVideoSurfaceClear and vlVdpVideoSurfacePutBitsYCbCr.
Signed-off-by: Maarten Lankhorst <[email protected]>
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Writemask was XY instead of YZ (thanks to calim for spotting it).
The pixel calculation resulted in the pixel always being off by one.
If y was .5:
y' = round(y) + 0.5 = 1.5
Fixing this also means the LRP function has to swap the pixels it, since
it's now the other way around for top/bottom.
WIth these fixes only chroma for top and bottom pixel rows are wrongly interpolated
in my test program:
--- nvidia
+++ nouveau
@@ -1,4 +1,4 @@
-YCbCr[0] = 00c080
+YCbCr[0] = 00b070
YCbCr[1] = 00b070
YCbCr[2] = 029050
YCbCr[3] = 207050
@@ -61,4 +61,4 @@
YCbCr[60] = 0c5070
YCbCr[61] = c05090
YCbCr[62] = 0e70b0
-YCbCr[63] = e080c0
+YCbCr[63] = e070b0
Signed-off-by: Maarten Lankhorst <[email protected]>
Reviewed-by: Christian König <[email protected]>
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