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path: root/src/gallium/auxiliary/vl
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* gallium: remove TGSI_OPCODE_SUBMarek Olšák2017-01-053-8/+8
* vl/zscan: fix "Fix trivial sign compare warnings"Christian König2017-01-031-1/+1
* vl/compositor: implement error handlingNayan Deshmukh2017-01-032-3/+12
* gallium: fix more occurences of u_hash.hMarek Olšák2016-11-221-1/+1
* auxiliary/vl/dri: call get_xcb_screen() only onceEmil Velikov2016-11-221-2/+6
* gallium/auxiliary: replace call to dup(2) with fcntl(F_DUPFD_CLOEXEC)Matt Whitlock2016-10-041-1/+2
* vl/dri3: fix warning about incompatible pointer typeNayan Deshmukh2016-10-031-1/+1
* vl/dri3: handle the case of different GPU(v4.2)Nayan Deshmukh2016-09-201-13/+53
* vl/rbsp: match initial escaped bits with valid in the bufferLeo Liu2016-09-121-2/+4
* gallium: add a pipe_context parameter to resource_get_handleMarek Olšák2016-08-251-1/+1
* vl/rbsp: fix another three byte not detectedLeo Liu2016-08-241-1/+1
* vl/rbsp: add a check for emulation prevention three byteLeo Liu2016-08-101-2/+12
* gallium: add render_condition_enable param to clear_render_target/depth_stencilMarek Olšák2016-08-102-2/+2
* vl/dri3: Destroy Present event context when destroying drawable v2Michel Dänzer2016-08-041-5/+16
* vl: fix memory leakEric Engestrom2016-07-191-7/+1
* vl/dri3: fix a memory leak from front bufferLeo Liu2016-07-181-0/+1
* vl/compositor: set layer of y or uv to renderLeo Liu2016-07-122-0/+42
* vl/compositor: add weave to yuv shaderLeo Liu2016-07-122-0/+43
* vl/compositor: move weave shader out from rgb weavingLeo Liu2016-07-122-76/+83
* vl: add half pixel to v_tex before adding offsetsNayan Deshmukh2016-07-081-0/+2
* vl: add a bicubic interpolation filter(v5)Nayan Deshmukh2016-07-012-0/+526
* vl: support luma keying for interlaced surfaces as wellChristian König2016-06-161-35/+41
* st/va: ensure linear memory for dmabufJulien Isorce2016-06-141-1/+1
* vl: Fix trivial sign compare warningsJan Vesely2016-06-137-18/+15
* vl/dri3: support receiving new pixmap for front bufferLeo Liu2016-06-101-1/+6
* vl/dri3: get Makefile properlyLeo Liu2016-06-101-4/+0
* vl: Apply luma key filter before CSC conversionNayan Deshmukh2016-06-092-13/+35
* vl/drm: don't call close(-1) in vl_drm_screen_create error pathEmil Velikov2016-05-231-4/+5
* Treewide: Remove Elements() macroJan Vesely2016-05-171-12/+12
* vl/dri: Move the DRI3 check out of sources include into C.Jose Fonseca2016-05-161-0/+4
* vl/dri3: implement functions for get and set timestampLeo Liu2016-05-161-6/+53
* vl/dri3: handle PresentCompleteNotify eventLeo Liu2016-05-161-1/+27
* vl/dri3: implement DRI3 BufferFromPixmapLeo Liu2016-05-161-3/+113
* vl/dri3: add support for resizingLeo Liu2016-05-161-4/+13
* vl/dri3: implement funciton for get dirty areaLeo Liu2016-05-161-2/+9
* vl/dri3: implement function for flush frontbufferLeo Liu2016-05-161-2/+30
* vl/dri3: add back buffers supportLeo Liu2016-05-161-2/+185
* vl/dri3: implement flushing for queued eventsLeo Liu2016-05-161-0/+36
* vl/dri3: register present eventsLeo Liu2016-05-161-0/+27
* vl/dri3: set drawable geometryLeo Liu2016-05-161-0/+35
* vl/dri3: add DRI3 support and implement create and destroyLeo Liu2016-05-162-0/+203
* vl/dri: fix close fd error outLeo Liu2016-05-121-3/+5
* gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*Marek Olšák2016-04-227-23/+23
* gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*Marek Olšák2016-04-222-4/+4
* gallium: add external usage flags to resource_from(get)_handle (v2)Marek Olšák2016-03-091-1/+2
* vl: add zig zag scan for list 4x4Leo Liu2016-02-022-0/+8
* vl: use preferred format for deinterlacingChristian König2016-01-121-1/+7
* vl: improve motion adaptive deinterlacerChristian König2016-01-122-22/+49
* vl/buffers: extract vl_video_buffer_adjust_size helperChristian König2016-01-122-8/+20
* vl: allow fragment shader POSITION to be a system valueMarek Olšák2016-01-081-4/+8