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* [g3dvl] fix vertex buffer size calculationChristian König2011-04-033-3/+3
* [g3dvl] split compositor out of video contextChristian König2011-04-034-387/+323
* [g3dvl] remove unused color_swizzle from idct codeChristian König2011-04-023-9/+9
* [g3dvl] rework mpeg12 context error handlingChristian König2011-04-021-64/+93
* [g3dvl] remove PIPE_CAP_DECODE_TARGET_PREFERRED_FORMATChristian König2011-04-022-17/+7
* [g3dvl] splitt vertex element state into y, cb, crChristian König2011-04-027-232/+173
* [g3dvl] some minor cleanupChristian König2011-04-011-1/+1
* [g3dvl] let mc code work on the different color planes seperatelyChristian König2011-03-297-178/+188
* [g3dvl] remove texture dependencies from mc codeChristian König2011-03-273-23/+11
* [g3dvl] introduction of ycbcr buffersChristian König2011-03-276-154/+434
* [g3dvl] no need for individual samplers for idct stage 1 & 2Christian König2011-03-272-19/+10
* [g3dvl] cleanup and improve idct error handlingChristian König2011-03-271-30/+99
* [g3dvl] improve and cleanup mc error handlingChristian König2011-03-271-8/+48
* [g3dvl] fully implement paletted subpicturesChristian König2011-03-263-11/+72
* [g3dvl] add blend state to compositorChristian König2011-03-263-2/+22
* [g3dvl] correct layer size calculationChristian König2011-03-261-9/+6
* [g3dvl] use quads instead of triangles for the compositorChristian König2011-03-261-49/+24
* [g3dvl] the sampler textview map is no longer neededChristian König2011-03-262-50/+4
* [g3dvl] throw out all unused parts of the interfaceChristian König2011-03-263-143/+1
* [g3dvl] rework supicture handlingChristian König2011-03-253-73/+113
* [g3dvl] move sampler views for reference frames into contextChristian König2011-03-244-68/+46
* [g3dvl] make mapping and flushing of buffers a public interfaceChristian König2011-03-244-143/+87
* [g3dvl] buffers must be aligned to macroblock sizeChristian König2011-03-221-2/+2
* [g3dvl] make video buffer a public available interfaceChristian König2011-03-222-170/+200
* [g3dvl] handle different mc types more similaryChristian König2011-03-202-65/+37
* [g3dvl] simplify motion vector calculationChristian König2011-03-202-49/+29
* [g3dvl] rename motion vector fieldsChristian König2011-03-201-34/+30
* [g3dvl] correctly implement non power of two buffersChristian König2011-03-202-9/+5
* [g3dvl] cleanup idct initChristian König2011-03-201-47/+70
* Merge remote branch 'origin/master' into pipe-videoChristian König2011-03-193-9/+5
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* | fix chroma swizzleChristian König2011-03-191-2/+2
* | move empty block mask into mpeg12 contextChristian König2011-03-194-14/+14
* | [g3dvl] move mpeg12 context out of softpipeChristian König2011-03-172-0/+822
* | [g3dvl] cleanup and documentationChristian König2011-03-167-16/+63
* | [g3dvl] move idct out of mc codeChristian König2011-03-094-212/+42
* | [g3dvl] start to cleanup the messChristian König2011-03-086-155/+37
* | [g3dvl] use a single vertex buffer for both idct and mcChristian König2011-03-087-374/+388
* | [g3dvl] use instanced drawing to reduce the vertex buffer payloadChristian König2011-03-054-10/+6
* | Merge remote branch 'origin/master' into pipe-videoChristian König2011-02-244-7/+8
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* | Merge remote branch 'vdpau/pipe-video' into pipe-videoChristian König2011-01-104-6/+53
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| * \ Merge branch 'pipe-video' of git://anongit.freedesktop.org/~deathsimple/xvmc-...Thomas Balling Sørensen2010-10-262-6/+15
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| * | | vl: implemented a few functions and made stubs to get mplayer runningThomas Balling Sørensen2010-10-062-0/+2
| * | | vl: changed video pipe to use the new gallium API within masterThomas Balling Sørensen2010-10-053-15/+23
| * | | Fixed an endianproblemThomas Balling Sørensen2010-08-041-3/+44
| * | | Made some decoding function for mpeg2-decodingThomas Balling Sørensen2010-07-201-2/+2
* | | | [g3dvl] static usage for intermediate bufferChristian König2011-01-101-1/+1
* | | | [g3dvl] move to integer verticiesChristian König2011-01-105-84/+66
* | | | [g3dvl] use a table of empty block mask instead of calculating itChristian König2011-01-092-25/+22
* | | | [g3dvl] fix merge conflictsChristian König2010-12-222-5/+4
* | | | [g3dvl] move code around for more optimal shader generationChristian König2010-12-222-63/+61