| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
| |
Useful for the state trackers as well.
Signed-off-by: Christian König <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Tungsten Graphics Inc. was acquired by VMware Inc. in 2008. Leaving the
old copyright name is creating unnecessary confusion, hence this change.
This was the sed script I used:
$ cat tg2vmw.sed
# Run as:
#
# git reset --hard HEAD && find include scons src -type f -not -name 'sed*' -print0 | xargs -0 sed -i -f tg2vmw.sed
#
# Rename copyrights
s/Tungsten Gra\(ph\|hp\)ics,\? [iI]nc\.\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./g
/Copyright/s/Tungsten Graphics\(,\? [iI]nc\.\)\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./
s/TUNGSTEN GRAPHICS/VMWARE/g
# Rename emails
s/[email protected]/[email protected]/
s/[email protected]/[email protected]/g
s/jrfonseca-at-tungstengraphics-dot-com/jfonseca-at-vmware-dot-com/
s/jrfonseca\[email protected]/[email protected]/g
s/keithw\[email protected]/[email protected]/g
s/[email protected]/[email protected]/g
s/thomas-at-tungstengraphics-dot-com/thellstom-at-vmware-dot-com/
s/[email protected]/[email protected]/
# Remove dead links
s@Tungsten Graphics (http://www.tungstengraphics.com)@Tungsten Graphics@g
# C string src/gallium/state_trackers/vega/api_misc.c
s/"Tungsten Graphics, Inc"/"VMware, Inc"/
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
| |
Signed-off-by: Christian König <[email protected]>
|
|
|
|
| |
Signed-off-by: Christian König <[email protected]>
|
|
|
|
|
|
|
|
| |
We still need the option for handling 3D textures as well.
Should fix: https://bugs.freedesktop.org/show_bug.cgi?id=64143
Signed-off-by: Christian König <[email protected]>
|
|
|
|
| |
Signed-off-by: Christian König <[email protected]>
|
|
|
|
| |
Signed-off-by: Christian König <[email protected]>
|
|
|
|
| |
Signed-off-by: Christian König <[email protected]>
|
|
|
|
| |
Signed-off-by: Christian König <[email protected]>
|
|
|
|
|
|
| |
We actually implemented YV21 instead of YV12, so fix the plane ordering.
Signed-off-by: Christian König <[email protected]>
|
|
|
|
|
|
| |
Add the infrastructure, but not the decode implementation.
Signed-off-by: Christian König <[email protected]>
|
|
|
|
|
|
|
|
| |
Add a second extened constructor that takes plane
textures for the video buffer. Also provide a
function for texture templates.
Signed-off-by: Christian König <[email protected]>
|
|
|
|
|
|
|
| |
Just like in the rest of gallium, this reduces the
number of parameters significantly.
Signed-off-by: Christian König <[email protected]>
|
|
|
|
|
|
|
| |
Based on patches from Maarten Lankhorst <[email protected]>
Signed-off-by: Christian König <[email protected]>
Acked-by: Maarten Lankhorst <[email protected]>
|
|
|
|
| |
Signed-off-by: Emeric Grange <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
As explained in the thread starting at [0], the internal include style
should be »#include "path/to/header.h"« for non-system includes.
[0]
<http://news.gmane.org/find-root.php?message_id=%3c4E5802BE.6020206%40vmware.com%3e>
Signed-off-by: Kai Wasserbäch <[email protected]>
Signed-off-by: Brian Paul <[email protected]>
|
| |
|
| |
|
| |
|
|
|
|
| |
into screen object
|
| |
|
|
|
|
| |
Let's start with NV12, but anything else shouldn't be much of a problem any more.
|
| |
|
| |
|
| |
|
|
|
|
| |
This should give a good basis to implement vdpau ontop of it.
|
|
|