| Commit message (Expand) | Author | Age | Files | Lines |
* | vl: Initialize pipe_vertex_buffer.user_buffer fields. | Vinson Lee | 2012-05-14 | 1 | -0/+4 |
* | vl: rename VL_MAX_PLANES to VL_NUM_COMPONENTS | Christian König | 2012-02-06 | 1 | -7/+7 |
* | gallium: remove deprecated PIPE_TRANSFER_DISCARD | Marek Olšák | 2012-01-05 | 1 | -4/+4 |
* | vl: Fix include style | Kai Wasserbäch | 2011-08-29 | 1 | -1/+1 |
* | g3dvl: Use a single texture for luma and chroma data | Christian König | 2011-08-26 | 1 | -47/+2 |
* | g3dvl: Rework the decoder interface part 3/5 | Christian König | 2011-08-26 | 1 | -6/+6 |
* | [g3dvl] use a vertex element instead of the instance id | Christian König | 2011-06-04 | 1 | -1/+55 |
* | [g3dvl] cleanup error handling | Christian König | 2011-04-23 | 1 | -1/+15 |
* | [g3dvl] make ycbcr stream and block data a public interface | Christian König | 2011-04-23 | 1 | -37/+6 |
* | [g3dvl] start implementing zscan and quantification | Christian König | 2011-04-23 | 1 | -4/+5 |
* | [g3dvl] make motion vector buffers a public interface | Christian König | 2011-04-20 | 1 | -33/+10 |
* | [g3dvl] revert commit 310eea52ca1e997295c84163066cc5d0fd4f8cf6 | Christian König | 2011-04-19 | 1 | -69/+41 |
* | [g3dvl] give each color component their own vertex buffer | Christian König | 2011-04-17 | 1 | -49/+70 |
* | [g3dvl] no need for seperate mv vertex states any more | Christian König | 2011-04-17 | 1 | -1/+1 |
* | [g3dvl] give mv their own vertex buffer back | Christian König | 2011-04-17 | 1 | -69/+161 |
* | [g3dvl] move top/bottom field selection into mc code | Christian König | 2011-04-17 | 1 | -16/+10 |
* | [g3dvl] give mc and ycbcr stage its own vertex element state | Christian König | 2011-04-15 | 1 | -3/+23 |
* | [g3dvl] give mv and ycbcr stage its own vertex shader | Christian König | 2011-04-15 | 1 | -3/+3 |
* | [g3dvl] use blending for mc of ref frames | Christian König | 2011-04-14 | 1 | -21/+23 |
* | [g3dvl] make mv weights a public interface | Christian König | 2011-04-09 | 1 | -55/+20 |
* | [g3dvl] give each mv an individual weight | Christian König | 2011-04-09 | 1 | -12/+15 |
* | [g3dvl] fix vertex buffer size calculation | Christian König | 2011-04-03 | 1 | -0/+1 |
* | [g3dvl] splitt vertex element state into y, cb, cr | Christian König | 2011-04-02 | 1 | -37/+42 |
* | [g3dvl] handle different mc types more similary | Christian König | 2011-03-20 | 1 | -14/+14 |
* | [g3dvl] simplify motion vector calculation | Christian König | 2011-03-20 | 1 | -45/+25 |
* | [g3dvl] rename motion vector fields | Christian König | 2011-03-20 | 1 | -34/+30 |
* | [g3dvl] cleanup and documentation | Christian König | 2011-03-16 | 1 | -4/+0 |
* | [g3dvl] start to cleanup the mess | Christian König | 2011-03-08 | 1 | -1/+8 |
* | [g3dvl] use a single vertex buffer for both idct and mc | Christian König | 2011-03-08 | 1 | -25/+192 |
* | [g3dvl] use instanced drawing to reduce the vertex buffer payload | Christian König | 2011-03-05 | 1 | -1/+1 |
* | Merge remote branch 'origin/master' into pipe-video | Christian König | 2011-02-24 | 1 | -3/+3 |
* | [g3dvl] move to integer verticies | Christian König | 2011-01-10 | 1 | -4/+4 |
* | [g3dvl] fix merge conflicts | Christian König | 2010-12-22 | 1 | -2/+2 |
* | [g3dvl] remove shadow buffering of vertex buffers | Christian König | 2010-12-08 | 1 | -31/+46 |
* | [g3dvl] split idct code into state and buffers | Christian König | 2010-12-08 | 1 | -21/+36 |
* | [g3dvl] move vertex buffer handling into vl_vertex_buffer.c | Christian König | 2010-12-07 | 1 | -1/+37 |
* | [g3dvl] move vertex handling into vl_vb object | Christian König | 2010-12-05 | 1 | -9/+10 |
* | use a shadow buffer for vertex data to optimize memory access | Christian König | 2010-12-03 | 1 | -0/+116 |