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path:
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src
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gallium
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auxiliary
/
vl
/
vl_mpeg12_mc_renderer.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
move empty block mask into mpeg12 context
Christian König
2011-03-19
1
-1
/
+0
*
[g3dvl] cleanup and documentation
Christian König
2011-03-16
1
-2
/
+0
*
[g3dvl] move idct out of mc code
Christian König
2011-03-09
1
-17
/
+8
*
[g3dvl] start to cleanup the mess
Christian König
2011-03-08
1
-25
/
+4
*
[g3dvl] use a single vertex buffer for both idct and mc
Christian König
2011-03-08
1
-6
/
+3
*
[g3dvl] use a table of empty block mask instead of calculating it
Christian König
2011-01-09
1
-0
/
+1
*
[g3dvl] move mv into vertex stream
Christian König
2010-12-11
1
-6
/
+4
*
[g3dvl] split mc code into state and buffer
Christian König
2010-12-08
1
-9
/
+22
*
[g3dvl] move buffer mapping/unmapping out of flush
Christian König
2010-12-08
1
-0
/
+4
*
[g3dvl] remove shadow buffering of vertex buffers
Christian König
2010-12-08
1
-13
/
+0
*
[g3dvl] remove mb type handler structure
Christian König
2010-12-08
1
-11
/
+6
*
[g3dvl] allways use all motion vectors
Christian König
2010-12-08
1
-1
/
+2
*
[g3dvl] split idct code into state and buffers
Christian König
2010-12-08
1
-1
/
+2
*
[g3dvl] use buffer width instead of texture size or vs constants
Christian König
2010-12-07
1
-1
/
+0
*
[g3dvl] rework pot buffer handling and flushing
Christian König
2010-12-07
1
-5
/
+5
*
[g3dvl] move vertex handling into vl_vb object
Christian König
2010-12-05
1
-14
/
+3
*
move empty block handling back into mc for testing
Christian König
2010-12-03
1
-2
/
+12
*
add rasterizer state
Christian König
2010-12-03
1
-0
/
+2
*
use vertex buffer also for mc code
Christian König
2010-12-03
1
-2
/
+6
*
give each vertex element its own buffer
Christian König
2010-12-03
1
-2
/
+4
*
move vertex elemt states into mb type handlers
Christian König
2010-12-03
1
-6
/
+1
*
move macroblock type handling into its own structure
Christian König
2010-12-03
1
-2
/
+19
*
[g3dvl] add skeleton and incomplete idct
Christian König
2010-11-14
1
-2
/
+4
*
[g3dvl] remove empty block handling for now
Christian König
2010-11-11
1
-10
/
+0
*
[g3dvl] move the rest of the calculations into the vertex shader
Christian König
2010-11-11
1
-2
/
+2
*
[g3dvl] move vertex normalisation into vertex shader
Christian König
2010-11-04
1
-1
/
+0
*
vl: Get softpipe working again.
Younes Manton
2010-05-23
1
-0
/
+3
*
Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa into pipe-video
Younes Manton
2010-04-30
1
-4
/
+14
|
\
|
*
Squashed commit of the following:
Keith Whitwell
2010-04-10
1
-121
/
+0
|
*
vl: adapt to new vertex element cso interface
Roland Scheidegger
2010-03-01
1
-2
/
+2
*
|
vl: Use pipe_surface instead of pipe_texture in interfaces.
Younes Manton
2010-03-12
1
-4
/
+4
*
|
vl: Get rid of pipe_video_surface.
Younes Manton
2010-03-12
1
-1
/
+0
*
|
Merge remote branch 'origin/master' into pipe-video
Younes Manton
2010-03-12
1
-11
/
+10
|
\
|
|
*
gallium: adapt state trackers etc. to pipe_constant_buffer removal
Roland Scheidegger
2009-12-23
1
-2
/
+2
*
|
Merge branch 'master' into pipe-video
Younes Manton
2009-12-06
1
-0
/
+1
|
\
|
|
*
g3dvl: add scissor setting
Cooper Yuan
2009-11-05
1
-0
/
+1
*
|
g3dvl: Basic subpicture support.
Younes Manton
2009-11-22
1
-5
/
+1
*
|
g3dvl: Use a func instead of large ugly macro to gen per-block verts.
Younes Manton
2009-11-09
1
-2
/
+7
*
|
g3dvl: Use immediates in shaders where possible.
Younes Manton
2009-11-07
1
-1
/
+0
|
/
*
g3dvl: Copyright blocks.
Younes Manton
2009-10-01
1
-0
/
+27
*
g3dvl: Fix MSVC build.
José Fonseca
2009-09-28
1
-1
/
+1
*
g3dvl: pipe_video_context interface, softpipe impl, auxiliary libs
Younes Manton
2009-09-27
1
-0
/
+93