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path:
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src
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gallium
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auxiliary
/
vl
/
vl_mc.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
vl: fix shader in/out numbering
Christian König
2012-03-03
1
-2
/
+2
*
vl: prefix size defines with VL_
Christian König
2012-02-06
1
-10
/
+10
*
Squash-merge branch 'gallium-clip-state'
Marek Olšák
2012-01-10
1
-0
/
+1
*
vl: seperate shader buffers from components
Christian König
2012-01-02
1
-17
/
+5
*
vl: Fix include style
Kai Wasserbäch
2011-08-29
1
-4
/
+4
*
g3dvl: remove unused vs output from create_ref_vert_shader
Christian König
2011-07-25
1
-4
/
+1
*
Revert "g3dvl: Preserve previously rendered components for MC output."
Younes Manton
2011-07-21
1
-4
/
+4
*
g3dvl: remove unused vertex shader inputs
Marek Olšák
2011-07-20
1
-2
/
+3
*
g3dvl: Preserve previously rendered components for MC output.
Younes Manton
2011-07-20
1
-4
/
+4
*
[g3dvl] implement workaround for missing blender clamp control
Christian König
2011-07-13
1
-6
/
+33
*
[g3dvl] add missing ureg_END
Christian König
2011-05-16
1
-0
/
+2
*
[g3dvl] merge idct stage 2 and mc ycbcr stage into a single draw
Christian König
2011-04-25
1
-37
/
+30
*
[g3dvl] start supporting different render target formats
Christian König
2011-04-24
1
-45
/
+50
*
[g3dvl] make motion vector buffers a public interface
Christian König
2011-04-20
1
-1
/
+1
*
[g3dvl] revert commit 310eea52ca1e997295c84163066cc5d0fd4f8cf6
Christian König
2011-04-19
1
-191
/
+167
*
[g3dvl] give mv their own vertex buffer back
Christian König
2011-04-17
1
-18
/
+7
*
[g3dvl] rename vl_mpeg12_mc_renderer into vl_mc
Christian König
2011-04-17
1
-0
/
+668