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* gallium/util: add u_bit_consecutive for generating a consecutive range of bitsNicolai Hähnle2016-04-271-0/+12
| | | | | | | There are some undefined behavior subtleties, so having a function to match the u_bit_scan_consecutive_range makes sense. Reviewed-by: Marek Olšák <[email protected]>
* gallium: Include intrin.h instead of defining ourselves.Jose Fonseca2016-04-261-2/+4
| | | | | | | | | More portable, particularly when building with Clang, which implements all MSVC intrisincs in its own intrin.h, but doesn't actually support `#pragma instrinsic`. Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* util/blitter: use ARRAY_SIZE macroBrian Paul2016-04-251-9/+3
| | | | | | And remove local definition of Elements() macro. Reviewed-by: Marek Olšák <[email protected]>
* gallium/util: initialize pipe_framebuffer_state to zerosBrian Paul2016-04-251-1/+1
| | | | | | | | | To silence a valgrind uninitialized memory warning. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94955 Cc: "11.1 11.2" <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* util/cache: add comments, fix formattingBrian Paul2016-04-251-5/+35
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* gallium: fix warnings in release buildGrazvydas Ignotas2016-04-251-1/+2
| | | | | | | | Mark variables MAYBE_UNUSED to avoid unused-but-set-variable warnings in release build. Signed-off-by: Grazvydas Ignotas <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* gallium: remove helpers converting to/from TGSI_PROCESSOR_*Marek Olšák2016-04-221-22/+0
| | | | Acked-by: Jose Fonseca <[email protected]>
* gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*Marek Olšák2016-04-222-16/+16
| | | | Acked-by: Jose Fonseca <[email protected]>
* gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*Marek Olšák2016-04-225-78/+66
| | | | | | | | Use PIPE_SWIZZLE_* everywhere. Use X/Y/Z/W/0/1 instead of RED, GREEN, BLUE, ALPHA, ZERO, ONE. The new enum is called pipe_swizzle. Acked-by: Jose Fonseca <[email protected]>
* gallium/util: Add u_bit_scan_consecutive_range64.Bas Nieuwenhuizen2016-04-191-0/+14
| | | | | | | | | For use by radeonsi. v2: Make sure that it works for all 64 bits set. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium/tests: Update UTIL_FORMAT_MAX_* defines.Jose Fonseca2016-04-191-3/+3
| | | | Reviewed-by: Roland Scheidegger <[email protected]>
* gallium/util: fix undefined shift to the last bit in u_bit_scanMarek Olšák2016-04-181-1/+1
| | | | | Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/util: fix u_bit_scan_consecutive_range for mask == 0xffffffffMarek Olšák2016-04-181-1/+7
| | | | | | | | The second ffs returns 0, yielding count == -1. v2: change 1 to 1u Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* winsys/amdgpu: add support for 64-bit buffer sizesMarek Olšák2016-04-121-0/+6
| | | | | | v2: fail in radeon_winsys_bo_create if size > 32 bits Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: pause queries for all meta opsMarek Olšák2016-04-122-0/+5
| | | | | Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* util/pstipple: stronger guard against no free samplers (v2)Nicolai Hähnle2016-04-071-2/+4
| | | | | | | | | | | | | | | | When hasFixedUnit is false, polygon stippling will fail when there is no free sampler available. Make the corresponding guard more robust in preparation of raising PIPE_MAX_SAMPLERS to 32. The literal 1 is a (signed) int, and shifting into the sign bit is undefined in C, so change occurences of 1 to 1u. v2: add an assert for bitfield size and use 1u << idx Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> (v1) Reviewed-by: Bas Nieuwenhuizen <[email protected]> (v1) Reviewed-by: Marek Olšák <[email protected]> (v1)
* gallium: Put no.of {samples,layers} into pipe_framebuffer_stateEdward O'Callaghan2016-04-072-0/+32
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Here we store the number of samples and layers directly in the pipe_framebuffer_state so that in the case of ARB_framebuffer_no_attachment we may make use of them directly. Further, we adjust various gallium/auxiliary helper functions accordingly. V2: Convert branches in util_framebuffer_get_num_layers() and util_framebuffer_get_num_samples() to their canonical form. V3: 'git stash pop' the typo fix of 'cbufs' which should be 'nr_cbufs' that was missing in V2, woops! Thanks Marek for pointing this out yet again. V4: Squash in the following patch: 'gallium/util: Ensure util_framebuffer_get_num_samples() is valid' Upon context creation, internal driver structures are malloc()'ed and memset() to zero them. This results in a invalid number of samples 'by default'. Handle this in the simplest way to avoid elaborate and probably equally sub-optimial solutions. Signed-off-by: Edward O'Callaghan <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium/util: fix up inaccurate behavior of util_framebuffer_state_equal (v2)Marek Olšák2016-03-281-5/+5
| | | | | | v2: move the nr_cbufs check above the loop Reviewed-by: Ilia Mirkin <[email protected]> (v1)
* gallium/util: declare sampler view in util_make_fs_blit_msaa_depthstencil()Brian Paul2016-03-211-1/+2
| | | | | Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
* gallium/tgsi: pass TGSI tex target to tgsi_transform_tex_inst()Brian Paul2016-03-211-5/+5
| | | | | | | Instead of hard-coded 2D tex target in tgsi_transform_tex_2d_inst() Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
* gallium/u_inlines: add util_copy_image_viewNicolai Hähnle2016-03-141-0/+10
| | | | | Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: do not wrap header inclusion inEmil Velikov2016-03-094-11/+12
| | | | | | | | | | | | | | | | Add one missing extern C guard within include/pipe/p_video_enums.h, and remove the wrapping throughout gallium. On Haiku one could even use the gallium debug_printf() although that's another topic. v2: Leave dbghelp.h as is (Jose) Cc: Jose Fonseca <[email protected]> Cc: Brian Paul <[email protected]> Cc: Alexander von Gluck IV <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* gallium: add external usage flags to resource_from(get)_handle (v2)Marek Olšák2016-03-092-2/+4
| | | | | | | | | This will allow drivers to make better decisions about texture sharing for DRI2, DRI3, Wayland, and OpenCL. v2: add read/write flags, take advantage of __DRI_IMAGE_USE_BACKBUFFER Reviewed-by: Axel Davy <[email protected]>
* gallium/util: add new comments, assertions in u_debug_refcnt.cBrian Paul2016-03-051-0/+20
| | | | Reviewed-by: Eduardo Lima Mitev <[email protected]>
* gallium/util: update comments and URL in u_debug_refcnt.cBrian Paul2016-03-051-4/+10
| | | | Reviewed-by: Eduardo Lima Mitev <[email protected]>
* gallium/util: make stream variable static in u_debug_refcnt.cBrian Paul2016-03-051-1/+1
| | | | Reviewed-by: Eduardo Lima Mitev <[email protected]>
* gallium/util: re-indent u_debug_refcnt.[ch]Brian Paul2016-03-052-50/+65
| | | | | | Wrap comments to 78 columns, etc. Reviewed-by: Eduardo Lima Mitev <[email protected]>
* gallium/auxilary: more __cplusplus exportsTim Rowley2016-03-021-0/+6
| | | | | | | | swr driver which is written in C++ needs access to some more gallium utility functions than are currently exposed. Reviewed-by: Roland Scheidegger <[email protected]> Acked-by: Jose Fonseca <[email protected]>
* gallium/util: use new cso_save/restore_state() functionsBrian Paul2016-02-161-34/+18
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* gallium: make image views non-persistent objectsIlia Mirkin2016-02-151-11/+0
| | | | | | | | | Make them akin to shader buffers, with no refcounting/etc. Just used to pass data about the bound image in ->set_shader_images. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* include,gallium: Remove pre-MSVC 2013 compatibility.Jose Fonseca2016-02-111-2/+1
| | | | | Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* draw: use util_pstipple_* function for stipple pattern textures and samplersNicolai Hähnle2016-02-092-2/+7
| | | | | | | | This reduces code duplication. Suggested-by: Jose Fonseca <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* gallium/util: whitespace, formatting fixes in u_debug_stack.cBrian Paul2016-02-081-29/+32
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* gallium/util: whitespace, formatting fixes in u_staging.[ch] filesBrian Paul2016-02-082-33/+41
| | | | Still some nonsensical comments.
* gallium/util: switch over to new u_debug_image.[ch] codeBrian Paul2016-02-082-350/+0
| | | | Reviewed-by: Marek Olšák <[email protected]>
* gallium/util: put image dumping functions into separate fileBrian Paul2016-02-082-0/+422
| | | | | | To try to reduce the clutter in u_debug.[ch] Reviewed-by: Marek Olšák <[email protected]>
* gallium/util: whitespace, formatting fixes in u_debug.cBrian Paul2016-02-081-95/+106
| | | | Reviewed-by: Marek Olšák <[email protected]>
* st/nine: Fix use of uninitialized memoryPatrick Rudolph2016-02-041-0/+12
| | | | | | | The values of box.z and box.depth weren't set and lead to a crash. Signed-off-by: Patrick Rudolph <[email protected]> Reviewed-by: Axel Davy <[email protected]>
* tgsi: add PK2H/UP2H supportRoland Scheidegger2016-02-021-1/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | The util functions handle the half-float conversion. Note that piglit won't like it much due to: a) The util functions use magic float mul conversion but when run inside softpipe/llvmpipe, denorms are flushed to zero, therefore when the conversion is from/to f16 denorm the result will be zero. This is a bug which should be fixed in these functions (should not rely on denorms being available), but will happen elsewhere just the same (e.g. conversion to f16 render targets). b) The util functions use trunc round mode rather than round-to-nearest. This is NOT a bug (as it is a d3d10 requirement). This will result of rounding not representable finite values to MAX_F16 rather than INFINITY. My belief is the piglit tests are wrong here but it's difficult to tell (generally glsl rounding mode is undefined, however I'm not sure if rounding mode might need to be consistent for different operations). Nevertheless, for gl it would be better to use round-to-nearest, but using different rounding for GL and d3d10 is an unsolved problem (as it affects things like conversion to f16 render targets, clear colors, this shader opcode). Hence for now don't enable the cap bit (so the code is unused). (Code is from imirkin, comment from sroland) Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: fix typo in python scriptsRoland Scheidegger2016-02-021-1/+1
| | | | Reviewed-by: Matt Turner <[email protected]>
* gallium: Add DragonFly supportFrançois Tigeot2016-01-311-1/+1
| | | | | Cc: [email protected] Signed-off-by: Emil Velikov <[email protected]>
* util/u_pstipple.c: copy immediates during transformationNicolai Hähnle2016-01-191-0/+1
| | | | | | | | | | | Apparently, nobody has combined stippling with a fragment shader containing immediates in almost five years... Fixes a bug in Kodi with radeonsi reported by Christian König. Cc: "11.0 11.1" <[email protected]> Tested-by: Christian König <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* llvmpipe: fix arguments order given to vec_andcOded Gabbay2016-01-171-0/+6
| | | | | | | | | | | | | | | | This patch fixes a classic "confuse the enemy" bug. _mm_andnot_si128 (SSE) and vec_andc (VMX) do the same operation, but the arguments are opposite. _mm_andnot_si128 performs "r = (~a) & b" while vec_andc performs "r = a & (~b)" To make sure this error won't return in another place, I added a wrapper function, vec_andnot_si128, in u_pwr8.h, which makes the swap inside. Signed-off-by: Oded Gabbay <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* gallium/util: removed unused header-fileErik Faye-Lund2016-01-121-52/+0
| | | | | | | | | This hasn't been in use since c476305 ("gallium/util: pregenerate half float tables"), where the last bit of run-time init using this was killed. So let's just get rid of the pointless header. Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* util/pstipple: allow fragment shader POSITION to be a system valueMarek Olšák2016-01-082-7/+26
| | | | | Reviewed-by: Edward O'Callaghan <[email protected] Reviewed-by: Brian Paul <[email protected]>
* llvmpipe: do 64bit plane calculations in the sse pathRoland Scheidegger2016-01-081-12/+80
| | | | | | | | | | | | The sse path was pretty much disabled for practical purposes because the largest allowed fb size was 128x128. So, adapt it for 64bit plane calculations. This is actually not that difficult, though a problem is that we can't do a signed 32x32->64bit mul, only unsigned, so need to fix that up. Overall, the code still looks reasonable, though it's not like changes there in setup really make much of a difference in the end... Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium: Remove unnecessary semicolonsEdward O'Callaghan2016-01-061-1/+2
| | | | | | | | | Fix silly issue with MSVC case fall-though support to need a extra 'break;' Found-by: Coccinelle Signed-off-by: Edward O'Callaghan <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* llvmpipe: add POWER8 portability file - u_pwr8.hOded Gabbay2016-01-061-0/+310
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This file provides a portability layer that will make it easier to convert SSE-based functions to VMX/VSX-based functions. All the functions implemented in this file are prefixed using "vec_". Therefore, when converting from SSE-based function, one needs to simply replace the "_mm_" prefix of the SSE function being called to "vec_". Having said that, not all functions could be converted as such, due to the differences between the architectures. So, when doing such conversion hurt the performance, I preferred to implement a more ad-hoc solution. For example, converting the _mm_shuffle_epi32 needed to be done using ad-hoc masks instead of a generic function. All the functions in this file support both little-endian and big-endian but currently the file is build only on POWER8 LE machine. All of the functions are implemented using the Altivec/VMX intrinsics, except one where I needed to use inline assembly (due to missing intrinsic). v2: - Use vec_vgbbd instead of __builtin_vec_vgbbd - Add an aligned load function - Don't use typeof() - Make file build only on POWER8 LE machine Signed-off-by: Oded Gabbay <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* util: add debug_dump_ubyte_rgba_bmp()Brian Paul2016-01-052-0/+63
| | | | | | Like debug_dump_float_rgba_bmp() but takes ubyte values. Reviewed-by: Charmaine Lee <[email protected]>
* u_upload_mgr: allow specifying PIPE_USAGE_* for the upload bufferMarek Olšák2016-01-024-9/+14
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>