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path: root/src/gallium/auxiliary/util
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* util: Prefer atomic intrinsics to inline assembly.Matt Turner2014-11-241-2/+2
* st/mesa: add a fallback for clear_with_quad when no vs_layerIlia Mirkin2014-11-172-0/+76
* gallium/auxiliary: add contained and rect checks (v6)Christoph Bumiller2014-11-182-0/+136
* gallium/auxiliary: add inc and dec alternative with return (v4)Christoph Bumiller2014-11-181-0/+52
* gallium: remove unused pipe_viewport_state::translate[3] and scale[3]Marek Olšák2014-11-163-6/+0
* tgsi/ureg: simplify code for declaring propertiesMarek Olšák2014-11-161-1/+1
* gallium/util: add a test for TGSI_PROPERTY_VS_WINDOW_SPACE_POSITIONMarek Olšák2014-11-162-0/+307
* gallium/util: add a window_space option to the passthrough vertex shaderMarek Olšák2014-11-164-6/+15
* util/format: Fix clamping to 32bit integers.José Fonseca2014-11-081-0/+27
* util/format: Generate floating point constants for clamping.José Fonseca2014-11-081-4/+4
* util: simplify u_pstipple.c codeBrian Paul2014-10-311-123/+62
* util: simplify temp register selection in u_pstipple.cBrian Paul2014-10-311-27/+18
* util: simplify util_pstipple_create_fragment_shader() paramsBrian Paul2014-10-312-20/+13
* u_math.h: fix 64 to 32 bit truncation warningAlon Levy2014-10-231-1/+1
* u_blitter: put a comment on util_blitter_cache_all_shaders()Brian Paul2014-10-221-0/+7
* u_blitter: use ctx->bind_fs_state(), not pipe->bind_fs_state()Brian Paul2014-10-221-3/+3
* u_blitter: create basic fs shaders in util_blitter_cache_all_shaders()Brian Paul2014-10-221-1/+12
* u_blitter: do error checking assertions for shader cachingBrian Paul2014-10-221-21/+30
* tgsi: change tgsi_shader_info::properties to a one-dimensional arrayMarek Olšák2014-10-041-1/+1
* tgsi: simplify shader properties in tgsi_shader_infoMarek Olšák2014-10-041-6/+2
* gallium/util: add util_bitcount64Marek Olšák2014-10-041-0/+12
* st/vdpau: move common functions to utilLeo Liu2014-10-011-0/+74
* util: simplify PIPE_TEXTURE_CUBE case in util_max_layer()Brian Paul2014-09-301-2/+3
* util: use linear formats in util_blit_pixels()Brian Paul2014-09-241-2/+2
* util: simplify writemask parameters for util_blit_pixels()Brian Paul2014-09-242-15/+17
* util: s/PIPE_TEX_MIPFILTER/PIPE_TEX_FILTER/ in u_blit codeBrian Paul2014-09-241-5/+5
* mesa: Unifdef _WIN32_WCE.Matt Turner2014-09-241-9/+0
* util: don't try to emit half-float intrinsics if avx isn't availableRoland Scheidegger2014-09-191-1/+1
* gallium: Add PIPE_FORMAT_x8B8G8R8_SNORM formatsRichard Sandiford2014-09-171-0/+3
* gallium: Add PIPE_FORMAT_AnLn and PIPE_FORMAT_GnRn formatsRichard Sandiford2014-09-171-0/+9
* util: move shared rgtc code to util (v2)Dave Airlie2014-09-172-118/+46
* util: Add big-endian layout for a number of formats.Richard Sandiford2014-09-162-35/+42
* util/u_format: add _is_alpha()Rob Clark2014-09-122-0/+19
* gallium/util: add missing u_debug includeAndreas Boll2014-09-121-0/+1
* gallium: add a texture target to sampler view and a CAP to use itIlia Mirkin2014-09-121-0/+1
* u_vbuf: simple whitespace fixBrian Paul2014-09-101-1/+2
* u_blitter: Create all shaders on demandMichel Dänzer2014-09-021-43/+104
* u_vbuf: Make sure all caps are initializedMichel Dänzer2014-08-291-24/+16
* u_vbuf: Add a few more format fallbacks.Eric Anholt2014-08-241-0/+32
* u_vbuf: Simplify the format fallback translation.Eric Anholt2014-08-242-106/+86
* gallium/u_blitter: don't use an empty fragment shader if there's a colorbufferMarek Olšák2014-08-191-1/+1
* gallium/util: handle PIPE_BUFFER in util_pipe_tex_to_tgsi_texMarek Olšák2014-08-191-0/+3
* util: whitespace and formatting fixes in u_math.hBrian Paul2014-08-161-17/+23
* android: gallium/auxiliary: drop log2/log2f redefitionsEmil Velikov2014-08-131-22/+0
* gallium: add basic support for BPTC formatsIlia Mirkin2014-08-127-3/+159
* gallium: remove PIPE_SHADER_CAP_MAX_ADDRSMarek Olšák2014-08-111-2/+0
* gallium: Move sRGB <-> RGB handling to libmesautilJason Ekstrand2014-08-044-304/+2
* gallium: Add a uif() helper function to complement fui()Eric Anholt2014-07-301-0/+8
* gallium/util: add a helper for calculating primitive count from vertex countMarek Olšák2014-07-281-0/+15
* gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZEMarek Olšák2014-07-281-2/+2