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path: root/src/gallium/auxiliary/util
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* gallium: Add u_time.cJosé Fonseca2008-04-131-0/+1
* gallium: OS independent time-manipulation functions.José Fonseca2008-04-134-1/+254
* gallium: Attribute realloc leaks to the first malloc call.José Fonseca2008-04-112-11/+68
* gallium: Allow to debug memory leaks in nested scopes.José Fonseca2008-04-081-8/+8
* gallium: Use the custom snprintf implementation everywhere (for Win32).José Fonseca2008-04-051-8/+3
* gallium: make msvc less unhappyKeith Whitwell2008-04-041-7/+8
* gallium: implement ycbcr->rgba tile conversionBrian2008-04-031-0/+71
* gallium: Set vertex state/buffers en-mass.Brian Paul2008-03-291-7/+9
* gallium: Fix some MSVC warnings.José Fonseca2008-03-291-4/+4
* gallium: return pipe_shader_state from the simple shader functionsBrian2008-03-274-19/+42
* gallium: fix incorrect types for shadersBrian2008-03-272-6/+5
* gallium: Change pipe->flush() interface to optionally return a fence.Michel Dänzer2008-03-261-1/+1
* gallium: Fix default option on Windows.José Fonseca2008-03-251-7/+6
* gallium: fix a few bugs, warnings in the p_debug codeBrian2008-03-241-2/+2
* gallium: Simple cross platform get-opt system.José Fonseca2008-03-241-0/+144
* gallium: cleanup p_debugJosé Fonseca2008-03-241-19/+12
* gallium: move filter assignment out of loopBrian2008-03-241-2/+4
* gallium: Remove util_gen_mipmap_filter().Michal Krol2008-03-242-18/+0
* gallium: pass the filter mode to util_gen_mipmap().Brian2008-03-242-16/+11
* gallium: tweak coords in u_gen_mipmap codeMichal Krol2008-03-241-8/+8
* gallium: Add util_gen_mipmap_filter().Michal Krol2008-03-232-4/+28
* gallium: Remove the debug_mask_* stuff.José Fonseca2008-03-231-34/+0
* gallium: Fix typo.José Fonseca2008-03-231-1/+1
* gallium: Memory debugging utilities.José Fonseca2008-03-232-0/+173
* gallium: Remove pedantic asserts.José Fonseca2008-03-221-11/+7
* gallium: set fb.width/heightBrian2008-03-202-0/+4
* gallium: enable vp input semantic infoBrian2008-03-201-9/+6
* gallium: create one vertex buffer and re-useBrian2008-03-201-5/+75
* gallium: use sizeof(vertex buffer)Brian2008-03-201-1/+1
* gallium: Give some chance for the table to actually grow.José Fonseca2008-03-201-2/+1
* gallium: Fix build on Windows.Michal Krol2008-03-201-1/+1
* gallium: Fix build on Windows.Michal Krol2008-03-201-2/+2
* gallium: remove unused local varKeith Whitwell2008-03-201-1/+1
* gallium: create vertex buffer once and re-use.Brian2008-03-201-6/+65
* gallium: added util_draw_vertex_buffer()Brian2008-03-202-20/+55
* gallium: added util_make_fragment_passthrough_shader()Brian2008-03-202-0/+107
* gallium: add debug facility to dump random blobs as hexKeith Whitwell2008-03-201-0/+18
* gallium: add face, dirtyLevels params to pipe->texture_update()Brian Paul2008-03-191-1/+2
* gallium: Fix broken logic.José Fonseca2008-03-191-1/+1
* gallium: explict float castsKeith Whitwell2008-03-191-1/+5
* gallium: implement CSO save/restore functions for use by meta operations (bli...Brian2008-03-194-122/+130
* gallium: Add generic enum and flags dumping utility functions.José Fonseca2008-03-191-0/+59
* gallium: s/copy_pixels_state/blit_stateBrian2008-03-181-1/+1
* gallium: new pixel blit codeBrian2008-03-184-0/+338
* gallium: protect against multi-#includeBrian2008-03-181-0/+8
* added u_simple_shaders.cBrian2008-03-182-0/+2
* gallium: make the gen_mipmap_state struct privateBrian2008-03-182-12/+14
* gallium: use new simple shader utility routinesBrian2008-03-181-248/+12
* gallium: utilities for creating simple vertex/fragment shadersBrian2008-03-182-0/+315
* d3d: Allow to iterate over the handle table.José Fonseca2008-03-182-0/+31