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* util/u_debug: Cleanup/fix debug_dump_image.José Fonseca2012-12-042-33/+27
* util/u_draw: Skip rendering instead of aborting when excessive number of inst...José Fonseca2012-12-041-2/+9
* util/surface: Always use the surface format when clearing.José Fonseca2012-12-041-7/+8
* u_cache: fix dereference before NULL checkDave Airlie2012-12-041-4/+4
* util: added pipe_surface_release() functionBrian Paul2012-11-301-0/+16
* util/u_format: Kill util_format_is_array().José Fonseca2012-11-292-51/+0
* util/u_format: Tighten the meaning of is_array bit to exclude mixed type form...José Fonseca2012-11-292-2/+11
* util/u_format: Fix format manipulation for big-endianAdhemerval Zanella2012-11-291-5/+5
* util: add more memory debugging featuresBrian Paul2012-11-281-1/+81
* util: Updated util_format_is_array to be more accurate.James Benton2012-11-282-3/+16
* util: Modified u_rect to default to memcpy.James Benton2012-11-271-8/+1
* util/format: Fix bug in float to non-float conversion in u_format_pack.py.James Benton2012-11-271-1/+1
* util: Only use open coded snprintf for MSVC.Vinson Lee2012-11-162-3/+3
* util/u_debug: Fix DEBUG_NAMED_VALUE.José Fonseca2012-11-151-1/+1
* gallium/u_blitter: handle PIPE_TEXTURE_CUBE_ARRAY in is_box_inside_resourceMarek Olšák2012-11-111-0/+6
* u_blitter: fix cube array checkDave Airlie2012-11-101-1/+1
* util/u_surface: Support 3D/array textures in util_resource_copy_region().José Fonseca2012-11-091-26/+44
* util/u_surface: Fix util_clear_depth_stencil for Z32_FLOAT_S8X24_UINT.José Fonseca2012-11-091-12/+6
* softpipe,util: Fix blending of R and RG formats.José Fonseca2012-11-091-25/+1
* util: Fix reduction of line adjacency primitives.José Fonseca2012-11-091-0/+2
* util/u_rect: Make it C++ safe.José Fonseca2012-11-091-0/+15
* u_blitter: don't create fragment program for cube maps unless supported.Dave Airlie2012-11-091-1/+6
* u_blitter: add cube map array support.Dave Airlie2012-11-091-2/+3
* gallium: add defines/shader opcode for texture cube map arrayDave Airlie2012-11-091-0/+3
* r600g: add in-place DB decompression and texturing with DB tilingMarek Olšák2012-11-061-1/+2
* util: Make u_framebuffer.h C++ safe.José Fonseca2012-11-051-0/+8
* gallium/u_vbuf: document how it worksMarek Olšák2012-11-012-3/+63
* gallium/u_vbuf: optimize looping over the list of buffers to uploadMarek Olšák2012-11-011-9/+12
* gallium/u_vbuf: skip processing of buffers unused by the vertex element stateMarek Olšák2012-11-011-15/+24
* gallium: add start_slot parameter to set_vertex_buffersMarek Olšák2012-10-3112-164/+336
* r600g: implement texturing with 8x MSAA compressed surfaces for EvergreenMarek Olšák2012-10-292-0/+14
* util: fix MSVC signed/unsigned comparison warning in u_upload_mgr.c codeBrian Paul2012-10-171-1/+1
* util: fix MSVC signed/unsigned comparison warning in u_vbuf.c codeBrian Paul2012-10-171-1/+1
* util: fix MSVC double/float conversion warning in u_format_r11g11b10f.hBrian Paul2012-10-171-1/+1
* util/blitter: silence assorted MSVC warningsBrian Paul2012-10-172-21/+22
* util: added debug_print_transfer_flags() functionBrian Paul2012-10-152-0/+45
* util: null-out the node's prev/next pointers in list_del()Chris Fester2012-10-151-0/+1
* u_format_s3tc.c: Don't call getenv() twiceMatt Turner2012-10-121-2/+3
* r600g: implement MSAA resolving for 8-bit and 16-bit integer formatsMarek Olšák2012-10-122-3/+5
* util: fix broken pipe_get_tile_rgba() callBrian Paul2012-10-111-1/+1
* gallium: unify transfer functionsMarek Olšák2012-10-1113-345/+181
* st/mesa: implement decompress_with_blit using gallium blitMarek Olšák2012-09-302-36/+5
* gallium: add helpers for dumping pipe_box and pipe_blit_infoMarek Olšák2012-09-302-0/+79
* gallium/u_blitter: add helper for blitting via resource_copy_regionMarek Olšák2012-09-302-0/+152
* gallium/u_blitter: add gallium blit implementationMarek Olšák2012-09-302-120/+230
* gallium/u_blitter: add ability to disable and restore the render conditionMarek Olšák2012-09-302-0/+48
* gallium/u_blitter: facilitate co-existence with the Draw moduleMarek Olšák2012-09-302-59/+111
* gallium/u_blitter: check PIPE_CAP_TEXTURE_MULTISAMPLEMarek Olšák2012-09-301-0/+8
* gallium/u_blitter: fix stencil-only blitsMarek Olšák2012-09-141-0/+15
* Remove useless checks for NULL before freeingMatt Turner2012-09-052-8/+3