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gallium
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auxiliary
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util
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Age
Files
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...
*
util: add new primitive types to pipe_prim_names[] array
Brian Paul
2013-01-14
1
-0
/
+4
*
llvmpipe: fix clearing integer color buffers
Roland Scheidegger
2013-01-10
1
-0
/
+2
*
r300g: implement MSAA
Marek Olšák
2013-01-06
1
-1
/
+2
*
util: fix addressing bug in pipe_put_tile_z() for PIPE_FORMAT_Z32_FLOAT
Brian Paul
2013-01-04
1
-1
/
+1
*
util: add get/put_tile_z() support for PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
Brian Paul
2013-01-04
1
-0
/
+36
*
util: move var declaration before loop to fix MSVC error
Brian Paul
2013-01-04
1
-1
/
+2
*
st/mesa: fix GetTexImage for compressed 2D array textures
Marek Olšák
2013-01-04
1
-0
/
+18
*
gallium/util: remove unused helper util_create_rgba_texture
Marek Olšák
2013-01-04
2
-61
/
+0
*
gallium/u_blitter: implement 3D blitting
Marek Olšák
2013-01-04
2
-30
/
+83
*
gallium/u_blitter: fix blitting TEXTURE_CUBE_ARRAY with a non-zero cube index
Marek Olšák
2013-01-04
1
-0
/
+5
*
gallium/u_blitter: minor simplification
Marek Olšák
2013-01-04
1
-10
/
+11
*
gallium/u_blitter: unify some parameters into a dstbox parameter in blit_generic
Marek Olšák
2013-01-04
2
-20
/
+25
*
gallium/u_blitter: remove useless parameter from blitter_default_dst_texture
Marek Olšák
2013-01-04
2
-7
/
+5
*
gallium/util: complete implementation of util_dump_transfer
Marek Olšák
2013-01-04
1
-4
/
+5
*
util/u_format: Round when converting depth values from float to z16_unorm.
José Fonseca
2012-12-21
1
-1
/
+1
*
gallium/u_blitter: Remove the overlapped blit assert from util_blitter_blit_g...
Henri Verbeet
2012-12-16
1
-28
/
+0
*
gallium/util: add a simple allocator for suballocating from a large buffer
Marek Olšák
2012-12-12
2
-0
/
+180
*
gallium: remove pipe_surface::usage
Marek Olšák
2012-12-12
9
-33
/
+13
*
gallium/util: move util_try_blit_via_copy_region to u_surface.c
Marek Olšák
2012-12-12
4
-157
/
+164
*
gallium: manage render condition in cso_context and fix postprocessing w/ it
Marek Olšák
2012-12-12
2
-0
/
+6
*
util: add util_copy_constant_buffer() helper function
Brian Paul
2012-12-11
1
-0
/
+20
*
gallium/u_blitter: fix conflict with u_memory.h
Marek Olšák
2012-12-07
1
-1
/
+5
*
util: Add util_copy_box helper.
José Fonseca
2012-12-06
3
-29
/
+64
*
gallium/util: Move the util_copy/fill_rect into u_surface.
José Fonseca
2012-12-06
4
-186
/
+140
*
util/u_debug: Cleanup/fix debug_dump_image.
José Fonseca
2012-12-04
2
-33
/
+27
*
util/u_draw: Skip rendering instead of aborting when excessive number of inst...
José Fonseca
2012-12-04
1
-2
/
+9
*
util/surface: Always use the surface format when clearing.
José Fonseca
2012-12-04
1
-7
/
+8
*
u_cache: fix dereference before NULL check
Dave Airlie
2012-12-04
1
-4
/
+4
*
util: added pipe_surface_release() function
Brian Paul
2012-11-30
1
-0
/
+16
*
util/u_format: Kill util_format_is_array().
José Fonseca
2012-11-29
2
-51
/
+0
*
util/u_format: Tighten the meaning of is_array bit to exclude mixed type form...
José Fonseca
2012-11-29
2
-2
/
+11
*
util/u_format: Fix format manipulation for big-endian
Adhemerval Zanella
2012-11-29
1
-5
/
+5
*
util: add more memory debugging features
Brian Paul
2012-11-28
1
-1
/
+81
*
util: Updated util_format_is_array to be more accurate.
James Benton
2012-11-28
2
-3
/
+16
*
util: Modified u_rect to default to memcpy.
James Benton
2012-11-27
1
-8
/
+1
*
util/format: Fix bug in float to non-float conversion in u_format_pack.py.
James Benton
2012-11-27
1
-1
/
+1
*
util: Only use open coded snprintf for MSVC.
Vinson Lee
2012-11-16
2
-3
/
+3
*
util/u_debug: Fix DEBUG_NAMED_VALUE.
José Fonseca
2012-11-15
1
-1
/
+1
*
gallium/u_blitter: handle PIPE_TEXTURE_CUBE_ARRAY in is_box_inside_resource
Marek Olšák
2012-11-11
1
-0
/
+6
*
u_blitter: fix cube array check
Dave Airlie
2012-11-10
1
-1
/
+1
*
util/u_surface: Support 3D/array textures in util_resource_copy_region().
José Fonseca
2012-11-09
1
-26
/
+44
*
util/u_surface: Fix util_clear_depth_stencil for Z32_FLOAT_S8X24_UINT.
José Fonseca
2012-11-09
1
-12
/
+6
*
softpipe,util: Fix blending of R and RG formats.
José Fonseca
2012-11-09
1
-25
/
+1
*
util: Fix reduction of line adjacency primitives.
José Fonseca
2012-11-09
1
-0
/
+2
*
util/u_rect: Make it C++ safe.
José Fonseca
2012-11-09
1
-0
/
+15
*
u_blitter: don't create fragment program for cube maps unless supported.
Dave Airlie
2012-11-09
1
-1
/
+6
*
u_blitter: add cube map array support.
Dave Airlie
2012-11-09
1
-2
/
+3
*
gallium: add defines/shader opcode for texture cube map array
Dave Airlie
2012-11-09
1
-0
/
+3
*
r600g: add in-place DB decompression and texturing with DB tiling
Marek Olšák
2012-11-06
1
-1
/
+2
*
util: Make u_framebuffer.h C++ safe.
José Fonseca
2012-11-05
1
-0
/
+8
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