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path: root/src/gallium/auxiliary/util/u_simple_shaders.c
Commit message (Expand)AuthorAgeFilesLines
* gallium: no need to keep a copy of shader tokens in state trackerKeith Whitwell2009-03-131-47/+29
* gallium: Remove some superfluous instances of #include "p_inlines.h".Michel Dänzer2009-03-041-1/+0
* mesa: Free the util shaders with the gallium's FREE.José Fonseca2009-02-191-0/+7
* util: Move p_debug.h into util module.José Fonseca2009-02-181-1/+1
* gallium: make p_winsys internalZack Rusin2009-01-301-1/+1
* gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul2008-08-241-1/+1
* Merge tgsi/exec and tgsi/util directories.José Fonseca2008-07-281-3/+3
* util: Fix build after TGSI declaration interface changes.Michal Krol2008-05-311-17/+16
* gallium: return pipe_shader_state from the simple shader functionsBrian2008-03-271-12/+19
* gallium: enable vp input semantic infoBrian2008-03-201-9/+6
* gallium: Fix build on Windows.Michal Krol2008-03-201-1/+1
* gallium: Fix build on Windows.Michal Krol2008-03-201-2/+2
* gallium: remove unused local varKeith Whitwell2008-03-201-1/+1
* gallium: added util_make_fragment_passthrough_shader()Brian2008-03-201-0/+95
* gallium: utilities for creating simple vertex/fragment shadersBrian2008-03-181-0/+263