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path: root/src/gallium/auxiliary/util/u_pstipple.h
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* util/pstipple: allow fragment shader POSITION to be a system valueMarek Olšák2016-01-081-1/+2
* gallium/u_pstipple: add ability to specify a fixed texture unitMarek Olšák2015-02-041-1/+2
* util: simplify util_pstipple_create_fragment_shader() paramsBrian Paul2014-10-311-3/+2
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-2/+2
* gallium/util: new polygon stipple utility helperBrian Paul2011-03-101-0/+56