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path: root/src/gallium/auxiliary/util/u_prim.h
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* util/prim: add u_reduced_prims_for_vertices()Chia-I Wu2013-05-031-0/+20
* util/prim: assorted fixes for u_decomposed_prims_for_vertices()Chia-I Wu2013-05-031-11/+11
* util/prim: use vertex count info in u_validate_pipe_prim()Chia-I Wu2013-05-031-32/+2
* util/prim: fix the name of the include guardChia-I Wu2013-05-031-2/+2
* draw: use u_assembled_prim() instead of u_assembled_primitive()Chia-I Wu2013-05-031-8/+0
* util/prim: clean up and add commentsChia-I Wu2013-05-031-60/+107
* util/prim: fix primitive trimming for triangles with adjacencyChia-I Wu2013-05-031-2/+2
* draw: implement primitive assemblerZack Rusin2013-04-181-0/+21
* util/prim: fix decomposed counts for adjacency primitivesZack Rusin2013-04-181-4/+4
* draw: implement pipeline statistics in the draw moduleZack Rusin2013-04-161-15/+20
* util: Fix reduction of line adjacency primitives.José Fonseca2012-11-091-0/+2
* util: Avoid signed/unsigned comparison in u_trim_pipe_prim().José Fonseca2011-11-141-1/+1
* u_prim: convert u_trim_pipe_prim to table driven.Dave Airlie2011-06-031-47/+24
* gallium/draw: forgot about PIPE_PRIM_LINE_STRIP_ADJACENCYZack Rusin2010-08-031-0/+1
* gallium/util: add extra primitives to the trimmerZack Rusin2010-08-031-0/+13
* draw: geometry shader fixesZack Rusin2010-06-101-0/+46
* util: Don't include system headers inside extern "C" { ... }José Fonseca2010-02-031-3/+3
* util: Add missing includes.José Fonseca2010-02-011-0/+1
* util: put vertices_per_primitive function in its proper locationZack Rusin2009-12-251-0/+33
* i965g: more work on compiling, particularly the brw_draw filesKeith Whitwell2009-10-251-0/+2
* gallium/util: s/boolean/unsigned/Brian Paul2009-06-191-1/+1
* util: add reduced prim helperKeith Whitwell2009-01-191-0/+16
* util: new funcs for triming/validating primitivesKeith Whitwell2008-12-101-0/+122