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src
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gallium
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auxiliary
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util
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u_blitter.c
Commit message (
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Author
Age
Files
Lines
*
util/blitter: Fix "SO C90 forbids mixed declarations and code".
Jose Fonseca
2015-12-02
1
-2
/
+4
*
gallium/util: Fix util_blitter_clear_depth_stencil() for num_layers>1
Edward O'Callaghan
2015-12-02
1
-4
/
+12
*
gallium/util: Fix util_blitter_clear_render_target() for num_layers>1
Edward O'Callaghan
2015-12-02
1
-3
/
+12
*
gallium/u_blitter: add support for multi-dword clear values in clear_buffer
Marek Olšák
2015-11-13
1
-11
/
+14
*
gallium/util: avoid unreferencing random memory on buffer alloc failure
Ilia Mirkin
2015-09-28
1
-1
/
+1
*
gallium/u_blitter: handle allocation failures
Marek Olšák
2015-09-24
1
-0
/
+6
*
util/u_blitter: implement alpha blending for pipe->blit
Marek Olšák
2015-08-21
1
-18
/
+36
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
1
-3
/
+3
*
util/blitter (and friends): generate appropriate SVIEW decls
Rob Clark
2015-06-21
1
-12
/
+45
*
gallium/u_blitter: disable tessellation for all operations
Marek Olšák
2015-05-16
1
-0
/
+27
*
gallium/util: fix blitter sampler view target initialization
Roland Scheidegger
2015-05-13
1
-0
/
+1
*
gallium: remove unused pipe_viewport_state::translate[3] and scale[3]
Marek Olšák
2014-11-16
1
-2
/
+0
*
gallium/util: add a window_space option to the passthrough vertex shader
Marek Olšák
2014-11-16
1
-2
/
+3
*
u_blitter: put a comment on util_blitter_cache_all_shaders()
Brian Paul
2014-10-22
1
-0
/
+7
*
u_blitter: use ctx->bind_fs_state(), not pipe->bind_fs_state()
Brian Paul
2014-10-22
1
-3
/
+3
*
u_blitter: create basic fs shaders in util_blitter_cache_all_shaders()
Brian Paul
2014-10-22
1
-1
/
+12
*
u_blitter: do error checking assertions for shader caching
Brian Paul
2014-10-22
1
-21
/
+30
*
u_blitter: Create all shaders on demand
Michel Dänzer
2014-09-02
1
-43
/
+104
*
gallium/u_blitter: don't use an empty fragment shader if there's a colorbuffer
Marek Olšák
2014-08-19
1
-1
/
+1
*
gallium/u_blitter: fix some shader memory leaks
Brian Paul
2014-07-09
1
-0
/
+9
*
gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORT
Ilia Mirkin
2014-07-03
1
-1
/
+1
*
gallium/u_blitter: implement scaled blitting in the Z direction
Marek Olšák
2014-04-04
1
-9
/
+31
*
gallium/u_blitter: don't adjust cubemap coordinates by a small number
Marek Olšák
2014-04-04
1
-1
/
+1
*
gallium: allow setting of the internal stream output offset
Zack Rusin
2014-03-07
1
-4
/
+9
*
gallium/util: Fix memory leak
Aaron Watry
2014-03-06
1
-0
/
+2
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-1
/
+1
*
gallium/u_blitter: implement shader-based MSAA resolve with bilinear filtering
Marek Olšák
2013-12-14
1
-31
/
+48
*
gallium/u_blitter: implement shader-based MSAA resolve
Marek Olšák
2013-12-14
1
-23
/
+93
*
gallium/u_blitter: remove useless parameters from some functions
Marek Olšák
2013-12-14
1
-14
/
+10
*
util: fix compile breakage
Brian Paul
2013-12-12
1
-1
/
+1
*
util: move variable declaration out of for-loop
Brian Paul
2013-12-12
1
-1
/
+3
*
gallium/util: implement new color clear API in u_blitter
Marek Olšák
2013-12-12
1
-3
/
+42
*
gallium/util: implement layered framebuffer clear in u_blitter
Marek Olšák
2013-12-03
1
-24
/
+48
*
u_gen_mipmap: Use untampered cubemap texture coords when generating mipmaps.
José Fonseca
2013-11-20
1
-1
/
+2
*
gallium: new, unified pipe_context::set_sampler_views() function
Brian Paul
2013-10-23
1
-6
/
+6
*
util: remove old bind_fragment_sampler_states() calls from blitter code
Brian Paul
2013-10-03
1
-22
/
+9
*
util: use pipe_context::bind_sampler_states() if non-null
Brian Paul
2013-10-03
1
-6
/
+22
*
gallium: add condition parameter to render_condition
Roland Scheidegger
2013-06-18
1
-1
/
+2
*
gallium/u_blitter: make clearing independent of the colorbuffer format
Marek Olšák
2013-06-13
1
-42
/
+4
*
gallium/u_blitter: make clearing independent of the number of bound colorbuffers
Marek Olšák
2013-06-13
1
-55
/
+25
*
gallium: Add support for multiple viewports
Zack Rusin
2013-05-25
1
-4
/
+4
*
gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...
José Fonseca
2013-04-23
1
-1
/
+2
*
gallium/u_blitter: implement buffer clearing
Marek Olšák
2013-04-23
1
-7
/
+80
*
gallium/u_blitter: fix is_blit_generic_supported() stencil checking
Brian Paul
2013-04-05
1
-12
/
+14
*
gallium/util: attempt to fix blitting multisample texture arrays
Marek Olšák
2013-03-11
1
-1
/
+1
*
u_blitter: don't create illegal shaders for 1D/3D/RECT/CUBE MSAA
Dave Airlie
2013-03-04
1
-0
/
+5
*
util/u_blitter: Set pipe_sampler_state::normalized_coords correctly.
José Fonseca
2013-02-23
1
-4
/
+22
*
r300g: implement MSAA
Marek Olšák
2013-01-06
1
-1
/
+2
*
util: move var declaration before loop to fix MSVC error
Brian Paul
2013-01-04
1
-1
/
+2
*
gallium/u_blitter: implement 3D blitting
Marek Olšák
2013-01-04
1
-30
/
+74
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