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src
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gallium
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auxiliary
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util
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u_blitter.c
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Author
Age
Files
Lines
...
*
r600g: implement texturing with 8x MSAA compressed surfaces for Evergreen
Marek Olšák
2012-10-29
1
-0
/
+8
*
util/blitter: silence assorted MSVC warnings
Brian Paul
2012-10-17
1
-13
/
+14
*
r600g: implement MSAA resolving for 8-bit and 16-bit integer formats
Marek Olšák
2012-10-12
1
-2
/
+3
*
gallium/u_blitter: add helper for blitting via resource_copy_region
Marek Olšák
2012-09-30
1
-0
/
+140
*
gallium/u_blitter: add gallium blit implementation
Marek Olšák
2012-09-30
1
-89
/
+195
*
gallium/u_blitter: add ability to disable and restore the render condition
Marek Olšák
2012-09-30
1
-0
/
+36
*
gallium/u_blitter: facilitate co-existence with the Draw module
Marek Olšák
2012-09-30
1
-59
/
+109
*
gallium/u_blitter: check PIPE_CAP_TEXTURE_MULTISAMPLE
Marek Olšák
2012-09-30
1
-0
/
+8
*
gallium/u_blitter: fix stencil-only blits
Marek Olšák
2012-09-14
1
-0
/
+15
*
r600g: implement MSAA for Cayman
Marek Olšák
2012-08-31
1
-1
/
+2
*
r600g: implement draw_rectangle callback
Marek Olšák
2012-08-30
1
-14
/
+7
*
r600g: implement compression for MSAA colorbuffers for evergreen
Marek Olšák
2012-08-27
1
-0
/
+45
*
gallium/u_blitter: initialize sample mask in resolve
Marek Olšák
2012-08-27
1
-0
/
+1
*
gallium/u_blitter: document custom meta helpers
Marek Olšák
2012-08-15
1
-2
/
+2
*
r600g: implement MSAA color resolve
Marek Olšák
2012-08-15
1
-0
/
+61
*
r600g: implement MSAA depth-stencil decompression and resolve
Marek Olšák
2012-08-15
1
-0
/
+2
*
gallium/u_blitter: implement X and Y texture flipping
Marek Olšák
2012-08-15
1
-11
/
+26
*
gallium/u_blitter: implement blitting multisample resources
Marek Olšák
2012-08-15
1
-90
/
+160
*
gallium/u_blitter: add a query for checking whether copying is supported
Marek Olšák
2012-08-04
1
-32
/
+55
*
gallium/u_blitter: remove fallback for stencil copy that all drivers skipped
Marek Olšák
2012-08-04
1
-4
/
+2
*
gallium/u_blitter: add ability to blit only depth or only stencil
Marek Olšák
2012-08-04
1
-12
/
+14
*
gallium/u_blitter: minor cleanup
Marek Olšák
2012-08-04
1
-6
/
+6
*
gallium/u_blitter: set sample mask to ~0
Marek Olšák
2012-08-04
1
-0
/
+10
*
u_blitter: Move a pointer dereference after null check.
Vinson Lee
2012-08-03
1
-2
/
+3
*
gallium/util: move pipe_tex_to_tgsi_tex helper function into u_inlines
Marek Olšák
2012-07-12
1
-30
/
+4
*
gallium/u_blitter: accelerate stencil-only copying
Marek Olšák
2012-07-12
1
-1
/
+27
*
gallium/u_blitter: accelerate depth-stencil copying using shader stencil export
Marek Olšák
2012-07-12
1
-10
/
+85
*
gallium/u_blitter: minify depth0 when initializing last_layer
Marek Olšák
2012-07-12
1
-1
/
+1
*
gallium/u_blitter: consolidate some state changes
Marek Olšák
2012-07-09
1
-32
/
+17
*
u_blitter: disable streamout before rendering
Marek Olšák
2012-06-26
1
-0
/
+10
*
gallium/tgsi: Redefine the TGSI_TEXTURE_UNKNOWN texture target.
José Fonseca
2012-05-11
1
-1
/
+1
*
gallium/tgsi: Define the TGSI_BUFFER texture target.
Francisco Jerez
2012-05-11
1
-1
/
+1
*
u_blitter: fix resource leak
Marek Olšák
2012-04-29
1
-0
/
+1
*
u_blitter: align vertex buffer suballocations to 4
Marek Olšák
2012-04-13
1
-1
/
+1
*
u_blitter: don't use user buffers
Marek Olšák
2012-04-03
1
-18
/
+23
*
util: fix assertions in u_blitter.c code
Brian Paul
2012-02-29
1
-11
/
+11
*
u_blitter: decrease minimum buffer range alignment to 4 for copy_buffer
Marek Olšák
2012-02-24
1
-5
/
+5
*
u_blitter: check for invalid values in copy_buffer
Marek Olšák
2012-02-24
1
-0
/
+11
*
gallium: improve the pipe_stream_output_info struct (v2)
Marek Olšák
2012-01-15
1
-2
/
+2
*
Squash-merge branch 'gallium-clip-state'
Marek Olšák
2012-01-10
1
-8
/
+1
*
u_blitter: expose functions for setting default views and surfaces for copying
Marek Olšák
2012-01-01
1
-18
/
+47
*
u_blitter: implement copy_buffer using stream output
Marek Olšák
2011-12-15
1
-2
/
+85
*
u_blitter: restore stream output targets
Marek Olšák
2011-12-15
1
-0
/
+18
*
u_blitter: accept overriden width0 and height0
Marek Olšák
2011-10-23
1
-77
/
+49
*
u_blitter: add a copy_texture function which uses views and not resources
Marek Olšák
2011-10-23
1
-115
/
+99
*
u_blitter: clean up velem setup
Dave Airlie
2011-10-10
1
-16
/
+8
*
u_blitter: query vertex shader caps instead of geometry for int vertices
Marek Olšák
2011-10-09
1
-1
/
+1
*
u_blitter: don't create integer vertex elements unless shader supports them
Dave Airlie
2011-10-09
1
-20
/
+29
*
u_blitter: add integer clear support
Dave Airlie
2011-10-09
1
-21
/
+68
*
u_blitter: bind a NULL geometry shader
Marek Olšák
2011-10-08
1
-0
/
+23
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