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path: root/src/gallium/auxiliary/util/u_blit.c
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* util/blitter (and friends): generate appropriate SVIEW declsRob Clark2015-06-211-8/+27
* gallium: disable tessellation shaders for meta opsMarek Olšák2015-05-161-0/+6
* gallium: remove unused pipe_viewport_state::translate[3] and scale[3]Marek Olšák2014-11-161-2/+0
* gallium/util: add a window_space option to the passthrough vertex shaderMarek Olšák2014-11-161-1/+1
* util: use linear formats in util_blit_pixels()Brian Paul2014-09-241-2/+2
* util: simplify writemask parameters for util_blit_pixels()Brian Paul2014-09-241-9/+16
* util: s/PIPE_TEX_MIPFILTER/PIPE_TEX_FILTER/ in u_blit codeBrian Paul2014-09-241-5/+5
* mesa/st: add support for ARB_sample_shadingIlia Mirkin2014-04-261-0/+3
* gallium: allow setting of the internal stream output offsetZack Rusin2014-03-071-1/+1
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-2/+2
* u_gen_mipmap: Use untampered cubemap texture coords when generating mipmaps.José Fonseca2013-11-201-1/+2
* util/u_blit: Implement util_blit_pixels via pipe_context::blit.José Fonseca2013-09-181-410/+37
* util/u_blit: Support blits from cubemaps.José Fonseca2013-09-181-3/+31
* util: add casts to silence MSVC warnings in u_blit.cBrian Paul2013-07-121-14/+14
* gallium: add condition parameter to render_conditionRoland Scheidegger2013-06-181-1/+1
* gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...José Fonseca2013-04-231-1/+2
* gallium: manage render condition in cso_context and fix postprocessing w/ itMarek Olšák2012-12-121-0/+3
* gallium: add start_slot parameter to set_vertex_buffersMarek Olšák2012-10-311-8/+11
* gallium/u_blitter: implement blitting multisample resourcesMarek Olšák2012-08-151-4/+4
* gallium/u_blit: set dst format from pipe_resource, not pipe_surfaceMarek Olšák2012-08-151-1/+1
* gallium/u_blit: bail out if src is a multisample textureMarek Olšák2012-08-041-0/+6
* gallium/u_blit: check nr_samples before using resource_copy_regionMarek Olšák2012-08-041-1/+2
* gallium: set sample mask to ~0 for clear, blit and gen_mipmapMarek Olšák2012-08-041-0/+6
* gallium: consolidate CSO sampler and sampler_view functionsBrian Paul2012-08-031-19/+19
* st/mesa: implement accelerated stencil blitting using shader stencil exportMarek Olšák2012-07-121-35/+171
* st/mesa: set colormask to zero when blitting depthMarek Olšák2012-07-121-4/+8
* gallium/u_blit: remove useless memset callsMarek Olšák2012-07-121-6/+0
* gallium/u_blit: drop not-very-useful wrapper around util_blit_pixels_writemaskMarek Olšák2012-07-121-36/+11
* gallium/u_blit: don't do two copies for non-2D texturesMarek Olšák2012-07-121-33/+39
* util: add some comments, fix indentationBrian Paul2012-06-131-1/+5
* gallium/u_blit: don't release vertex buffer at end of frame / in glFlushMarek Olšák2012-04-181-13/+4
* util: replace format equality test with compatibility test in blit codeBrian Paul2012-02-291-1/+21
* Squash-merge branch 'gallium-clip-state'Marek Olšák2012-01-101-7/+1
* st/mesa: implement EXT_transform_feedback and ARB_transform_feedback2Marek Olšák2011-12-151-0/+6
* util: check for null vertex buffer object in blit codeBrian Paul2011-11-111-6/+10
* st/mesa: set geometry shader to NULL when doing internal drawingMarek Olšák2011-11-041-0/+6
* gallium/util: observe sampler view's first_level in util_blit_pixels_tex()Brian Paul2011-09-201-6/+10
* gallium: Delay the creation of simple helper shadersJakob Bornecrantz2011-03-121-32/+60
* u_blitter: Do blits in linear color space.Henri Verbeet2011-03-121-21/+36
* gallium: remove the geom_flags param from is_format_supportedMarek Olšák2011-03-111-4/+3
* gallium: add usage parameter to pipe_buffer_createMarek Olšák2011-02-151-0/+1
* gallium: always save and restore vertex buffers using cso_cacheMarek Olšák2011-02-141-2/+6
* gallium: support for array textures and related changesRoland Scheidegger2010-12-021-33/+37
* auxiliary: util_blit_pixels_tex should restore the viewport.Chia-I Wu2010-11-251-0/+2
* util: implement depth blitting in u_blitMarek Olšák2010-08-221-17/+43
* auxiliary: support using PIPE_TEXTURE_RECT internallyLuca Barbieri2010-08-201-17/+50
* gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri2010-08-201-1/+2
* gallium: add interpolation parameter to simple shader functionsBrian Paul2010-06-031-1/+3
* util: Remove unnecessary headers.Vinson Lee2010-05-261-2/+0
* Merge branch 'gallium-msaa'Roland Scheidegger2010-05-211-58/+72
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