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path: root/src/gallium/auxiliary/tgsi
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* tgsi: try and handle overflowing shaders. (v2)Dave Airlie2015-10-232-3/+9
* tgsi: add option to dump floats as hex valuesDave Airlie2015-10-233-2/+30
* gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINTMarek Olšák2015-10-201-0/+2
* tgsi/scan: use properties for clip/cull distance writemasksMarek Olšák2015-10-201-14/+14
* gallium: add new properties for clip and cull distance usageMarek Olšák2015-10-201-0/+2
* tgsi: move pipe_shader_from_tgsi_processor function to utilMarek Olšák2015-10-171-24/+2
* tgsi: initialize ctx.file in tgsi_dump_instruction()Brian Paul2015-10-161-0/+1
* tgsi: (trivial) kill c99-ism.Roland Scheidegger2015-10-091-2/+3
* tgsi/scan: add info about declared samplers (v2)Marek Olšák2015-10-092-0/+3
* tgsi: add a utility for emulating some GL featuresMarek Olšák2015-10-092-0/+206
* tgsi: add const qualifier to silence warningBrian Paul2015-10-061-1/+1
* tgsi/scan: add interpolation info into tgsi_shader_infoMarek Olšák2015-10-032-3/+101
* tgsi: add a TXQS opcode to retrieve the number of texture samplesIlia Mirkin2015-09-131-1/+2
* tgsi/scan: add support to figure out max nesting depthRob Clark2015-09-132-0/+21
* tgsi, softpipe: Constify tgsi_sampler in query_lod vfuncKrzesimir Nowak2015-09-111-1/+1
* tgsi,softpipe: capitalize the tgsi_sampler_control enum valuesBrian Paul2015-09-112-24/+25
* tgsi: Add code for handling lodq opcodeKrzesimir Nowak2015-09-102-0/+56
* tgsi: Remove trailing backslash in commentKrzesimir Nowak2015-09-101-1/+1
* tgsi/scan: add uses_doubles to tgsi scannerDave Airlie2015-09-022-1/+5
* tgsi: add tgsi utility to transform a fragment shader to support aa pointCharmaine Lee2015-09-012-0/+344
* tgsi: adds tgsi utility to transform a shader to support point spriteCharmaine Lee2015-09-012-0/+620
* tgsi: add new tgsi_two_side.c utility codeBrian Paul2015-09-012-0/+262
* tgsi: add some more helper functionsCharmaine Lee2015-09-011-4/+65
* tgsi: added tgsi_is_shadow_target() helperBrian Paul2015-09-012-0/+21
* tgsi: add negate parameter to tgsi_transform_kill_inst()Brian Paul2015-09-011-2/+3
* tgsi: fix parsing of tessellation shader inputs/outputsMarcos Paulo de Souza2015-08-171-1/+16
* tgsi: set implicit array size for tess stagesMarcos Paulo de Souza2015-08-171-1/+5
* tgsi: allow dumping to a file directlyMarek Olšák2015-07-222-4/+20
* gallium: replace INLINE with inlineIlia Mirkin2015-07-2110-80/+80
* tgsi: add DFMA to the opcode infer functions.Dave Airlie2015-07-111-0/+1
* tgsi: whitespace fixes in tgsi_parse.cBrian Paul2015-07-091-13/+13
* tgsi: add infer support for double opcodes.Dave Airlie2015-07-011-0/+37
* softpipe,llvmpipe: fix PIPE_SHADER_CAP_MAX_INPUTS valueMarek Olšák2015-06-251-1/+1
* draw,tgsi: Assume TGSI_PROPERTY_GS_INVOCATIONS default of 1.Jose Fonseca2015-06-231-0/+1
* draw/tgsi: implement geom shader invocation support.Dave Airlie2015-06-232-0/+3
* tgsi: handle indirect sampler arrays. (v2)Dave Airlie2015-06-231-4/+38
* tgsi/transform: add support for SVIEW declsRob Clark2015-06-211-0/+21
* tgsi: add comments for ureg_emit_label()Brian Paul2015-06-191-0/+6
* tgsi: new comments, assertion for executing TGSI_OPCODE_CALBrian Paul2015-06-191-1/+5
* tgsi/ureg: fix a coverity defect in emit_declsMarek Olšák2015-06-051-3/+4
* tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarationsMarek Olšák2015-06-053-36/+141
* tgsi/ureg: add support for output array declarationsMarek Olšák2015-06-052-24/+66
* tgsi/ureg: add support for GS input array declarationsMarek Olšák2015-06-052-13/+28
* tgsi/ureg: merge input and fs_input arraysMarek Olšák2015-06-051-51/+33
* tgsi/ureg: rename and simplify ureg_DECL_gs_inputMarek Olšák2015-06-052-19/+19
* tgsi/ureg: add support for FS input array declarationsMarek Olšák2015-06-052-16/+59
* tgsi/scan: get more information about arrays and handle arrays correctly (v2)Marek Olšák2015-06-052-3/+25
* tgsi/ureg: enable creating tessellation shaders with ureg_create_shaderMarek Olšák2015-05-261-4/+14
* tgsi/text: enable parsing tessellation shadersMarek Olšák2015-05-261-0/+4
* gallium: rename TGSI tessellation processor types to match pipe shader namesMarek Olšák2015-05-264-15/+15