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* gallium: Drop unused BRA opcode.Eric Anholt2014-11-243-6/+1
* gallium: Drop the unused SFL/STR opcodes.Eric Anholt2014-11-243-51/+2
* gallium: Drop the unused RFL opcode.Eric Anholt2014-11-243-58/+1
* gallium: Drop unused X2D opcode.Eric Anholt2014-11-243-47/+1
* gallium: Drop the unused ARA opcode.Eric Anholt2014-11-243-6/+1
* gallium: Drop the unused RCC opcode.Eric Anholt2014-11-244-23/+1
* gallium: Drop the NRM and NRM4 opcodes.Eric Anholt2014-11-243-76/+2
* draw: fixes for vertex shaders outputting layer or viewport indexRoland Scheidegger2014-11-191-9/+6
* tgsi/ureg: add ureg_UARL shortcut (v2)Christoph Bumiller2014-11-181-0/+1
* tgsi/ureg: simplify code for declaring propertiesMarek Olšák2014-11-162-176/+12
* tgsi: fixup the string of VS_WINDOW_SPACE_POSITIONMarek Olšák2014-11-161-1/+1
* tgsi: add a tgsi_free_tokens() functionBrian Paul2014-10-312-0/+13
* gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesaMarek Olšák2014-10-211-0/+2
* gallium: Rename freedreno parts of tgsi_lowering.[ch].Eric Anholt2014-10-082-31/+31
* gallium: Reformat tgsi_lowering.c for the normal style.Eric Anholt2014-10-082-1204/+1201
* gallium: Copy fd_lowering.[ch] to tgsi_lowering.[ch] for code sharing.Eric Anholt2014-10-082-0/+1662
* tgsi: change tgsi_shader_info::properties to a one-dimensional arrayMarek Olšák2014-10-042-4/+3
* tgsi: remove some not so useful variables from tgsi_shader_infoMarek Olšák2014-10-042-11/+0
* tgsi: simplify shader properties in tgsi_shader_infoMarek Olšák2014-10-042-40/+25
* tgsi: fix Semantic.Name assignment in tgsi_transform_input_decl()Brian Paul2014-09-301-1/+1
* gallium: replace pipe_type enum with tgsi_return_type enumBrian Paul2014-09-225-15/+16
* tgsi: add inst/decl helpers for tgsi_transform utilityBrian Paul2014-09-221-0/+333
* tgsi: fix tgsi transform's epilog callbackBrian Paul2014-09-221-7/+15
* tgsi: add prolog() method to tgsi_transform_contextBrian Paul2014-09-222-0/+13
* gallivm,tgsi: fix idiv by zero crashrconde2014-09-171-4/+4
* tgsi: accept offsets for sample opcodes too in the text parserRoland Scheidegger2014-09-161-3/+2
* tgsi: don't print texture target for sample opcodesRoland Scheidegger2014-09-161-2/+5
* tgsi: (trivial) fix handling msaa resources on TXFRoland Scheidegger2014-08-301-1/+4
* gallium: add opcodes/cap for fine derivative supportIlia Mirkin2014-08-142-2/+4
* mesa/st: add support for dynamic sampler offsetsIlia Mirkin2014-08-121-1/+1
* gallium: remove PIPE_SHADER_CAP_MAX_ADDRSMarek Olšák2014-08-111-3/+0
* draw: hack around weird primitive id input in gsRoland Scheidegger2014-08-081-3/+3
* gallium: Fix compiler warning.Jan Vesely2014-08-042-2/+2
* gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZEMarek Olšák2014-07-281-4/+4
* util/tgsi: Fix ureg_EMIT/ENDPRIM prototype.José Fonseca2014-07-151-2/+2
* gallium: add INTERP_* opcodes to support interpolateAt*Ilia Mirkin2014-07-091-0/+4
* tgsi: add interpolation location modifier support to text parserIlia Mirkin2014-07-091-0/+17
* gallium: switch dedicated centroid field to interpolation locationIlia Mirkin2014-07-098-15/+25
* tgsi: properly parse indirect dimension references (e.g. for UBOs)Ilia Mirkin2014-07-091-0/+7
* gallium: Add PIPE_SHADER_CAP_DOUBLESTom Stellard2014-07-021-0/+2
* gallium: add vertex stream argument to EMIT/ENDPRIMIlia Mirkin2014-07-011-2/+2
* tgsi_exec: use defines for max inputs/outputsDave Airlie2014-06-112-4/+4
* tgsi/gs: bound max output vertices in shaderDave Airlie2014-06-112-0/+9
* gallium: create TGSI_PROPERTY to disable viewport and clippingChristoph Bumiller2014-06-023-0/+21
* tgsi: add GS_INVOCATIONS to property names arrayIlia Mirkin2014-05-211-1/+2
* tgsi: support parsing texture offsets from text tgsi shadersIlia Mirkin2014-05-141-5/+48
* tgsi: add missing switch cases in tgsi_exec_get_shader_param()Brian Paul2014-05-071-2/+8
* tgsi: add tgsi_exec support for new bit manipulation opcodesIlia Mirkin2014-04-281-0/+172
* gallium: add new opcodes for ARB_gs5 bit manipulation supportIlia Mirkin2014-04-281-0/+8
* gallium: add GS_INVOCATIONS propertyIlia Mirkin2014-04-261-0/+9