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path:
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src
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gallium
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auxiliary
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tgsi
/
tgsi_scan.c
Commit message (
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Author
Age
Files
Lines
*
tgsi/scan: count memory instructions
Marek Olšák
2016-03-01
1
-0
/
+19
*
tgsi/scan: handle holes between VS inputs, assert-fail in other cases
Marek Olšák
2016-02-23
1
-1
/
+9
*
tgsi: minor whitespace fixes in tgsi_scan.c
Brian Paul
2016-02-08
1
-4
/
+2
*
tgsi: s/true/TRUE/ in tgsi_scan.c
Brian Paul
2016-02-08
1
-13
/
+13
*
tgsi: use switches instead of big if/else ifs
Brian Paul
2016-02-08
1
-24
/
+36
*
tgsi: break gigantic tgsi_scan_shader() function into pieces
Brian Paul
2016-02-08
1
-364
/
+375
*
tgsi/scan: add tgsi_shader_info::reads_samplemask
Marek Olšák
2016-02-02
1
-0
/
+2
*
tgsi/scan: update for POSITION and FACE sytem values
Marek Olšák
2016-01-08
1
-1
/
+4
*
tgsi/scan: set which color components are read by a fragment shader
Marek Olšák
2016-01-07
1
-8
/
+22
*
tgsi/scan: fix tgsi_shader_info::reads_z
Marek Olšák
2016-01-07
1
-2
/
+3
*
tgsi/scan: set if a fragment shader writes sample mask
Marek Olšák
2016-01-07
1
-0
/
+2
*
tgsi/scan: add flag colors_written
Marek Olšák
2015-12-11
1
-0
/
+3
*
tgsi/scan: use properties for clip/cull distance writemasks
Marek Olšák
2015-10-20
1
-14
/
+14
*
tgsi/scan: add info about declared samplers (v2)
Marek Olšák
2015-10-09
1
-0
/
+2
*
tgsi: add const qualifier to silence warning
Brian Paul
2015-10-06
1
-1
/
+1
*
tgsi/scan: add interpolation info into tgsi_shader_info
Marek Olšák
2015-10-03
1
-2
/
+89
*
tgsi/scan: add support to figure out max nesting depth
Rob Clark
2015-09-13
1
-0
/
+16
*
tgsi/scan: add uses_doubles to tgsi scanner
Dave Airlie
2015-09-02
1
-0
/
+4
*
draw,tgsi: Assume TGSI_PROPERTY_GS_INVOCATIONS default of 1.
Jose Fonseca
2015-06-23
1
-0
/
+1
*
draw/tgsi: implement geom shader invocation support.
Dave Airlie
2015-06-23
1
-0
/
+2
*
tgsi/scan: get more information about arrays and handle arrays correctly (v2)
Marek Olšák
2015-06-05
1
-3
/
+21
*
gallium: rename TGSI tessellation processor types to match pipe shader names
Marek Olšák
2015-05-26
1
-4
/
+4
*
tgsi/scan: allow scanning tessellation shaders
Ilia Mirkin
2015-05-16
1
-1
/
+5
*
tgsi: track max array per file
Rob Clark
2015-01-07
1
-0
/
+2
*
tgsi: keep track of read vs written indirects
Rob Clark
2015-01-07
1
-0
/
+2
*
tgsi: add uses_centroid into tgsi_shader_info
Marek Olšák
2015-01-07
1
-0
/
+3
*
gallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEMANTIC_BASEVERTEX
Roland Scheidegger
2014-12-16
1
-0
/
+6
*
tgsi: add tgsi_shader_info::writes_clipvertex
Marek Olšák
2014-12-10
1
-0
/
+3
*
tgsi: add clip and cull distance writemasks into tgsi_shader_info
Marek Olšák
2014-12-10
1
-0
/
+4
*
tgsi: add tgsi_shader_info::writes_psize
Marek Olšák
2014-12-10
1
-0
/
+3
*
draw: fixes for vertex shaders outputting layer or viewport index
Roland Scheidegger
2014-11-19
1
-9
/
+6
*
tgsi: change tgsi_shader_info::properties to a one-dimensional array
Marek Olšák
2014-10-04
1
-3
/
+2
*
tgsi: remove some not so useful variables from tgsi_shader_info
Marek Olšák
2014-10-04
1
-8
/
+0
*
tgsi: simplify shader properties in tgsi_shader_info
Marek Olšák
2014-10-04
1
-35
/
+24
*
draw: hack around weird primitive id input in gs
Roland Scheidegger
2014-08-08
1
-3
/
+3
*
gallium: switch dedicated centroid field to interpolation location
Ilia Mirkin
2014-07-09
1
-1
/
+1
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-2
/
+2
*
tgsi/scan: set maximum index for each constant buffer
Marek Olšák
2013-11-04
1
-1
/
+12
*
tgsi: add info about MSAA samplers to tgsi_shader_info
Marek Olšák
2013-08-15
1
-0
/
+13
*
tgsi: remove unneeded File == TGSI_FILE_INPUT test
Brian Paul
2013-08-05
1
-1
/
+0
*
tgsi: clean up tgsi_scan_shader() function
Brian Paul
2013-08-05
1
-41
/
+42
*
tgsi: detect prim id and front face usage in fs
Zack Rusin
2013-08-02
1
-2
/
+7
*
tgsi: rename the TGSI fragment kill opcodes
Brian Paul
2013-07-12
1
-2
/
+2
*
tgsi: s/unsigned/int/ to silence MSVC warning
Brian Paul
2013-07-12
1
-1
/
+1
*
gallivm: do per-pixel lod calculations for explicit lod
Roland Scheidegger
2013-07-04
1
-0
/
+1
*
gallium: add a cull distance semantic
Zack Rusin
2013-06-10
1
-0
/
+4
*
draw: make sure clipdistances work with geometry shaders
Zack Rusin
2013-06-10
1
-1
/
+1
*
gallium/tgsi: add missing string for layer semantic
Roland Scheidegger
2013-06-06
1
-0
/
+5
*
gallium: Add support for multiple viewports
Zack Rusin
2013-05-25
1
-0
/
+6
*
tgsi/scan: set correct input limits for geometry shader
Zack Rusin
2013-04-22
1
-0
/
+17
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