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src
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gallium
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auxiliary
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tgsi
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tgsi_scan.c
Commit message (
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Author
Age
Files
Lines
*
gallium: remove TGSI opcodes PUSHA, POPA, SAD, TXQ_LZ
Marek Olšák
2017-08-22
1
-2
/
+0
*
tgsi/scan: record bindless samplers/images usage
Samuel Pitoiset
2017-06-14
1
-0
/
+39
*
tgsi/scan: fix scanning fragment shaders with PrimID and Position/Face
Marek Olšák
2017-06-05
1
-7
/
+10
*
tgsi: remove unused tgsi_is_passthrough_shader()
Samuel Pitoiset
2017-05-24
1
-76
/
+0
*
tgsi/scan: record compute shader system value usage
Marek Olšák
2017-04-28
1
-0
/
+33
*
gallium: add TGSI opcodes TEX_LZ and TXF_LZ
Marek Olšák
2017-03-15
1
-0
/
+2
*
tgsi/scan: record load/store/atomic image usage
Marek Olšák
2017-03-03
1
-5
/
+10
*
tgsi/scan: add basic info about tessellation OUT and IN uses
Marek Olšák
2017-02-21
1
-0
/
+26
*
tgsi/scan: collect information about output usagemasks
Nicolai Hähnle
2016-12-12
1
-0
/
+1
*
tgsi/scan: collect information about output vertex streams
Nicolai Hähnle
2016-12-12
1
-0
/
+17
*
tgsi: store writes_primid when scanning tgsi
Tim Rowley
2016-12-01
1
-0
/
+3
*
tgsi/scan: record if a shader writes the position output
Marek Olšák
2016-11-21
1
-0
/
+2
*
tgsi/scan: use a big switch for scanning outputs
Marek Olšák
2016-11-21
1
-40
/
+28
*
tgsi/scan: turn a huge if-else-if.. chain into a switch statement
Marek Olšák
2016-11-08
1
-14
/
+30
*
tgsi/scan: fix images_buffers regression
Marek Olšák
2016-11-08
1
-3
/
+2
*
tgsi: trivial build fix for MSVC
Brian Paul
2016-10-24
1
-1
/
+1
*
tgsi/scan: scan texture offset operands
Marek Olšák
2016-10-24
1
-0
/
+16
*
tgsi/scan: move src operand processing into a separate function
Marek Olšák
2016-10-24
1
-171
/
+183
*
tgsi/scan: get information about shader buffer usage
Marek Olšák
2016-10-24
1
-0
/
+19
*
tgsi/scan: handle indirect image indexing correctly
Marek Olšák
2016-10-24
1
-8
/
+15
*
tgsi/scan: don't treat RESQ etc. as memory instructions
Marek Olšák
2016-10-24
1
-5
/
+13
*
tgsi/scan: get information about indirect 2D file access
Marek Olšák
2016-10-24
1
-0
/
+6
*
tgsi/scan: get information about indirect CONST access
Marek Olšák
2016-10-24
1
-0
/
+13
*
tgsi/scan: fix num_inputs/num_outputs for shaders with overlapping arrays
Nicolai Hähnle
2016-10-12
1
-8
/
+2
*
tgsi/scan: don't set interp flags for inputs only used by INTERP (v2)
Marek Olšák
2016-10-05
1
-48
/
+57
*
Revert "tgsi/scan: don't set interp flags for inputs only used by INTERP inst...
Marek Olšák
2016-09-15
1
-57
/
+48
*
tgsi/scan: don't set interp flags for inputs only used by INTERP instructions
Marek Olšák
2016-09-13
1
-48
/
+57
*
tgsi/scan: remember sampler view types
Marek Olšák
2016-08-29
1
-0
/
+4
*
tgsi/scan: add tgsi_scan_arrays
Nicolai Hähnle
2016-08-17
1
-0
/
+76
*
tgsi/scan: add uses_derivatives (v2)
Nicolai Hähnle
2016-06-07
1
-0
/
+30
*
draw: stop using CULLDIST semantic.
Dave Airlie
2016-05-23
1
-2
/
+1
*
tgsi: s/Elements/ARRAY_SIZE/
Brian Paul
2016-04-27
1
-4
/
+4
*
gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*
Marek Olšák
2016-04-22
1
-16
/
+16
*
tgsi/scan: add an assert for the size of the samplers_declared bitfield
Nicolai Hähnle
2016-04-07
1
-1
/
+2
*
tgsi: skip texture query opcodes when examining texture targets
Brian Paul
2016-03-31
1
-1
/
+15
*
tgsi: (trivial) only verify target for is_tex instructions
Roland Scheidegger
2016-03-30
1
-8
/
+7
*
tgsi: simplify tgsi_shader_info::is_msaa_sampler checking
Brian Paul
2016-03-29
1
-3
/
+2
*
tgsi: collect texture sampler target info in tgsi_scan_shader()
Brian Paul
2016-03-29
1
-2
/
+36
*
tgsi/scan: add writes_memory to flag presence of stores or atomics
Nicolai Hähnle
2016-03-21
1
-4
/
+8
*
tgsi/scan: track which shader images are really buffers
Nicolai Hähnle
2016-03-21
1
-0
/
+3
*
tgsi/scan: add images_writemask
Nicolai Hähnle
2016-03-21
1
-2
/
+16
*
tgsi/scan: count memory instructions
Marek Olšák
2016-03-01
1
-0
/
+19
*
tgsi/scan: handle holes between VS inputs, assert-fail in other cases
Marek Olšák
2016-02-23
1
-1
/
+9
*
tgsi: minor whitespace fixes in tgsi_scan.c
Brian Paul
2016-02-08
1
-4
/
+2
*
tgsi: s/true/TRUE/ in tgsi_scan.c
Brian Paul
2016-02-08
1
-13
/
+13
*
tgsi: use switches instead of big if/else ifs
Brian Paul
2016-02-08
1
-24
/
+36
*
tgsi: break gigantic tgsi_scan_shader() function into pieces
Brian Paul
2016-02-08
1
-364
/
+375
*
tgsi/scan: add tgsi_shader_info::reads_samplemask
Marek Olšák
2016-02-02
1
-0
/
+2
*
tgsi/scan: update for POSITION and FACE sytem values
Marek Olšák
2016-01-08
1
-1
/
+4
*
tgsi/scan: set which color components are read by a fragment shader
Marek Olšák
2016-01-07
1
-8
/
+22
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