Commit message (Collapse) | Author | Age | Files | Lines | |
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* | gallium: Generate SSE code to swizzle and unswizzle vs inputs and outputs. | Michal Krol | 2008-04-28 | 1 | -2/+2 |
| | | | | Change SSE_SWIZZLES #define to 0 to disable it. | ||||
* | tgsi: add const qualifier to tokens on sse emit | Keith Whitwell | 2008-04-18 | 1 | -1/+1 |
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* | gallium: merge the tgsi_emit_sse2() and tgsi_emit_sse2_fs() functions. | Brian Paul | 2008-04-11 | 1 | -7/+0 |
| | | | | | The two functions were mostly the same. We can look at the shader header info to determine if it's a vertex or fragment shader. | ||||
* | gallium: handle TGSI immediates in SSE code for vertex shaders | Brian Paul | 2008-04-11 | 1 | -1/+3 |
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* | gallium: implement immediates (aka literals) for SSE fragment shaders | Brian Paul | 2008-04-11 | 1 | -1/+3 |
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* | gallium: Replace // comments. | José Fonseca | 2008-02-27 | 1 | -4/+4 |
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* | Code reorganization: s/aux/auxiliary/. | José Fonseca | 2008-02-15 | 1 | -0/+26 |
"aux" is a reserved name on Windows (X_X) |