| Commit message (Collapse) | Author | Age | Files | Lines |
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Not used, and its functionality is now addressed by
pipe_context::is_texture/buffer_referenced callbacks.
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The core reference counting code is centralized in p_refcnt.h.
This has some consequences related to struct pipe_buffer:
* The screen member of struct pipe_buffer must be initialized, or
pipe_buffer_reference() will crash trying to destroy a buffer with reference
count 0. u_simple_screen takes care of this, but I may have missed some of
the drivers not using it.
* Except for rare exceptions deep in winsys code, buffers must always be
allocated via pipe_buffer_create() or via screen->*buffer_create() rather
than via winsys->*buffer_create().
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The template makefile that most libraries in
gallium included was based on dri and had a bunch
unrelevant junk in it.
Update it and improve the depending makefiles.
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Also, rename p_tile.[ch] to u_tile.[ch]
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Will be used for tracking the surfaces and textures which are bound/used by
contexts.
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