| Commit message (Collapse) | Author | Age | Files | Lines |
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We need to distinguish a shader that has separate writes to each MRT
from one which is supposed to write the data from MRT 0 to all the MRTs.
In TGSI this is done with a property. NIR doesn't have that, so encode
it as a funny location and decode on the other end.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Fixes issue with gallium HUD. See this thread for details:
http://lists.freedesktop.org/archives/mesa-dev/2015-June/087140.html
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Previously we were unconditionally doing ttn_get_src() even for
instructions with no src's. Which created a lot of unnecessary
load_const instructions. These were mostly harmless since NIR opt
passes would strip them back out. But for an ENDIF following a
BRK, it would result in load_const instructions created after the
NIR break instruction. Which nir_validate dislikes.
But we can actually just dtrt by using NumSrcRegs instead.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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It isn't quite yet practical to enable TGSI_ANY_INOUT_DECL_RANGE shader
cap yet, at least not in drivers that need lower_to_scalar pass (which
right now is all of the ttn users), since the register arrays do not get
converted to SSA, which angers nir_lower_alu_to_scalar.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Noticed while trying to add GL_ARB_texture_multisample support to vc4.
Reviewed-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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v2: rebased on using SVIEW to hold type information
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
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Previously, we used intrinsic->const_index[1] to represent "the number of
array elements to load" for load/store intrinsics. However, this set to 1
by every pass that ever creates a load/store intrinsic. Also, while it
might make some sense for registers, it makes no sense whatsoever in SSA.
On top of that, the i965 backend was the only backend to ever support it;
freedreno and vc4 just assert that it's always 1. Let's just delete it.
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Connor Abbott <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
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It's a remnant of some old NV extension. Unused.
I also have a patch that removes predicates if anyone is interested.
Reviewed-by: Roland Scheidegger <[email protected]>
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There is a level param stashed away in the .w component of the first
src.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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v2: move ishl into ttn (instead of driver backend) to keep the units
consistent between immediate and indirect offsets
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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v2: also use ttn_src_for_indirect() everywhere for addr access, rather
than open-coding it for INPUT/CONST srcs
v3: move ralloc out of ttn_src_for_indirect() into the one call site
that needs a ptr
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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So far just the system values that freedreno supports, so we may add
more later.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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With TXD we also have the ddx/ddy sources (before the sampler).
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Split out from ttn_tex() since it is kind of a weird instruction that
maps to two NIR opcodes, and it was cleaner this way.
v2: query_levels doesn't take any args
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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We'll need this as well for TXQ. Split this out first to reduce noise
in the next patch.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Since the rest of NIR really would rather have these as variables rather
than registers, create a nir_variable per array. But rather than
completely re-arrange ttn to be variable based rather than register
based, keep the registers. In the cases where there is a matching var
for the reg, ttn_emit_instruction will append the appropriate intrinsic
to get things back from the shadow reg into the variable.
NOTE: this doesn't quite handle TEMP[ADDR[]] when the DCL doesn't give
an array id. But those just kinda suck, and should really go away.
AFAICT we don't get those from glsl. Might be an issue for some other
state tracker.
v2: rework to use load_var/store_var with deref chains
v3: create new "burner" reg for temporarily holding the (potentially
writemask'd) dest after each instruction; add load_var to initialize
temporary dest in case not all components are overwritten
v4: review comments: asserts and use ttn_src_for_indirect() in
ttn_array_deref() so we can drop later patch converting to use vec1 for
addr reg (since ttn_src_for_indirect() handles the imov to vec1 from
tgsi addr component that we want)
v5: rebase: new requirements about parent mem ctx for derefs
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Extract tgsi_dst->Index into a local.. split out from 'gallium/ttn: add
support for temp arrays' for noise reduction..
Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Eric Anholt <[email protected]
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Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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This will be used by the VC4 driver for doing device-independent
optimization, and hopefully eventually replacing its whole IR. It also
may be useful to other drivers for the same reason.
v2: Add all of the instructions I was relying on tgsi_lowering to remove,
and more.
v3: Rebase on SSA rework of the builder.
v4: Use the NIR ineg operation instead of doing a src modifier.
v5: Don't use ineg for fnegs. (infer_src_type on MOV doesn't do what I
expect, again).
v6: Fix handling of multi-channel KILL_IF sources.
v7: Make ttn_get_f() return a swizzle of a scalar load_const, rather than
a vector load_const. CSE doesn't recognize that srcs out of those
channels are actually all the same.
v8: Rebase on nir_builder auto-sizing, make the scalar arguments to
non-ALU instructions actually be scalars.
v9: Add support for if/loop instructions, additional texture targets, and
untested support for indirect addressing on temps.
v10: Rebase on master, drop bad comment about control flow and just choose
the X channel, use int comparison opcodes in LIT for now, drop unused
pipe_context argument..
v11: Fix translation of LRP (previously missed because I mis-translated
back out), use nir_builder init helpers.
v12: Rebase on master, adding explicit include of mtypes.h to get
INTERP_QUALIFIER_*
v13: Rebase on variables being in lists instead of hash tables, drop use
of mtypes.h in favor of util/pipeline.h. Use Ken's nir_builder
swizzle and fmov/imov_alu helpers, drop "struct" in front of
nir_builder, use nir_builder directly as the function arg in a lot of
cases, drop redundant members of ttn_compile that are also in
nir_builder, drop some half-baked malloc failure handling.
v14: The indirect uniform src0 should be scalar, not vector (noticed as
odd by robclark, confirmed by cwabbott). Apply Ken's review to
initialize s->num_uniforms and friends, skip ttn_channel for dot
products, and use the simpler discard_if intrinsic.
Reviewed-by: Kenneth Graunke <[email protected]> (v13)
Acked-by: Rob Clark <[email protected]>
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