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* ttn: add buffer texture typeRob Clark2015-08-121-0/+3
| | | | | Reviewed-by: Ilia Mirkin <[email protected]> Signed-off-by: Rob Clark <[email protected]>
* gallium/ttn: mark location specially in nir for color0-writes-allIlia Mirkin2015-07-031-1/+6
| | | | | | | | | | We need to distinguish a shader that has separate writes to each MRT from one which is supposed to write the data from MRT 0 to all the MRTs. In TGSI this is done with a property. NIR doesn't have that, so encode it as a funny location and decode on the other end. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* gallium/ttn: IN/OUT are only array if ArrayID != 0Rob Clark2015-07-031-62/+81
| | | | | | | | Fixes issue with gallium HUD. See this thread for details: http://lists.freedesktop.org/archives/mesa-dev/2015-June/087140.html Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* gallium/ttn: don't upset nir_validate w/ BRK'sRob Clark2015-06-301-1/+1
| | | | | | | | | | | | | | Previously we were unconditionally doing ttn_get_src() even for instructions with no src's. Which created a lot of unnecessary load_const instructions. These were mostly harmless since NIR opt passes would strip them back out. But for an ENDIF following a BRK, it would result in load_const instructions created after the NIR break instruction. Which nir_validate dislikes. But we can actually just dtrt by using NumSrcRegs instead. Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* gallium/ttn: add TXB2Rob Clark2015-06-301-0/+11
| | | | | Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* gallium/ttn: partial fix for output arraysRob Clark2015-06-301-2/+4
| | | | | | | | | | It isn't quite yet practical to enable TGSI_ANY_INOUT_DECL_RANGE shader cap yet, at least not in drivers that need lower_to_scalar pass (which right now is all of the ttn users), since the register arrays do not get converted to SSA, which angers nir_lower_alu_to_scalar. Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* tgsi_to_nir: Fix translation of TXF on MSAA targets.Eric Anholt2015-06-231-2/+10
| | | | | | Noticed while trying to add GL_ARB_texture_multisample support to vc4. Reviewed-by: Ilia Mirkin <[email protected]>
* gallium/ttn: add missing SNERob Clark2015-06-211-0/+1
| | | | | Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* gallium/ttn: add texture-type supportRob Clark2015-06-211-1/+43
| | | | | | | | v2: rebased on using SVIEW to hold type information Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* nir: Get rid of the array elements parameter on load/store intrinsicsJason Ekstrand2015-05-201-2/+0
| | | | | | | | | | | | | Previously, we used intrinsic->const_index[1] to represent "the number of array elements to load" for load/store intrinsics. However, this set to 1 by every pass that ever creates a load/store intrinsic. Also, while it might make some sense for registers, it makes no sense whatsoever in SSA. On top of that, the i965 backend was the only backend to ever support it; freedreno and vc4 just assert that it's always 1. Let's just delete it. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Connor Abbott <[email protected]> Reviewed-by: Rob Clark <[email protected]>
* gallium: remove TGSI_SAT_MINUS_PLUS_ONEMarek Olšák2015-05-201-1/+0
| | | | | | | | It's a remnant of some old NV extension. Unused. I also have a patch that removes predicates if anyone is interested. Reviewed-by: Roland Scheidegger <[email protected]>
* gallium/ttn: fix TXFRob Clark2015-04-171-1/+7
| | | | | | | | There is a level param stashed away in the .w component of the first src. Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* gallium/ttn: add UBO supportRob Clark2015-04-171-9/+60
| | | | | | | | v2: move ishl into ttn (instead of driver backend) to keep the units consistent between immediate and indirect offsets Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* gallium/ttn: minor cleanupRob Clark2015-04-171-23/+17
| | | | | | | | | | v2: also use ttn_src_for_indirect() everywhere for addr access, rather than open-coding it for INPUT/CONST srcs v3: move ralloc out of ttn_src_for_indirect() into the one call site that needs a ptr Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* gallium/ttn: add support for TXL2Rob Clark2015-04-171-0/+11
| | | | | Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* gallium/ttn: add support for texture offsetsRob Clark2015-04-171-1/+28
| | | | | Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* gallium/ttn: add support for system valuesRob Clark2015-04-111-0/+34
| | | | | | | | So far just the system values that freedreno supports, so we may add more later. Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* gallium/ttn: fix TXDRob Clark2015-04-111-3/+17
| | | | | | | With TXD we also have the ddx/ddy sources (before the sampler). Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* gallium/ttn: add TXQ support (v2)Rob Clark2015-04-111-8/+51
| | | | | | | | | | Split out from ttn_tex() since it is kind of a weird instruction that maps to two NIR opcodes, and it was cleaner this way. v2: query_levels doesn't take any args Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* gallium/ttn: split out helper to get texture infoRob Clark2015-04-111-53/+59
| | | | | | | | We'll need this as well for TXQ. Split this out first to reduce noise in the next patch. Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* gallium/ttn: add support for temp arraysRob Clark2015-04-111-15/+145
| | | | | | | | | | | | | | | | | | | | | | | | | | | Since the rest of NIR really would rather have these as variables rather than registers, create a nir_variable per array. But rather than completely re-arrange ttn to be variable based rather than register based, keep the registers. In the cases where there is a matching var for the reg, ttn_emit_instruction will append the appropriate intrinsic to get things back from the shadow reg into the variable. NOTE: this doesn't quite handle TEMP[ADDR[]] when the DCL doesn't give an array id. But those just kinda suck, and should really go away. AFAICT we don't get those from glsl. Might be an issue for some other state tracker. v2: rework to use load_var/store_var with deref chains v3: create new "burner" reg for temporarily holding the (potentially writemask'd) dest after each instruction; add load_var to initialize temporary dest in case not all components are overwritten v4: review comments: asserts and use ttn_src_for_indirect() in ttn_array_deref() so we can drop later patch converting to use vec1 for addr reg (since ttn_src_for_indirect() handles the imov to vec1 from tgsi addr component that we want) v5: rebase: new requirements about parent mem ctx for derefs Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* gallium/ttn: minor cleanupRob Clark2015-04-111-5/+6
| | | | | | | Extract tgsi_dst->Index into a local.. split out from 'gallium/ttn: add support for temp arrays' for noise reduction.. Signed-off-by: Rob Clark <[email protected]>
* gallium/ttn: MOD is an integer instructionRob Clark2015-04-051-1/+1
| | | | | Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Eric Anholt <[email protected]
* gallium/ttn: add UMADRob Clark2015-04-051-1/+11
| | | | | Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* gallium: Add tgsi_to_nir to get a nir_shader for a TGSI shader.Eric Anholt2015-04-012-0/+1453
This will be used by the VC4 driver for doing device-independent optimization, and hopefully eventually replacing its whole IR. It also may be useful to other drivers for the same reason. v2: Add all of the instructions I was relying on tgsi_lowering to remove, and more. v3: Rebase on SSA rework of the builder. v4: Use the NIR ineg operation instead of doing a src modifier. v5: Don't use ineg for fnegs. (infer_src_type on MOV doesn't do what I expect, again). v6: Fix handling of multi-channel KILL_IF sources. v7: Make ttn_get_f() return a swizzle of a scalar load_const, rather than a vector load_const. CSE doesn't recognize that srcs out of those channels are actually all the same. v8: Rebase on nir_builder auto-sizing, make the scalar arguments to non-ALU instructions actually be scalars. v9: Add support for if/loop instructions, additional texture targets, and untested support for indirect addressing on temps. v10: Rebase on master, drop bad comment about control flow and just choose the X channel, use int comparison opcodes in LIT for now, drop unused pipe_context argument.. v11: Fix translation of LRP (previously missed because I mis-translated back out), use nir_builder init helpers. v12: Rebase on master, adding explicit include of mtypes.h to get INTERP_QUALIFIER_* v13: Rebase on variables being in lists instead of hash tables, drop use of mtypes.h in favor of util/pipeline.h. Use Ken's nir_builder swizzle and fmov/imov_alu helpers, drop "struct" in front of nir_builder, use nir_builder directly as the function arg in a lot of cases, drop redundant members of ttn_compile that are also in nir_builder, drop some half-baked malloc failure handling. v14: The indirect uniform src0 should be scalar, not vector (noticed as odd by robclark, confirmed by cwabbott). Apply Ken's review to initialize s->num_uniforms and friends, skip ttn_channel for dot products, and use the simpler discard_if intrinsic. Reviewed-by: Kenneth Graunke <[email protected]> (v13) Acked-by: Rob Clark <[email protected]>