| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
|
|
|
|
| |
Makes integration of gallium into out of tree components much easier. No
pratical change for components in this tree,
|
|
|
|
| |
Theoretical bugfix only - no known case where this might happen.
|
| |
|
|
|
|
| |
From Ramesh Dharan <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
Most of the time unfilled rendering requires a lot more thought than
just translating triangles to lines or points. But sometimes, you can
do exactly that, and it can be quite a bit quicker. Add code to do the
translation. The caller has to determine whether it's a legal thing
to do in the current state, in particular you'd need:
- culling disabled
- offset disabled
- same front and back fill modes
- possibly other stuff I can't think of.
|
|
|
|
|
|
|
|
| |
The template makefile that most libraries in
gallium included was based on dri and had a bunch
unrelevant junk in it.
Update it and improve the depending makefiles.
|
|
|
|
|
| |
The debug functions depend on several util function for os abstractions, and
these depend on debug functions, so a seperate module is not possible.
|
| |
|
| |
|
|
Could this be the ultimate index list translating utility? Maybe, but it
doesn't yet include support for splitting primitives.
Unlike previous attempts, this captures all possible combinations of API
and hardware provoking vertex, supports generated list reuse and various
other tricks. Relies on python-generated code.
|