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* gallium/hud: round max_value to print nicely rounded numbers next to graphsMarek Olšák2016-08-223-4/+80
| | | | | | This improves readability a lot. Reviewed-by: Brian Paul <[email protected]>
* gallium/hud: generalize code for drawing numbers next to graphsMarek Olšák2016-08-221-5/+8
| | | | Reviewed-by: Brian Paul <[email protected]>
* gallium/hud: draw numbers with 3 decimal places if those aren't 0Marek Olšák2016-08-221-5/+12
| | | | Reviewed-by: Brian Paul <[email protected]>
* gallium/hud: use sRGB for nicer AA linesMarek Olšák2016-08-221-0/+21
| | | | Reviewed-by: Brian Paul <[email protected]>
* gallium/hud: use AA lines for graphsMarek Olšák2016-08-221-1/+5
| | | | | | this looks a lot better (with the next patch) Reviewed-by: Brian Paul <[email protected]>
* gallium/hud: don't enable blending for all objectsMarek Olšák2016-08-221-2/+7
| | | | Reviewed-by: Brian Paul <[email protected]>
* gallium: refactor pipe_shader_state to support multiple IR'sRob Clark2016-05-111-5/+4
| | | | | | | | | | | | | | | | The goal is to allow the pipe driver to request something other than TGSI, but detect whether what is getting is TGSI vs what it requested. The pipe drivers will always have to support TGSI (and convert that into whatever it is that they prefer), but in some cases we should be able to skip the TGSI intermediate step (such as glsl->nir vs glsl->tgsi->nir). I think pipe_compute_state should get similar treatment. Currently, afaict, it has one user and one consumer, which has allowed it to be sloppy wrt. supporting alternative IR's. Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* hud: s/Elements/ARRAY_SIZE/Brian Paul2016-04-273-7/+7
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* gallium: pause queries for all meta opsMarek Olšák2016-04-121-0/+1
| | | | | Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* hud: add sampler view declaration in text fragment shaderBrian Paul2016-03-211-0/+1
| | | | | Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
* gallium/hud: fix new gcc6 warningsRob Clark2016-02-181-0/+2
| | | | | | | | | | | | src/gallium/auxiliary/hud/font.c:234:22: warning: ‘Fixed8x13_Character_159’ defined but not used [-Wunused-const-variable] static const GLubyte Fixed8x13_Character_159[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; ^~~~~~~~~~~~~~~~~~~~~~~ .... many more.. These are simply unused, just #if 0 them out for now, in case someone wants to use them in the future. Signed-off-by: Rob Clark <[email protected]>
* gallium/hud: use new cso_save/restore_state() functionsBrian Paul2016-02-161-37/+19
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* u_upload_mgr: allow specifying PIPE_USAGE_* for the upload bufferMarek Olšák2016-01-021-1/+1
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* u_upload_mgr: remove alignment parameter from u_upload_createMarek Olšák2016-01-021-1/+1
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* u_upload_mgr: pass alignment to u_upload_alloc manuallyMarek Olšák2016-01-021-1/+1
| | | | | | | | | | The fixed alignment of u_upload_mgr will go away. This is the first step. The motivation is that one u_upload_mgr can have multiple users, each allocating from the same buffer, but requiring a different alignment. Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: add PIPE_DRIVER_QUERY_FLAG_DONT_LISTNicolai Hähnle2015-11-261-1/+9
| | | | | | | This allows the driver to give a hint to the HUD so that GALLIUM_HUD=help is less spammy. Reviewed-by: Marek Olšák <[email protected]>
* gallium/hud: add support for batch queriesNicolai Hähnle2015-11-203-46/+261
| | | | | | | v2 + v3: be more defensive about allocations Reviewed-by: Samuel Pitoiset <[email protected]> Tested-by: Samuel Pitoiset <[email protected]>
* gallium/hud: remove unused field in query_infoNicolai Hähnle2015-11-201-1/+0
| | | | | Reviewed-by: Samuel Pitoiset <[email protected]> Tested-by: Samuel Pitoiset <[email protected]>
* hud: fix Windows build breakBrian Paul2015-11-191-0/+6
| | | | | | Protect signal-related code with PIPE_OS_UNIX test. Reviewed-by: Jose Fonseca <[email protected]>
* gallium/hud: control visibility at startup and runtime.Jimmy Berry2015-11-191-0/+29
| | | | | | | - env GALLIUM_HUD_VISIBLE: control default visibility - env GALLIUM_HUD_SIGNAL_TOGGLE: toggle visibility via signal Signed-off-by: Marek Olšák <[email protected]>
* gallium/hud: add cpu graph support for WindowsBrian Paul2015-11-121-0/+54
| | | | | | | | | | We support "cpu" but not "cpu#" because there's no good way of querying per-cpu usage. Also, the cpu usage is for the process, not the whole system. Original code cobbled together by Brian and then fixed/polished by Jose. Signed-off-by: Brian Paul <[email protected]>
* gallium/hud: fix possible NULL pointer dereferenceMarek Olšák2015-10-171-0/+3
| | | | Trivial.
* gallium/hud: automatically print % if max_value == 100Marek Olšák2015-08-061-6/+11
| | | | | | Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* gallium/hud: fix printing % next to panesMarek Olšák2015-08-061-1/+1
| | | | | | Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* gallium/hud: replace assertions with clamping the unit indexMarek Olšák2015-08-061-19/+23
| | | | | | Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* gallium,hud: allow displaying cumulative values instead of averageMarek Olšák2015-08-063-8/+26
| | | | | | | | | The cumulative value is useful for queries like the number of shader compilations. Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* gallium/hud: fix printing byte unitsMarek Olšák2015-08-061-1/+1
| | | | | | Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* gallium,hud: add support for Hz units in driver queriesMarek Olšák2015-08-061-0/+6
| | | | | | Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* cso: only allow saving and restoring fragment sampler statesMarek Olšák2015-07-221-2/+2
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* cso: only allow saving and restoring fragment sampler viewsMarek Olšák2015-07-221-2/+2
| | | | Not needed for other shader stages.
* gallium/hud: display percentages with % suffixBrian Paul2015-07-071-0/+3
| | | | Reviewed-by: Marek Olšák <[email protected]>
* gallium/hud: add PIPE_DRIVER_QUERY_TYPE_MICROSECONDS for HUDBrian Paul2015-07-071-5/+20
| | | | | | | | This allows drivers to report queries in units of microseconds and have the HUD display "us" (microseconds), "ms" (milliseconds) or "s" (seconds) on the graph. Reviewed-by: Marek Olšák <[email protected]>
* gallium/hud: replace byte units flag with pipe_driver_query_typeBrian Paul2015-07-073-16/+18
| | | | | | | Instead of using a boolean 'is bytes' value, use the pipe_driver_query_type enum type. This will let is add support for time values in the next patch. Reviewed-by: Marek Olšák <[email protected]>
* gallium/hud: prevent NULL pointer dereference with pipe_query functionsSamuel Pitoiset2015-06-281-6/+8
| | | | | | | | The HUD doesn't check if query_create() fails and it calls other pipe_query functions with NULL pointer instead of a valid query object. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: disable tessellation shaders for meta opsMarek Olšák2015-05-161-0/+6
| | | | | Reviewed-by: Roland Scheidegger <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* util: Move gallium's linked list to utilJason Ekstrand2015-05-081-1/+1
| | | | | | | | | The linked list in gallium is pretty much the kernel list and we would like to have a C-based linked list for all of mesa. Let's not duplicate and just steal the gallium one. Acked-by: Connor Abbott <[email protected]> Reviewed-by: Rob Clark <[email protected]>
* gallium: replace pipe_driver_query_info::max_value by a unionSamuel Pitoiset2015-05-061-1/+2
| | | | | | | | This allows queries to return different numeric types. Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Martin Peres <[email protected]>
* gallium: add new fields to pipe_driver_query_infoSamuel Pitoiset2015-05-061-1/+3
| | | | | | | | | | | | | | According to the spec of GL_AMD_performance_monitor, valid type values returned are UNSIGNED_INT, UNSIGNED_INT64_AMD, PERCENTAGE_AMD, FLOAT. This also introduces the new field group_id in order to categorize queries into groups. v2: add PIPE_DRIVER_QUERY_TYPE_BYTES v3: fix incorrect query type for radeon and svga drivers Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Martin Peres <[email protected]>
* gallium/hud: add more options to customize HUD panesGediminas Jakutis2015-04-262-6/+161
| | | | | | | | | | | | | | | | Extends the syntax of GALLIUM_HUD environment variable to: - Add options to set the size and exact location of each pane. - Add an option to limit the maximum allowed value of the X axis on a pane, clamping the graph down to not go above this value. - Add an option to auto-adjust the value of the Y axis down to the highest value still visible on the graph. v2: - Make the patch simpler and smaller. - With dynamic auto-adjusting on, adjust the Y axis once per pane update instead of updating once every several seconds. - No longer mishandle pane height when having more than one graph per pane.
* gallium/hud: avoid overflowing hud graph name sizeIlia Mirkin2015-03-261-1/+2
| | | | | | | Spotted by Coverity. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium/hud: also try R8_UNORM format for font texture10.5-branchpointBrian Paul2015-02-071-9/+15
| | | | | | | Convert the code to try formats from an array rather than a bunch of if/else cases. Reviewed-by: Marek Olšák <[email protected]>
* gallium/hud: flush stdout in print_help(), for WindowsBrian Paul2015-02-071-0/+1
| | | | Reviewed-by: Marek Olšák <[email protected]>
* gallium: remove unused pipe_viewport_state::translate[3] and scale[3]Marek Olšák2014-11-161-2/+0
| | | | Almost all drivers ignore them.
* gallium/hud: use u_sampler_view_default_template helperIlia Mirkin2014-10-021-6/+3
| | | | | | | | The existing code was not setting several fields, most importantly the target, which is required on nv50/nvc0. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* Revert "hud: don't overrun malloced arrays"Dave Airlie2014-08-161-1/+0
| | | | | | | | | This reverts commit 1cfcd0164e1be7d7b05b693f60a262ad735b7565. This seems to cause r600g lockups, https://bugs.freedesktop.org/show_bug.cgi?id=82628 Signed-off-by: Dave Airlie <[email protected]>
* hud: don't overrun malloced arraysDave Airlie2014-08-141-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ==17630== Invalid read of size 4 ==17630== at 0x400AE10: memcpy (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==17630== by 0x49024A2: u_upload_data (u_upload_mgr.c:253) ==17630== by 0x49050E1: u_vbuf_draw_vbo (u_vbuf.c:980) ==17630== by 0x487DE29: cso_draw_vbo (cso_context.c:1425) ==17630== by 0x487DEA0: cso_draw_arrays (cso_context.c:1445) ==17630== by 0x48A3B0E: hud_draw_colored_prims.constprop.6 (hud_context.c:123) ==17630== by 0x48A4810: hud_draw (hud_context.c:266) ==17630== by 0x48763F7: dri_flush (dri_drawable.c:483) ==17630== by 0x4057510: dri2Flush.constprop.4 (dri2_glx.c:559) ==17630== by 0x405789E: dri2SwapBuffers (dri2_glx.c:851) ==17630== by 0x402C531: glXSwapBuffers (glxcmds.c:842) ==17630== by 0x8049716: ??? (in /usr/bin/glxgears) ==17630== Address 0x4426b2c is 4 bytes after a block of size 1,008 alloc'd ==17630== at 0x4006B11: malloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==17630== by 0x48A4CE7: hud_pane_add_graph (hud_context.c:625) ==17630== by 0x48A68F0: hud_pipe_query_install (hud_driver_query.c:175) ==17630== by 0x48A6A30: hud_driver_query_install (hud_driver_query.c:207) ==17630== by 0x48A5835: hud_create (hud_context.c:791) ==17630== by 0x48756CB: dri_create_context (dri_context.c:165) ==17630== by 0x4871CD4: driCreateContextAttribs (dri_util.c:435) ==17630== by 0x4871E06: driCreateNewContext (dri_util.c:464) ==17630== by 0x4056A22: dri2_create_context (dri2_glx.c:223) ==17630== by 0x402CF68: CreateContext (glxcmds.c:299) ==17630== by 0x402D265: glXCreateContext (glxcmds.c:430) ==17630== by 0x804B136: ??? (in /usr/bin/glxgears) This is due to second vertex element being specified, and the upload tries to fetch over the end. However the pane rendering only requires a single vertex element, so specify only one. Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* gallium: add an index argument to create_queryIlia Mirkin2014-07-011-3/+3
| | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* mesa/st: add support for ARB_sample_shadingIlia Mirkin2014-04-261-0/+3
| | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* gallium: allow setting of the internal stream output offsetZack Rusin2014-03-071-1/+1
| | | | | | | | | | | | | | | | D3D10 allows setting of the internal offset of a buffer, which is in general only incremented via actual stream output writes. By allowing setting of the internal offset draw_auto is capable of rendering from buffers which have not been actually streamed out to. Our interface didn't allow. This change functionally shouldn't make any difference to OpenGL where instead of an append_bitmask you just get a real array where -1 means append (like in D3D) and 0 means do not append. Signed-off-by: Zack Rusin <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: remove PIPE_USAGE_STATICMarek Olšák2014-02-061-1/+1
| | | | Reviewed-by: Brian Paul <[email protected]>