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half_pixel_center.
Squashed commit of the following:
commit 04c5fa2cbb8e89d6f2fa5a75af1cca03b1f6b852
Author: José Fonseca <[email protected]>
Date: Tue Apr 23 17:37:18 2013 +0100
gallium: s/lower_left_origin/bottom_edge_rule/
commit 4dff4f64fa83b9737def136fffd161d55e4f1722
Author: José Fonseca <[email protected]>
Date: Tue Apr 23 17:35:04 2013 +0100
gallium: Move diagram to docs.
commit 442a63012c8c3c3797f45e03f2ca20ad5f399832
Author: James Benton <[email protected]>
Date: Fri May 11 17:50:55 2012 +0100
gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel_center.
This change is necessary to achieve correct results when using OpenGL
FBOs.
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
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for the env var string not to be awfully long
v2: fix bug in indexing of "name"
Reviewed-by: Brian Paul <[email protected]>
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To set the graph update rate, in seconds. The default update rate
has also been changed to 1/2 second.
Reviewed-by: Marek Olšák <[email protected]>
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The default wrap mode (PIPE_TEX_WRAP_REPEAT) is incompatible with
unnormalized texcoords (at least for softpipe).
v2: use PIPE_TEX_WRAP_CLAMP_TO_EDGE
Reviewed-by: Marek Olšák <[email protected]>
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To match the FREE() called used later. Fixes things on Windows.
Reviewed-by: Marek Olšák <[email protected]>
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Also, renamed "pixels-rendered" to "samples-passed" because the
occlusion counter increments even if colour and depth writes are
disabled, or (on some implementations) for killed fragments that
passed the depth test when PS early_fragment_tests is set.
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This allows using L8 and R8 for the font if I8 isn't supported.
Tested-by: Brian Paul <[email protected]>
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The VMware svga driver is picky about making sure the VBO is unmapped
before drawing.
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
v2: lots of cosmetic changes
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