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path: root/src/gallium/auxiliary/gallivm/lp_bld_sample.c
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* Remove redundant util_unsigned_logbase2Matt Turner2011-05-121-1/+1
* llvmpipe: Take the sampler view's first_level into account when sampling.Fabian Bieler2011-04-081-20/+34
* gallivm/llvmpipe: remove lp_build_context::builderBrian Paul2010-12-021-5/+7
* gallium: support for array textures and related changesRoland Scheidegger2010-12-021-2/+2
* gallivm/llvmpipe: squash merge of the llvm-context branchBrian Paul2010-11-301-80/+89
* gallivm: Pass texture coords derivates as scalars.José Fonseca2010-10-101-6/+6
* gallivm: Allow to disable bri-linear filtering with GALLIVM_DEBUG=no_brilinea...José Fonseca2010-10-101-4/+3
* gallivm: Simplify if/then/else implementation.José Fonseca2010-10-091-6/+2
* gallivm: Use varilables instead of Phis for cubemap selection.José Fonseca2010-10-091-36/+26
* gallivm: Special bri-linear computation path for unmodified rho.José Fonseca2010-10-091-20/+91
* gallivm: Do size computations simultanously for all dimensions (AoS).José Fonseca2010-10-091-25/+81
* gallivm: Help for combined extraction and broadcasting.José Fonseca2010-10-081-15/+17
* llvmpipe: First minify the texture size, then broadcast.José Fonseca2010-10-081-8/+28
* gallivm: Move into the as much of the second level code as possible.José Fonseca2010-10-081-21/+13
* gallivm: Implement brilinear filtering.José Fonseca2010-10-081-1/+89
* gallivm: Fix copy'n'paste typo in previous commit.José Fonseca2010-10-081-2/+2
* gallivm: Clamp mipmap level and zero mip weight simultaneously.José Fonseca2010-10-081-12/+45
* gallivm: Use lp_build_ifloor_fract for lod computation.José Fonseca2010-10-081-5/+3
* gallivm: Simplify lp_build_mipmap_level_sizes' interface.José Fonseca2010-10-081-43/+16
* gallivm: Vectorize the rho computation.José Fonseca2010-10-071-36/+56
* gallivm: Compute lod as integer whenever possible.José Fonseca2010-10-061-57/+113
* gallivm: Only apply min/max_lod when necessary.José Fonseca2010-10-061-15/+36
* gallivm: don't apply zero lod_biasKeith Whitwell2010-10-061-1/+6
* gallivm: Combined ifloor & fract helper.José Fonseca2010-10-061-3/+1
* gallivm: Use a faster (and less accurate) log2 in lod computation.José Fonseca2010-10-061-0/+4
* gallivm: added some commentsBrian Paul2010-09-301-0/+5
* gallivm: check for level=0 case in lp_build_minify()Brian Paul2010-09-301-3/+10
* gallivm: More comprehensive border usage logic.José Fonseca2010-09-301-0/+33
* gallivm: Fetch the lod from the dynamic state when min_lod == max_lod.José Fonseca2010-09-251-4/+4
* gallivm: don't use URem/UDiv when calculating offsets for blocksRoland Scheidegger2010-09-251-1/+11
* llvmpipe: make texture border_color dynamic stateBrian Paul2010-09-241-5/+0
* llvmpipe: make min/max lod and lod bias dynamic stateBrian Paul2010-09-241-17/+18
* gallivm: expand AoS sampling to cover all filtering modesBrian Paul2010-09-151-3/+510
* gallivm: Compute the 4 texel offsets for linear filtering en ensemble.José Fonseca2010-08-301-32/+65
* util: remove util_is_pot in favor of util_is_power_of_twoMarek Olšák2010-08-291-3/+3
* Revert "gallivm: fix lp_build_sample_offset() crash when indexing a 1-D texture"José Fonseca2010-07-291-3/+0
* gallivm: fix lp_build_sample_offset() crash when indexing a 1-D textureBrian Paul2010-07-291-0/+3
* gallivm: Remove unnecessary headers.Vinson Lee2010-07-031-1/+0
* gallivm: Do 4ubyte AoS texture filtering for any format that can be expressed.José Fonseca2010-07-021-5/+38
* gallivm: Move gather functions to its own module.José Fonseca2010-07-021-51/+0
* gallivm: Zero min_lod and max_lod when only one view is selected and min/mag ...José Fonseca2010-06-021-3/+9
* llvmpipe: additional commentsBrian Paul2010-05-131-3/+5
* llvmpipe: Respect pipe_sampler_view::swizzle_r/g/b/aJosé Fonseca2010-04-261-0/+5
* gallivm: remove Z/stencil special case code in lp_build_sample_offset()Brian Paul2010-04-221-46/+8
* llvmpipe: Respect pipe_sampler_view::format.José Fonseca2010-04-121-2/+8
* Squashed commit of the following:Keith Whitwell2010-04-101-1/+1
* gallivm: Fallback to calling util_format_description::fetch_float for any for...José Fonseca2010-04-061-2/+3
* gallivm/llvmpipe: rename some constant building functionsBrian Paul2010-03-151-3/+3
* llvmpipe: Switch to PIPE_TEX_MIPFILTER_NONE when texture has no mipmaps.José Fonseca2010-03-131-1/+5
* gallivm: overhaul of texture sampling codeBrian Paul2010-03-101-7/+17