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* Gallivm: fix the constant layout, this gets a bunch of progs/ working. ↵Stephane Marchesin2008-10-071-0/+1
| | | | Notably, gears doesn't.
* Gallivm: add slt. glxgears should be running, except it isn't.Stephane Marchesin2008-10-021-0/+2
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* Gallivm: port to llvm 2.4.Stephane Marchesin2008-10-021-1/+1
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* fix abs and start on rsqZack Rusin2008-05-171-0/+1
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* do the lit (some artifacts present)Zack Rusin2008-05-171-0/+1
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* implement min/max and abstract ops on vectorsZack Rusin2008-05-171-0/+4
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* llvm: implement sub and absZack Rusin2008-05-171-0/+3
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* Use llvm 2.3 (2.2 won't work because of a lot of problems, e.g.Zack Rusin2008-04-211-2/+2
| | | | lack of constant vectors handling in execution engine)
* add code handling dependencies between generated codeZack Rusin2008-03-121-0/+6
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* refactor code calling builtins and implement dp4Zack Rusin2008-03-011-0/+12
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* start implementing start of bultinsZack Rusin2008-03-011-1/+13
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* Rename llvm -> gallivm.José Fonseca2008-02-181-0/+74
Following the directory == library name policy simplifies the build system.