Commit message (Expand) | Author | Age | Files | Lines | |
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* | fix abs and start on rsq | Zack Rusin | 2008-05-17 | 1 | -1/+19 |
* | do the lit (some artifacts present) | Zack Rusin | 2008-05-17 | 1 | -0/+15 |
* | implement min/max and abstract ops on vectors | Zack Rusin | 2008-05-17 | 1 | -1/+29 |
* | llvm: implement sub and abs | Zack Rusin | 2008-05-17 | 1 | -3/+32 |
* | fix injections of functions from builtins into shaders | Zack Rusin | 2008-05-17 | 1 | -7/+11 |
* | Use llvm 2.3 (2.2 won't work because of a lot of problems, e.g. | Zack Rusin | 2008-04-21 | 1 | -24/+25 |
* | make llvm draw paths compile with the latest changes | Zack Rusin | 2008-04-21 | 1 | -2/+35 |
* | add code handling dependencies between generated code | Zack Rusin | 2008-03-12 | 1 | -10/+86 |
* | refactor code calling builtins and implement dp4 | Zack Rusin | 2008-03-01 | 1 | -27/+89 |
* | make the first builtin work (dp3) | Zack Rusin | 2008-03-01 | 1 | -17/+24 |
* | start implementing start of bultins | Zack Rusin | 2008-03-01 | 1 | -0/+116 |
* | Rename llvm -> gallivm. | José Fonseca | 2008-02-18 | 1 | -0/+121 |