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* draw: remove clip_vertex from vertex headerRoland Scheidegger2015-12-155-40/+54
* draw: use clip_pos, not clip_vertex for the fake guardband xy point clippingRoland Scheidegger2015-12-151-3/+3
* draw: rename vertex header membersRoland Scheidegger2015-12-156-42/+46
* draw: don't pretend have_clipdist is per-vertexRoland Scheidegger2015-12-155-18/+20
* draw: use position not clipVertex output for xyz view volume clippingRoland Scheidegger2015-12-151-1/+10
* draw: don't assume fixed offset for data in struct vertex_infoRoland Scheidegger2015-12-111-5/+3
* draw: fix clipping with linear interpolated values and gl_ClipVertexRoland Scheidegger2015-12-111-4/+4
* gallium: Remove redundant NULL ptr checksEdward O'Callaghan2015-12-061-2/+1
* gallium/auxiliary: Sanitize NULL checks into canonical formEdward O'Callaghan2015-12-0623-35/+35
* gallium/auxiliary: Trivial code style cleanupEdward O'Callaghan2015-12-062-2/+2
* draw: fix clipping of layer/vp index outputsRoland Scheidegger2015-12-041-139/+186
* llvmpipe: add cache for compressed texturesRoland Scheidegger2015-11-041-1/+4
* draw: fix splitting of line loops (v2)Brian Paul2015-10-204-8/+32
* tgsi: add negate parameter to tgsi_transform_kill_inst()Brian Paul2015-09-012-2/+4
* gallium: replace INLINE with inlineIlia Mirkin2015-07-2126-56/+56
* draw/gallivm: add invocation ID support for llvmpipe.Dave Airlie2015-06-233-3/+8
* draw/tgsi: implement geom shader invocation support.Dave Airlie2015-06-232-18/+31
* draw: updates to support SVIEW declsRob Clark2015-06-212-2/+32
* draw: (trivial) fix NULL pointer dereferenceRoland Scheidegger2015-06-051-2/+2
* draw: silence unused var warnings for non-debug buildBrian Paul2015-06-011-0/+4
* draw: (trivial) fix out-of-bounds vector initializationRoland Scheidegger2015-05-061-1/+1
* draw: fix prim ids when there's no gsRoland Scheidegger2015-04-233-2/+15
* draw: (trivial) don't print the shader twice with GALLIVM_DEBUG=tgsi (or ir)Roland Scheidegger2015-04-091-5/+5
* gallivm: don't use control flow when doing indirect constant buffer lookupsRoland Scheidegger2015-04-091-10/+18
* gallivm: simplify sampler interfaceRoland Scheidegger2015-03-311-25/+6
* gallivm: pass jit_context pointer through to samplingRoland Scheidegger2015-03-273-20/+20
* draw: fix division-by-zero for empty geometry shadersMarek Olšák2015-03-021-2/+5
* gallium: Replace u_simple_list.h with util/simple_list.hEric Anholt2015-01-282-2/+2
* draw: silence uninitialized variable warningBrian Paul2015-01-051-1/+1
* draw: revert using correct order for prim decomposition.Roland Scheidegger2014-12-171-1/+3
* draw: implement support for the VERTEXID_NOBASE and BASEVERTEX semantics.Roland Scheidegger2014-12-162-19/+35
* draw: simplify prim id insertion in prim assemblerRoland Scheidegger2014-12-101-34/+5
* draw: fix another decompose bug affecting constant interpolated attributesRoland Scheidegger2014-12-101-2/+1
* draw: fix flatshade stage for constant interpolated valuesRoland Scheidegger2014-12-103-69/+126
* draw: copy over prim id header in flatshade stage when emitting linesRoland Scheidegger2014-12-101-3/+6
* draw: implement TGSI_PROPERTY_VS_WINDOW_SPACE_POSITIONMarek Olšák2014-12-097-10/+44
* draw: (trivial): remove double semicolonRoland Scheidegger2014-12-091-1/+1
* draw: use the prim type from prim_info not emit in passthrough emitRoland Scheidegger2014-12-061-2/+2
* draw: use correct output prim for non-adjacent topologies in prim assembler.Roland Scheidegger2014-12-061-4/+4
* draw: kill off unneded prim assembler code for handling adjacency vertsRoland Scheidegger2014-12-062-60/+0
* draw,gallivm,llvmpipe: Avoid implicit casts of 32-bit shifts to 64-bits.José Fonseca2014-11-261-2/+2
* draw: allow LLVM use on non-SSE2 X86 cpusDavid Heidelberg2014-11-221-14/+1
* draw: fixes for vertex shaders outputting layer or viewport indexRoland Scheidegger2014-11-196-8/+15
* draw: Fixed inline commentsAndres Gomez2014-11-182-2/+2
* gallivm: fix alignment issue for vertex data fetchRoland Scheidegger2014-11-181-0/+1
* draw: Make it more clear that *_jit_context points to pipe_viewport_state str...José Fonseca2014-11-163-13/+13
* draw: Fix breakage due to removal pipe_viewport_state::translate[3] and scale...José Fonseca2014-11-161-2/+6
* gallium: remove unused pipe_viewport_state::translate[3] and scale[3]Marek Olšák2014-11-161-3/+1
* tgsi: change tgsi_shader_info::properties to a one-dimensional arrayMarek Olšák2014-10-041-3/+3
* tgsi: simplify shader properties in tgsi_shader_infoMarek Olšák2014-10-041-14/+9