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path: root/src/gallium/auxiliary/draw
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* draw: add missing break (Jakob)Keith Whitwell2008-04-231-1/+2
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* gallium: added a flushing_vcache flag, test in draw_do_flush()Brian Paul2008-04-223-1/+4
| | | | Fixes broken polygon stipple, aaline, aapoint stages
* gallium: fix bad logic in bind_pstip_fragment_shader(): use &&, not ||Brian Paul2008-04-221-1/+1
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* Fix a crash. Rasterizer can be nullZack Rusin2008-04-221-2/+3
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* Cache translate's structs for emits and fetches.Zack Rusin2008-04-222-14/+114
| | | | Results in a fair speed improvement.
* Fix reporting of clipped vertices.Zack Rusin2008-04-221-3/+2
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* draw: allow drivers to query pipeline state more easilyKeith Whitwell2008-04-227-23/+58
| | | | | | Also, provide a separate flag to say whether the driver can handle clipping/rhw tasks, in addition to the API flag which indicates they have already been done.
* draw: disable broken edgeflag code - didn't work & was killing performanceKeith Whitwell2008-04-221-6/+7
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* draw: squash a couple of memory leaksKeith Whitwell2008-04-212-0/+8
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* actually write the resultsZack Rusin2008-04-211-8/+9
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* draw: more propogation -- pstipple stage.Keith Whitwell2008-04-212-11/+33
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* draw: propogate lots of errorsKeith Whitwell2008-04-2117-35/+120
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* draw: propogate errors out of aapoint stageKeith Whitwell2008-04-213-12/+38
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* draw: propogate errors out of aaline stageKeith Whitwell2008-04-212-12/+48
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* draw: consolidate all the passthrough line/tri/point funcsKeith Whitwell2008-04-2116-241/+177
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* make llvm draw paths compile with the latest changesZack Rusin2008-04-211-6/+7
| | | | | switch the method of distribution of builtins (to get rid of the llvm2cpp dependency)
* gallium: Centralize SSE usage logic.José Fonseca2008-04-214-17/+2
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* draw: rearrange debug codeKeith Whitwell2008-04-194-57/+70
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* draw: add missing translate->set_buffer for fetch emit pathKeith Whitwell2008-04-191-0/+8
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* draw: fix scons buildKeith Whitwell2008-04-191-1/+2
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* draw: move incoming vertex state into draw->ptKeith Whitwell2008-04-199-68/+60
| | | | | This state is effectively private to the vertex processing part of the draw module.
* draw: make draw_reset_vertex_ids private to the draw_pipe_* codeKeith Whitwell2008-04-193-2/+3
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* draw: make room for extra_vs_outputsKeith Whitwell2008-04-191-1/+5
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* draw: put pipeline flushing behind a new interfaceKeith Whitwell2008-04-193-6/+15
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* draw: move pt_pipeline code to draw_pipe.cKeith Whitwell2008-04-196-175/+140
| | | | | This is now the drawing interface to the pipeline. No more calling into pipeline.first->tri(), etc.
* draw: always emit header in draw_pt_fetch.cKeith Whitwell2008-04-193-8/+2
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* draw: move some pipeline-specific code & state to draw_pipe.[ch]Keith Whitwell2008-04-1923-254/+372
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* draw: remove dead file pipe_wide_prims.cKeith Whitwell2008-04-191-366/+0
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* draw: remove named clipmask flags, tidy up pt middle endsKeith Whitwell2008-04-195-65/+35
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* draw: remove dead codeKeith Whitwell2008-04-191-27/+0
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* draw: rename pipeline files to draw_pipe_*Keith Whitwell2008-04-1917-31/+31
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* draw: sort makefile sourcesKeith Whitwell2008-04-191-10/+10
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* draw: rename draw_vertex_shader.c -> draw_vs.cKeith Whitwell2008-04-193-2/+2
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* draw: remove draw_debug.cKeith Whitwell2008-04-193-115/+0
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* draw: make draw_pt_fetch_emit use translate facilityKeith Whitwell2008-04-192-118/+72
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* draw: remove more dead data structuresKeith Whitwell2008-04-191-25/+0
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* draw: remove dead data structuresKeith Whitwell2008-04-192-79/+0
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* draw: remove draw_vertex_fetch.cKeith Whitwell2008-04-185-533/+0
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* draw: remove old draw_vertex_shader_queue_flush functionKeith Whitwell2008-04-183-51/+0
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* draw: remove old vertex_shader->run() functionsKeith Whitwell2008-04-185-379/+1
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* draw: remove draw_vertex_cache.cKeith Whitwell2008-04-184-722/+18
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* draw: remove draw_prim.cKeith Whitwell2008-04-184-25/+55
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* draw: switch over to draw_pt paths, will remove old code shortlyKeith Whitwell2008-04-183-6/+0
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* draw: remove draw_vf code, use translate insteadKeith Whitwell2008-04-188-1890/+115
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* draw: remove fetch_pipeline middle end -- just use the general pathKeith Whitwell2008-04-185-344/+15
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* translate: add sse version based on old draw_vf_sse.cKeith Whitwell2008-04-182-2/+2
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* gallium: Add missing files to scons.José Fonseca2008-04-181-8/+10
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* draw: split off all the extra functionality in the vertex shaderKeith Whitwell2008-04-1813-118/+635
| | | | | | | | | | This will at least allow us to make the initial gains to get decent vertex performance much more quickly & with higher confidence of getting it right. At some later point can look again at code-generating all the fetch/cliptest/viewport extras in the same block as the vertex shader. For now, just need to get some decent baseline performance.
* gallium: tweak x/ybias valuesBrian Paul2008-04-171-1/+1
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* gallium: Add new file to scons build.Michel Dänzer2008-04-171-0/+1
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