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path: root/src/gallium/auxiliary/draw
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* Remove src/mesa and src/mesa/main from gallium source include paths.José Fonseca2008-02-191-2/+1
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* Add run-time cpu capabilities detection stubs.José Fonseca2008-02-191-3/+3
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* Simplify makefile boilerplate code.José Fonseca2008-02-191-6/+1
| | | | | Don't define ASM_SOURCES variable globally -- reserve that variable to be defined locally by makefiles, together with C_SOURCES and CPP_SOURCES.
* Use gallium's rtasm module.José Fonseca2008-02-194-10/+6
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* gallium: remove the prototype/unused wide_line_aa() functionBrian2008-02-181-68/+1
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* gallium: antialiased line drawingBrian2008-02-187-3/+900
| | | | | | New draw/prim stage: draw_aaline. When installed, lines are replaced by textured quads to do antialiasing. The current user-defined fragment shader is modified to do a texture fetch and modulate fragment alpha.
* Update for llvm -> gallivm rename.José Fonseca2008-02-181-1/+1
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* Update scons build for new code layout.José Fonseca2008-02-181-0/+31
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* Code reorganization: split gallium and mesa makefiles.José Fonseca2008-02-181-2/+39
| | | | | | | In other words, don't build src/gallium source code from within src/mesa/Makefile. Also, allow to customize which gallium auxiliary dirs, driver driver, winsys dirs get built from the config/* files.
* Make this file build on non-SSE builds (e.g., Cell)Ian Romanick2008-02-151-1/+1
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* draw: subclass vertex shaders according to execution methodKeith Whitwell2008-02-157-232/+763
| | | | | Create new files for shaders compiled/executed with llvm, sse, exec respectively
* Merge commit 'origin/gallium-0.1' into gallium-0.1Keith Whitwell2008-02-151-4/+6
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* Code reorganization: s/aux/auxiliary/.José Fonseca2008-02-1526-0/+7432
"aux" is a reserved name on Windows (X_X)