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auxiliary
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draw
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Author
Age
Files
Lines
*
draw: (trivial) fix clamping of viewport index
Roland Scheidegger
2014-06-24
1
-1
/
+1
*
gallivm: give more verbose names to modules
Roland Scheidegger
2014-05-16
1
-4
/
+12
*
draw: better llvm names for shaders for debugging.
Roland Scheidegger
2014-05-15
1
-6
/
+12
*
draw: Delete unneeded LLVM stuff earlier.
Frank Henigman
2014-05-14
1
-15
/
+4
*
gallivm,draw,llvmpipe: Remove support for versions of LLVM prior to 3.1.
José Fonseca
2014-05-14
1
-48
/
+0
*
draw: do not use draw_get_option_use_llvm() inside draw execution paths
Roland Scheidegger
2014-05-08
5
-12
/
+12
*
draw: Prevent signed/unsigned comparisons.
José Fonseca
2014-05-02
1
-1
/
+1
*
draw/llvm: reduce memory usage
Zack Rusin
2014-04-24
5
-20
/
+27
*
draw: remove unused 'start' variable in draw_stats_clipper_primitives()
Brian Paul
2014-04-11
1
-5
/
+2
*
draw/llvm: improve debugging output a bit
Zack Rusin
2014-03-26
1
-1
/
+1
*
draw/gs: reduce the size of the gs output buffer
Zack Rusin
2014-03-26
1
-7
/
+13
*
draw: Duplicate TGSI tokens in draw_pipe_pstipple module.
José Fonseca
2014-03-25
1
-1
/
+2
*
gallium: allow setting of the internal stream output offset
Zack Rusin
2014-03-07
3
-7
/
+7
*
draw/llvm: fix generation of the VS with GS present
Zack Rusin
2014-03-04
1
-7
/
+7
*
draw: fix incorrect color of flat-shaded clipped lines
Brian Paul
2014-02-03
1
-1
/
+12
*
draw: Save original driver functions earlier.
José Fonseca
2014-01-23
2
-14
/
+14
*
draw: fix points with negative w coords for d3d style point clipping
Roland Scheidegger
2014-01-21
1
-2
/
+6
*
draw: use some cast wrappers in draw_pt_fetch_shade_pipeline*.c
Brian Paul
2014-01-20
2
-19
/
+29
*
draw: whitespace and formatting fixes in draw_pt_fetch_shade_pipeline*.c
Brian Paul
2014-01-20
2
-81
/
+105
*
draw: fix incorrect vertex size computation in LLVM drawing code
Brian Paul
2014-01-20
2
-11
/
+30
*
draw: clean up d3d style point clipping
Roland Scheidegger
2014-01-20
5
-25
/
+42
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
43
-109
/
+109
*
gallium: add bits for clipping points as tris (d3d-style)
Roland Scheidegger
2014-01-17
6
-7
/
+47
*
llvmpipe: do constant buffer bounds checking in shaders
Zack Rusin
2014-01-16
3
-24
/
+56
*
gallium/draw: remove double semicolon
Dave Airlie
2014-01-07
1
-1
/
+1
*
draw: fix vbuf caching of vertices with inject front face
Zack Rusin
2013-12-10
1
-0
/
+1
*
gallium: Make TGSI_SEMANTIC_FOG register four-component wide.
José Fonseca
2013-11-21
2
-12
/
+1
*
draw,llvmpipe: use exponent manipulation instead of exp2 for polygon offset
Roland Scheidegger
2013-11-12
1
-8
/
+13
*
draw,llvmpipe,util: add depth bias calculation for arb_depth_buffer_float
Matthew McClure
2013-11-07
4
-8
/
+44
*
draw: move type construction out of loop
Brian Paul
2013-11-04
1
-1
/
+3
*
gallium: new, unified pipe_context::set_sampler_views() function
Brian Paul
2013-10-23
2
-33
/
+37
*
draw: make vs_slot signed.
José Fonseca
2013-10-15
1
-2
/
+4
*
draw: remove use of old bind_fragment_sampler_states()
Brian Paul
2013-10-03
2
-82
/
+13
*
draw: use pipe_context::bind_sampler_states() if non-null
Brian Paul
2013-10-03
2
-7
/
+97
*
draw: rename bind_sampler_states variables
Brian Paul
2013-10-03
2
-19
/
+19
*
draw: Add a null check for draw.
Vinson Lee
2013-09-30
1
-1
/
+1
*
draw/clip: don't emit so many empty triangles
Zack Rusin
2013-09-25
1
-0
/
+39
*
draw: Ensure draw_pt_middle_end::bind_parameters is never NULL.
José Fonseca
2013-09-20
2
-0
/
+15
*
gallivm: support indirect registers on both dimensions
Zack Rusin
2013-09-06
1
-6
/
+17
*
draw: fix segfaults with aaline and aapoint stages disabled
Marek Olšák
2013-08-31
1
-2
/
+4
*
draw: fix PIPE_MAX_SAMPLER/PIPE_MAX_SHADER_SAMPLER_VIEWS issues
Roland Scheidegger
2013-08-30
2
-6
/
+6
*
draw: fix point/line/triangle determination in draw_need_pipeline()
Brian Paul
2013-08-29
1
-25
/
+6
*
draw: clean up setting stream out information a bit
Roland Scheidegger
2013-08-27
2
-5
/
+0
*
gallivm: implement better control of per-quad/per-element/scalar lod
Roland Scheidegger
2013-08-20
1
-4
/
+4
*
draw: handle nan clipdistance
Zack Rusin
2013-08-15
3
-4
/
+16
*
draw: make sure that the stages setup outputs
Zack Rusin
2013-08-14
5
-30
/
+62
*
draw: simplify prim mask construction
Roland Scheidegger
2013-08-12
1
-22
/
+10
*
draw: (trivial) dump tgsi for geometry shaders with GALLIVM_DEBUG_TGSI
Roland Scheidegger
2013-08-12
1
-0
/
+5
*
gallivm: set non-existing values really to zero in size queries for d3d10
Roland Scheidegger
2013-08-09
1
-2
/
+2
*
gallivm: use texture target from shader instead of static state for size query
Roland Scheidegger
2013-08-09
1
-0
/
+2
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