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gallium
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auxiliary
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draw
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Author
Age
Files
Lines
*
draw: fix line stippling
Roland Scheidegger
2016-03-15
1
-15
/
+15
*
draw: use util_pstipple_* function for stipple pattern textures and samplers
Nicolai Hähnle
2016-02-09
1
-110
/
+11
*
draw: use util_pstipple_create_fragment_shader
Nicolai Hähnle
2016-02-09
1
-197
/
+12
*
llvmpipe,i915: add back NEW_RASTERIZER dependency when computing vertex info
Roland Scheidegger
2016-01-21
1
-0
/
+6
*
draw: fix key comparison with uninitialized value
Roland Scheidegger
2016-01-13
2
-6
/
+6
*
draw: initialize prim header flags when clipping lines
Roland Scheidegger
2016-01-08
1
-0
/
+2
*
draw: fix line stippling with unfilled prims
Roland Scheidegger
2016-01-08
1
-18
/
+38
*
draw: nuke the interp parameter from vertex_info
Roland Scheidegger
2016-01-07
1
-16
/
+1
*
draw: rework handling of non-existing outputs in emit code
Roland Scheidegger
2016-01-07
3
-23
/
+46
*
gallium: Remove unnecessary semicolons
Edward O'Callaghan
2016-01-06
1
-1
/
+1
*
draw: minor indentation fix
Brian Paul
2016-01-05
1
-1
/
+1
*
draw: fix clip test with NaNs
Roland Scheidegger
2015-12-18
2
-14
/
+18
*
draw: fix pstipple and aaline stages wrt sampler_views/samplers
Roland Scheidegger
2015-12-18
2
-7
/
+9
*
draw: handle edge flags in llvm path
Roland Scheidegger
2015-12-16
2
-26
/
+61
*
draw: don't set start_instance and instance id for pt emit
Roland Scheidegger
2015-12-16
1
-31
/
+31
*
draw: remove clip_vertex from vertex header
Roland Scheidegger
2015-12-15
5
-40
/
+54
*
draw: use clip_pos, not clip_vertex for the fake guardband xy point clipping
Roland Scheidegger
2015-12-15
1
-3
/
+3
*
draw: rename vertex header members
Roland Scheidegger
2015-12-15
6
-42
/
+46
*
draw: don't pretend have_clipdist is per-vertex
Roland Scheidegger
2015-12-15
5
-18
/
+20
*
draw: use position not clipVertex output for xyz view volume clipping
Roland Scheidegger
2015-12-15
1
-1
/
+10
*
draw: don't assume fixed offset for data in struct vertex_info
Roland Scheidegger
2015-12-11
1
-5
/
+3
*
draw: fix clipping with linear interpolated values and gl_ClipVertex
Roland Scheidegger
2015-12-11
1
-4
/
+4
*
gallium: Remove redundant NULL ptr checks
Edward O'Callaghan
2015-12-06
1
-2
/
+1
*
gallium/auxiliary: Sanitize NULL checks into canonical form
Edward O'Callaghan
2015-12-06
23
-35
/
+35
*
gallium/auxiliary: Trivial code style cleanup
Edward O'Callaghan
2015-12-06
2
-2
/
+2
*
draw: fix clipping of layer/vp index outputs
Roland Scheidegger
2015-12-04
1
-139
/
+186
*
llvmpipe: add cache for compressed textures
Roland Scheidegger
2015-11-04
1
-1
/
+4
*
draw: fix splitting of line loops (v2)
Brian Paul
2015-10-20
4
-8
/
+32
*
tgsi: add negate parameter to tgsi_transform_kill_inst()
Brian Paul
2015-09-01
2
-2
/
+4
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
26
-56
/
+56
*
draw/gallivm: add invocation ID support for llvmpipe.
Dave Airlie
2015-06-23
3
-3
/
+8
*
draw/tgsi: implement geom shader invocation support.
Dave Airlie
2015-06-23
2
-18
/
+31
*
draw: updates to support SVIEW decls
Rob Clark
2015-06-21
2
-2
/
+32
*
draw: (trivial) fix NULL pointer dereference
Roland Scheidegger
2015-06-05
1
-2
/
+2
*
draw: silence unused var warnings for non-debug build
Brian Paul
2015-06-01
1
-0
/
+4
*
draw: (trivial) fix out-of-bounds vector initialization
Roland Scheidegger
2015-05-06
1
-1
/
+1
*
draw: fix prim ids when there's no gs
Roland Scheidegger
2015-04-23
3
-2
/
+15
*
draw: (trivial) don't print the shader twice with GALLIVM_DEBUG=tgsi (or ir)
Roland Scheidegger
2015-04-09
1
-5
/
+5
*
gallivm: don't use control flow when doing indirect constant buffer lookups
Roland Scheidegger
2015-04-09
1
-10
/
+18
*
gallivm: simplify sampler interface
Roland Scheidegger
2015-03-31
1
-25
/
+6
*
gallivm: pass jit_context pointer through to sampling
Roland Scheidegger
2015-03-27
3
-20
/
+20
*
draw: fix division-by-zero for empty geometry shaders
Marek Olšák
2015-03-02
1
-2
/
+5
*
gallium: Replace u_simple_list.h with util/simple_list.h
Eric Anholt
2015-01-28
2
-2
/
+2
*
draw: silence uninitialized variable warning
Brian Paul
2015-01-05
1
-1
/
+1
*
draw: revert using correct order for prim decomposition.
Roland Scheidegger
2014-12-17
1
-1
/
+3
*
draw: implement support for the VERTEXID_NOBASE and BASEVERTEX semantics.
Roland Scheidegger
2014-12-16
2
-19
/
+35
*
draw: simplify prim id insertion in prim assembler
Roland Scheidegger
2014-12-10
1
-34
/
+5
*
draw: fix another decompose bug affecting constant interpolated attributes
Roland Scheidegger
2014-12-10
1
-2
/
+1
*
draw: fix flatshade stage for constant interpolated values
Roland Scheidegger
2014-12-10
3
-69
/
+126
*
draw: copy over prim id header in flatshade stage when emitting lines
Roland Scheidegger
2014-12-10
1
-3
/
+6
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