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path: root/src/gallium/auxiliary/draw
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* draw: (trivial) remove a unnecessary lp_build_alloca()Roland Scheidegger2017-03-161-2/+0
* draw: s/unsigned/enum pipe_shader_type/Brian Paul2017-03-084-14/+15
* gallium: s/unsigned/enum pipe_shader_type/ for pipe_screen::get_shader_param()Brian Paul2017-03-082-4/+6
* configure.ac: Revert recent HAVE_LLVM changes.Jose Fonseca2017-01-185-12/+12
* configure.ac: Set and use HAVE_GALLIUM_LLVM defineTobias Droste2017-01-185-12/+12
* gallium: remove TGSI_OPCODE_SUBMarek Olšák2017-01-052-11/+11
* draw: use SoA fetch, not AoS oneRoland Scheidegger2016-12-211-48/+23
* gallivm: optimize gather a bit, by using supplied destination typeRoland Scheidegger2016-12-211-1/+1
* draw: drop some overflow computationsRoland Scheidegger2016-11-211-65/+46
* draw: simplify fetch some moreRoland Scheidegger2016-11-211-63/+55
* draw: unify linear and elts draw jit functionsRoland Scheidegger2016-11-213-89/+70
* draw: use same argument order for jit draw linear / elts functionsRoland Scheidegger2016-11-213-34/+30
* draw: drop unnecessary index overflow handling from vsplit codeRoland Scheidegger2016-11-212-56/+28
* draw: simplify vsplit elts code a bitRoland Scheidegger2016-11-213-40/+18
* draw: finally optimize bool clip mask generationRoland Scheidegger2016-11-183-23/+26
* draw: use vectorized calculations for fetch (v2)Roland Scheidegger2016-11-181-131/+265
* gallivm: Fix build after removal of deprecated attribute API v3Tom Stellard2016-11-091-4/+2
* Revert "draw: use vectorized calculations for fetch"Roland Scheidegger2016-11-092-282/+159
* draw: use vectorized calculations for fetchRoland Scheidegger2016-11-082-159/+282
* draw: fix undefined input handling some more...Roland Scheidegger2016-11-041-50/+54
* draw: improve vertex fetch (v2)Roland Scheidegger2016-10-191-86/+104
* draw: improved handling of undefined inputsRoland Scheidegger2016-10-191-21/+32
* draw: initialize shader inputsRoland Scheidegger2016-10-121-0/+7
* gallium: Use enum pipe_shader_type in set_sampler_views()Kai Wasserbäch2016-08-294-9/+11
* gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)Kai Wasserbäch2016-08-292-6/+10
* draw: Avoid aliasing violations.Matt Turner2016-08-012-3/+6
* gallivm: Use llvm.fmuladd.*.Jose Fonseca2016-06-101-10/+5
* draw: stop using CULLDIST semantic.Dave Airlie2016-05-2310-48/+31
* draw: s/Elements/ARRAY_SIZE/Brian Paul2016-04-277-24/+24
* tgsi: accept a starting PC value for exec machine.Dave Airlie2016-04-272-2/+2
* tgsi: move to using vector for system values.Dave Airlie2016-04-272-5/+5
* tgsi: pass a shader type to the machine create and clean up.Dave Airlie2016-04-262-2/+2
* gallium/tgsi: move tgsi_exec.h header out of draw_context.hDave Airlie2016-04-262-1/+1
* gallivm: convert size query to using a set of parameters.Dave Airlie2016-04-191-18/+4
* draw: add support for passing buffers to vs/gs shaders.Dave Airlie2016-04-125-3/+32
* tgsi: add support for buffer/atomic operations to tgsi_exec.Dave Airlie2016-04-122-2/+2
* tgsi: set nonhelpermask for vertex shadersDave Airlie2016-04-121-0/+1
* draw/aaline: stronger guard against no free samplers (v2)Nicolai Hähnle2016-04-071-2/+4
* gallivm: Use standard LLVMSetAlignment from LLVM 3.4 onwards.Jose Fonseca2016-04-031-2/+2
* draw: add support for passing images to vs/gs shaders.Dave Airlie2016-03-315-2/+29
* tgsi: add support for image operations to tgsi_exec. (v2.1)Dave Airlie2016-03-312-2/+2
* tgsi: drop unused set_exec/kill_mask interfaces.Dave Airlie2016-03-222-12/+0
* gallium/tgsi: pass TGSI tex target to tgsi_transform_tex_inst()Brian Paul2016-03-211-5/+5
* draw: fix line stipplingRoland Scheidegger2016-03-151-15/+15
* draw: use util_pstipple_* function for stipple pattern textures and samplersNicolai Hähnle2016-02-091-110/+11
* draw: use util_pstipple_create_fragment_shaderNicolai Hähnle2016-02-091-197/+12
* llvmpipe,i915: add back NEW_RASTERIZER dependency when computing vertex infoRoland Scheidegger2016-01-211-0/+6
* draw: fix key comparison with uninitialized valueRoland Scheidegger2016-01-132-6/+6
* draw: initialize prim header flags when clipping linesRoland Scheidegger2016-01-081-0/+2
* draw: fix line stippling with unfilled primsRoland Scheidegger2016-01-081-18/+38