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gallium
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auxiliary
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draw
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Author
Age
Files
Lines
*
gallium: add bits for clipping points as tris (d3d-style)
Roland Scheidegger
2014-01-17
6
-7
/
+47
*
llvmpipe: do constant buffer bounds checking in shaders
Zack Rusin
2014-01-16
3
-24
/
+56
*
gallium/draw: remove double semicolon
Dave Airlie
2014-01-07
1
-1
/
+1
*
draw: fix vbuf caching of vertices with inject front face
Zack Rusin
2013-12-10
1
-0
/
+1
*
gallium: Make TGSI_SEMANTIC_FOG register four-component wide.
José Fonseca
2013-11-21
2
-12
/
+1
*
draw,llvmpipe: use exponent manipulation instead of exp2 for polygon offset
Roland Scheidegger
2013-11-12
1
-8
/
+13
*
draw,llvmpipe,util: add depth bias calculation for arb_depth_buffer_float
Matthew McClure
2013-11-07
4
-8
/
+44
*
draw: move type construction out of loop
Brian Paul
2013-11-04
1
-1
/
+3
*
gallium: new, unified pipe_context::set_sampler_views() function
Brian Paul
2013-10-23
2
-33
/
+37
*
draw: make vs_slot signed.
José Fonseca
2013-10-15
1
-2
/
+4
*
draw: remove use of old bind_fragment_sampler_states()
Brian Paul
2013-10-03
2
-82
/
+13
*
draw: use pipe_context::bind_sampler_states() if non-null
Brian Paul
2013-10-03
2
-7
/
+97
*
draw: rename bind_sampler_states variables
Brian Paul
2013-10-03
2
-19
/
+19
*
draw: Add a null check for draw.
Vinson Lee
2013-09-30
1
-1
/
+1
*
draw/clip: don't emit so many empty triangles
Zack Rusin
2013-09-25
1
-0
/
+39
*
draw: Ensure draw_pt_middle_end::bind_parameters is never NULL.
José Fonseca
2013-09-20
2
-0
/
+15
*
gallivm: support indirect registers on both dimensions
Zack Rusin
2013-09-06
1
-6
/
+17
*
draw: fix segfaults with aaline and aapoint stages disabled
Marek Olšák
2013-08-31
1
-2
/
+4
*
draw: fix PIPE_MAX_SAMPLER/PIPE_MAX_SHADER_SAMPLER_VIEWS issues
Roland Scheidegger
2013-08-30
2
-6
/
+6
*
draw: fix point/line/triangle determination in draw_need_pipeline()
Brian Paul
2013-08-29
1
-25
/
+6
*
draw: clean up setting stream out information a bit
Roland Scheidegger
2013-08-27
2
-5
/
+0
*
gallivm: implement better control of per-quad/per-element/scalar lod
Roland Scheidegger
2013-08-20
1
-4
/
+4
*
draw: handle nan clipdistance
Zack Rusin
2013-08-15
3
-4
/
+16
*
draw: make sure that the stages setup outputs
Zack Rusin
2013-08-14
5
-30
/
+62
*
draw: simplify prim mask construction
Roland Scheidegger
2013-08-12
1
-22
/
+10
*
draw: (trivial) dump tgsi for geometry shaders with GALLIVM_DEBUG_TGSI
Roland Scheidegger
2013-08-12
1
-0
/
+5
*
gallivm: set non-existing values really to zero in size queries for d3d10
Roland Scheidegger
2013-08-09
1
-2
/
+2
*
gallivm: use texture target from shader instead of static state for size query
Roland Scheidegger
2013-08-09
1
-0
/
+2
*
draw: rewrite primitive assembler
Zack Rusin
2013-08-08
8
-296
/
+180
*
draw: reset the vertex id when injecting new primitive id
Zack Rusin
2013-08-08
1
-0
/
+9
*
draw: cleanup the extra attribs
Zack Rusin
2013-08-08
1
-0
/
+1
*
gallivm: propagate scalar_lod to emit_size_query too
Roland Scheidegger
2013-08-08
1
-0
/
+2
*
draw: Change slot from unsigned to int.
Vinson Lee
2013-08-05
1
-1
/
+1
*
draw: add back separate input assembler
Zack Rusin
2013-08-03
5
-4
/
+350
*
draw: implement proper primitive assembler as a pipeline stage
Zack Rusin
2013-08-03
11
-351
/
+279
*
draw: fix front face injection
Zack Rusin
2013-08-03
1
-9
/
+15
*
draw: make sure clipping works with injected outputs
Zack Rusin
2013-08-02
1
-35
/
+54
*
draw: inject frontface info into wireframe outputs
Zack Rusin
2013-08-02
4
-0
/
+101
*
draw: stop crashing with extra shader outputs
Zack Rusin
2013-08-02
9
-15
/
+52
*
draw: use the vertex size
Zack Rusin
2013-08-02
1
-1
/
+1
*
draw/llvm: add some extra debugging output
Zack Rusin
2013-08-02
1
-0
/
+6
*
draw: fix vertex id computation
Zack Rusin
2013-07-25
5
-13
/
+37
*
draw: cleanup and fix instance id computation
Zack Rusin
2013-07-25
2
-7
/
+7
*
draw: always call util_cpu_detect() in draw context creation.
Roland Scheidegger
2013-07-24
1
-1
/
+4
*
tgsi: rename the TGSI fragment kill opcodes
Brian Paul
2013-07-12
2
-6
/
+6
*
util: treat denorm'ed floats like zero
Zack Rusin
2013-07-09
1
-0
/
+8
*
gallivm: do per-pixel lod calculations for explicit lod
Roland Scheidegger
2013-07-04
1
-1
/
+2
*
draw: fix overflows in the indexed rendering paths
Zack Rusin
2013-07-03
4
-43
/
+159
*
draw/llvm: index overflows if it's greater than elt max
Zack Rusin
2013-07-03
1
-1
/
+1
*
draw/translate: fix instancing
Zack Rusin
2013-06-28
9
-9
/
+47
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