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src
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gallium
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auxiliary
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draw
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Author
Age
Files
Lines
...
*
draw: fix PIPE_MAX_SAMPLER/PIPE_MAX_SHADER_SAMPLER_VIEWS issues
Roland Scheidegger
2013-08-30
2
-6
/
+6
*
draw: fix point/line/triangle determination in draw_need_pipeline()
Brian Paul
2013-08-29
1
-25
/
+6
*
draw: clean up setting stream out information a bit
Roland Scheidegger
2013-08-27
2
-5
/
+0
*
gallivm: implement better control of per-quad/per-element/scalar lod
Roland Scheidegger
2013-08-20
1
-4
/
+4
*
draw: handle nan clipdistance
Zack Rusin
2013-08-15
3
-4
/
+16
*
draw: make sure that the stages setup outputs
Zack Rusin
2013-08-14
5
-30
/
+62
*
draw: simplify prim mask construction
Roland Scheidegger
2013-08-12
1
-22
/
+10
*
draw: (trivial) dump tgsi for geometry shaders with GALLIVM_DEBUG_TGSI
Roland Scheidegger
2013-08-12
1
-0
/
+5
*
gallivm: set non-existing values really to zero in size queries for d3d10
Roland Scheidegger
2013-08-09
1
-2
/
+2
*
gallivm: use texture target from shader instead of static state for size query
Roland Scheidegger
2013-08-09
1
-0
/
+2
*
draw: rewrite primitive assembler
Zack Rusin
2013-08-08
8
-296
/
+180
*
draw: reset the vertex id when injecting new primitive id
Zack Rusin
2013-08-08
1
-0
/
+9
*
draw: cleanup the extra attribs
Zack Rusin
2013-08-08
1
-0
/
+1
*
gallivm: propagate scalar_lod to emit_size_query too
Roland Scheidegger
2013-08-08
1
-0
/
+2
*
draw: Change slot from unsigned to int.
Vinson Lee
2013-08-05
1
-1
/
+1
*
draw: add back separate input assembler
Zack Rusin
2013-08-03
5
-4
/
+350
*
draw: implement proper primitive assembler as a pipeline stage
Zack Rusin
2013-08-03
11
-351
/
+279
*
draw: fix front face injection
Zack Rusin
2013-08-03
1
-9
/
+15
*
draw: make sure clipping works with injected outputs
Zack Rusin
2013-08-02
1
-35
/
+54
*
draw: inject frontface info into wireframe outputs
Zack Rusin
2013-08-02
4
-0
/
+101
*
draw: stop crashing with extra shader outputs
Zack Rusin
2013-08-02
9
-15
/
+52
*
draw: use the vertex size
Zack Rusin
2013-08-02
1
-1
/
+1
*
draw/llvm: add some extra debugging output
Zack Rusin
2013-08-02
1
-0
/
+6
*
draw: fix vertex id computation
Zack Rusin
2013-07-25
5
-13
/
+37
*
draw: cleanup and fix instance id computation
Zack Rusin
2013-07-25
2
-7
/
+7
*
draw: always call util_cpu_detect() in draw context creation.
Roland Scheidegger
2013-07-24
1
-1
/
+4
*
tgsi: rename the TGSI fragment kill opcodes
Brian Paul
2013-07-12
2
-6
/
+6
*
util: treat denorm'ed floats like zero
Zack Rusin
2013-07-09
1
-0
/
+8
*
gallivm: do per-pixel lod calculations for explicit lod
Roland Scheidegger
2013-07-04
1
-1
/
+2
*
draw: fix overflows in the indexed rendering paths
Zack Rusin
2013-07-03
4
-43
/
+159
*
draw/llvm: index overflows if it's greater than elt max
Zack Rusin
2013-07-03
1
-1
/
+1
*
draw/translate: fix instancing
Zack Rusin
2013-06-28
9
-9
/
+47
*
draw: fix incorrect clipper invocation statistics
Zack Rusin
2013-06-28
1
-6
/
+0
*
draw/gallivm: export overflow arithmetic to its own file
Zack Rusin
2013-06-28
1
-44
/
+11
*
draw: check for integer overflows in instance computation
Zack Rusin
2013-06-28
2
-0
/
+7
*
draw: check for an integer overflow when computing stride
Zack Rusin
2013-06-28
1
-10
/
+43
*
draw: account for elem size when computing overflow
Zack Rusin
2013-06-28
1
-7
/
+23
*
draw: allow overflows in the llvm paths
Zack Rusin
2013-06-25
1
-4
/
+8
*
draw: avoid overflows in the llvm draw loop
Zack Rusin
2013-06-25
1
-8
/
+6
*
draw: check for out-of-memory conditions in the AA line module.
Matthew McClure
2013-06-24
1
-7
/
+34
*
Revert "draw: clear the draw buffers in draw"
Zack Rusin
2013-06-17
2
-25
/
+3
*
draw: fix a regression in computing max elt
Zack Rusin
2013-06-17
1
-0
/
+1
*
draw: clear the draw buffers in draw
Zack Rusin
2013-06-17
2
-3
/
+25
*
gallium/draw: add limits to the clip and cull distances
Zack Rusin
2013-06-13
5
-14
/
+16
*
draw: cleanup the distance culling code a bit
Zack Rusin
2013-06-13
1
-48
/
+41
*
draw: implement distance culling
Zack Rusin
2013-06-10
8
-31
/
+198
*
draw: fix clipper invocation statistics
Zack Rusin
2013-06-10
5
-6
/
+33
*
draw: enable user plane clipping when clipdistance is used
Zack Rusin
2013-06-10
2
-7
/
+20
*
draw: make sure clipdistances work with geometry shaders
Zack Rusin
2013-06-10
5
-1
/
+21
*
draw: Add A8R8G8B8 to draw_print_arrays
Richard Sandiford
2013-06-10
1
-0
/
+7
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