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path: root/src/gallium/auxiliary/draw
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| * | | draw: Remove dead code.Vinson Lee2010-02-221-7/+1
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* / / gallium/draw: initial code to properly support llvm in the draw moduleZack Rusin2010-02-2210-16/+1595
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* / draw: Remove dead code.Vinson Lee2010-02-211-7/+1
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* draw: Add assert to check input of memcpy.Vinson Lee2010-02-141-0/+1
* draw: Use util_format_name().José Fonseca2010-02-141-1/+1
* Merge branch 'gallium-nopointsizeminmax'Roland Scheidegger2010-02-092-21/+13
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| * gallium: add point_quad_rasterization bit to rasterizer stateRoland Scheidegger2010-02-041-0/+1
| * gallium: clean up point sprite rasterizer stateRoland Scheidegger2010-02-032-10/+12
| * gallium: remove point_size_min and point_size_max from rasterizer stateRoland Scheidegger2010-01-121-11/+0
* | llvmpipe: export the tgsi translation code to a common layerZack Rusin2010-02-082-37/+0
* | Merge branch 'gallium-embedded'José Fonseca2010-02-035-0/+6
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| * | gallium: Move p_thread.h and p_atomic.h out of gallium interfaces.José Fonseca2010-02-021-0/+1
| * | gallium: Make pipe_atomic a regular int32_t.José Fonseca2010-02-021-0/+1
| * | gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca2010-02-022-0/+2
| * | draw: Add missing includes.José Fonseca2010-02-011-0/+2
* | | draw: remove old hard-coded shader length limitsBrian Paul2010-02-023-12/+20
* | | draw: re-implement free_bit() with ffs()Brian Paul2010-02-022-12/+2
* | | draw: comments and var renamingBrian Paul2010-02-021-10/+13
* | | draw: add const qualifiers, fix return typesBrian Paul2010-02-022-4/+6
* | | draw: new, updated commentsBrian Paul2010-02-021-4/+20
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* | gallium: Rename PIPE_MAX_CONSTANT to PIPE_MAX_CONSTANT_BUFFERS.Michal Krol2010-01-2812-19/+19
* | gallium: Enable multiple constant buffers for vertex and geometry shaders.Michal Krol2010-01-2816-68/+106
* | gallium: Implement 2D constant buffers for fragment shader in softpipe.Michal Krol2010-01-282-2/+2
* | gallium/draw: Remove unnecessary headers.Vinson Lee2010-01-272-3/+0
* | Merge branch 'mesa_7_7_branch'Brian Paul2010-01-227-17/+33
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| * | gallium/draw: apply DRAW_PIPE_FLAG_MASK to all vertex elementsBrian Paul2010-01-221-3/+3
| * | gallium/draw: added comments, whitespace fixesBrian Paul2010-01-221-8/+30
| * | draw: Remove unnecessary headers.Vinson Lee2010-01-217-9/+0
* | | gallium/draw: fix-up comments, whitespaceBrian Paul2010-01-221-6/+5
* | | gallium/draw: replace int with booleanBrian Paul2010-01-221-8/+8
* | | gallium: Fix uninitialized instance divisor and index.Chia-I Wu2010-01-161-1/+1
* | | draw: Fix memory leak in gs codeJakob Bornecrantz2010-01-163-0/+11
* | | draw: Add missing header include.Michal Krol2010-01-151-1/+1
* | | draw: Add GALLIUM_DUMP_VS environment variable.Luca Barbieri2010-01-152-0/+8
* | | Merge branch 'instanced-arrays'Michal Krol2010-01-1411-23/+106
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| * | | gallium: Handle InstanceID as a true 32-bit uint.Michal Krol2010-01-051-4/+9
| * | | Merge branch 'master' into instanced-arraysMichal Krol2010-01-0520-154/+612
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| * | | Add lame support for instanceID to draw module.Michal Krol2009-12-307-13/+46
| * | | draw: Implement draw_arrays() in terms of draw_arrays_instanced().Michal Krol2009-12-301-26/+18
| * | | Implement instanced indexed draw.Michal Krol2009-12-303-0/+3
| * | | Implement draw_arrays_instanced() in softpipe.Michal Krol2009-12-299-1/+51
* | | | gallium/draw: s/clipper/clip_stage/ to be consistant with other stagesBrian Paul2010-01-131-9/+9
* | | | gallium/draw: whitespace and commentsBrian Paul2010-01-131-7/+9
* | | | gallium/draw: remove always-true conditionalBrian Paul2010-01-131-3/+1
* | | | gallium: Simplify PIPE_ALIGN_VAR.José Fonseca2010-01-121-3/+3
* | | | gallium: Generalize the alignment macros to other compilers and any alignment.José Fonseca2010-01-121-3/+3
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* | | gallium: Generate a single library for auxiliaries with Make too.José Fonseca2010-01-011-47/+0
* | | scons: Aggregate all tiny libraries in a single library.José Fonseca2010-01-011-47/+0
* | | gallium: remove TGSI_SEMANTIC_VERTICESZack Rusin2009-12-251-7/+6
* | | draw: disable some debugging output coming from the geometry shadersZack Rusin2009-12-251-5/+5