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gallium_va_encpackedheader01
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src
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gallium
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auxiliary
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draw
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draw_pt_fetch_shade_pipeline.c
Commit message (
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)
Author
Age
Files
Lines
*
draw wip
Keith Whitwell
2010-06-15
1
-229
/
+168
*
draw: geometry shader fixes
Zack Rusin
2010-06-10
1
-23
/
+12
*
draw: make sure that the gs never outputs more data than we allocated for
Zack Rusin
2010-06-10
1
-17
/
+25
*
draw: make sure geometry shader correctly iterates the output buffer
Zack Rusin
2010-06-09
1
-1
/
+2
*
draw: make sure the buffer is big enough to fit everything emitted by the gs
Zack Rusin
2010-06-09
1
-17
/
+22
*
geometry shaders: make gs work with changable primitives and variable number ...
Zack Rusin
2010-06-09
1
-35
/
+56
*
gallium: a lot more complete implementation of stream output
Zack Rusin
2010-06-08
1
-0
/
+28
*
gallium: Remove bypass_vs_clip_and_viewport from rasteriser state.
Michal Krol
2010-02-22
1
-11
/
+4
*
gallium: Enable multiple constant buffers for vertex and geometry shaders.
Michal Krol
2010-01-28
1
-6
/
+6
*
gallium/draw: Remove unnecessary headers.
Vinson Lee
2010-01-27
1
-1
/
+0
*
gallium: Fix uninitialized instance divisor and index.
Chia-I Wu
2010-01-16
1
-1
/
+1
*
Merge branch 'master' into instanced-arrays
Michal Krol
2010-01-05
1
-10
/
+40
|
\
|
*
gallium: add geometry shader support to gallium
Zack Rusin
2009-12-25
1
-10
/
+40
*
|
Add lame support for instanceID to draw module.
Michal Krol
2009-12-30
1
-1
/
+13
|
/
*
gallium: more work for edgeflags changes
Roland Scheidegger
2009-12-14
1
-3
/
+2
*
gallium: first steps to treat edgeflags as regular vertex element
Keith Whitwell
2009-12-09
1
-1
/
+2
*
gallium/draw: cope with unused vertex_elements
Keith Whitwell
2009-05-05
1
-1
/
+1
*
gallium: consolidate bypass_vs and bypass_clipping flags
Keith Whitwell
2009-03-13
1
-10
/
+11
*
draw: add map/unmap directives for swtnl driver interface
Keith Whitwell
2009-02-17
1
-2
/
+0
*
draw: attempt atomic submit of large drawelements calls
Keith Whitwell
2008-08-26
1
-7
/
+4
*
gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h
Brian Paul
2008-08-24
1
-1
/
+2
*
gallium: replace align_int() with align()
Brian Paul
2008-08-22
1
-3
/
+3
*
gallium: additional fixes to ensure even number of vertices per buffer
Brian Paul
2008-06-18
1
-0
/
+3
*
draw: respect driver's max vertex buffer size
Keith Whitwell
2008-06-04
1
-4
/
+12
*
psb: Make msvc happy.
José Fonseca
2008-05-29
1
-3
/
+3
*
draw: draw_range_elements trial
Keith Whitwell
2008-05-29
1
-1
/
+79
*
draw: move some state into a new 'vs' area
Keith Whitwell
2008-05-23
1
-3
/
+3
*
redo the linear paths
Zack Rusin
2008-05-08
1
-20
/
+16
*
implement linear emition and fetching and plug it in the varray paths
Zack Rusin
2008-05-08
1
-5
/
+83
*
gallium: Generate SSE code to swizzle and unswizzle vs inputs and outputs.
Michal Krol
2008-04-28
1
-1
/
+2
*
draw: allow drivers to query pipeline state more easily
Keith Whitwell
2008-04-22
1
-1
/
+1
*
draw: propogate lots of errors
Keith Whitwell
2008-04-21
1
-0
/
+2
*
draw: move incoming vertex state into draw->pt
Keith Whitwell
2008-04-19
1
-1
/
+1
*
draw: make room for extra_vs_outputs
Keith Whitwell
2008-04-19
1
-1
/
+5
*
draw: move pt_pipeline code to draw_pipe.c
Keith Whitwell
2008-04-19
1
-7
/
+7
*
draw: always emit header in draw_pt_fetch.c
Keith Whitwell
2008-04-19
1
-1
/
+0
*
draw: split off all the extra functionality in the vertex shader
Keith Whitwell
2008-04-18
1
-20
/
+89
*
draw: move hw vertex emit to a new module
Keith Whitwell
2008-04-17
1
-133
/
+28
*
draw: add vertex shader run_linear function
Keith Whitwell
2008-04-17
1
-1
/
+1
*
draw: allow pt paths to run without a vbuf render stage
Keith Whitwell
2008-04-16
1
-68
/
+69
*
draw: make pt run pipeline when need_pipeline is true, not just when clipped
Keith Whitwell
2008-04-16
1
-3
/
+15
*
gallium: Switch one vertex path over to new translate module
Keith Whitwell
2008-04-15
1
-99
/
+47
*
draw: increment output vertex properly
Keith Whitwell
2008-04-15
1
-3
/
+5
*
draw: fix first glitch in vertex emit
Keith Whitwell
2008-04-15
1
-3
/
+16
*
draw: fetch_shade_pipeline needs to translate to hw vertex format (from get_v...
Keith Whitwell
2008-04-15
1
-56
/
+102
*
use the new macro
Zack Rusin
2008-04-14
1
-1
/
+1
*
silence some warnings
Zack Rusin
2008-04-14
1
-1
/
+2
*
pass vertex size to shaders so that callee can decide on the size
Zack Rusin
2008-04-14
1
-1
/
+2
*
draw: always malloc verts for fetch_shade_pipeline
Keith Whitwell
2008-04-14
1
-10
/
+3
*
draw: flush pipeline before trying to allocate more hw vertices
Keith Whitwell
2008-04-14
1
-0
/
+4
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