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path:
root
/
src
/
gallium
/
auxiliary
/
draw
/
draw_pt.c
Commit message (
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)
Author
Age
Files
Lines
*
draw: minor indentation fix
Brian Paul
2016-01-05
1
-1
/
+1
*
gallium/auxiliary: Trivial code style cleanup
Edward O'Callaghan
2015-12-06
1
-1
/
+1
*
gallium: allow setting of the internal stream output offset
Zack Rusin
2014-03-07
1
-3
/
+5
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-3
/
+3
*
draw: fix vertex id computation
Zack Rusin
2013-07-25
1
-0
/
+1
*
draw: cleanup and fix instance id computation
Zack Rusin
2013-07-25
1
-3
/
+4
*
util: treat denorm'ed floats like zero
Zack Rusin
2013-07-09
1
-0
/
+8
*
draw: fix overflows in the indexed rendering paths
Zack Rusin
2013-07-03
1
-3
/
+6
*
draw/translate: fix instancing
Zack Rusin
2013-06-28
1
-0
/
+1
*
draw: check for integer overflows in instance computation
Zack Rusin
2013-06-28
1
-0
/
+6
*
draw: allow overflows in the llvm paths
Zack Rusin
2013-06-25
1
-4
/
+8
*
draw: Add A8R8G8B8 to draw_print_arrays
Richard Sandiford
2013-06-10
1
-0
/
+7
*
gallium: Remove draw_arrays() and draw_arrays_instanced() functions
Arnas Milasevicius
2013-06-07
1
-40
/
+0
*
draw: add cast in debug_printf() to silence warning
Brian Paul
2013-05-29
1
-1
/
+1
*
draw: try to prevent overflows on index buffers
Zack Rusin
2013-05-14
1
-4
/
+5
*
draw: don't crash on vertex buffer overflow
Zack Rusin
2013-05-14
1
-3
/
+4
*
draw: add code to reset instance dependent data
Zack Rusin
2013-04-22
1
-0
/
+2
*
draw: implement pipeline statistics in the draw module
Zack Rusin
2013-04-16
1
-0
/
+11
*
draw/so: maintain an exact number of written vertices
Zack Rusin
2013-04-03
1
-6
/
+29
*
draw: add support for later transform feedback extensions
Dave Airlie
2012-12-14
1
-2
/
+7
*
draw: fix/improve dirty state validation
Brian Paul
2012-12-08
1
-1
/
+13
*
draw: fix comment typo
Brian Paul
2012-12-08
1
-1
/
+1
*
draw: update a comment about index buffers
Brian Paul
2012-12-08
1
-3
/
+2
*
draw: fix non-indexed draw calls if there's an index buffer
Marek Olšák
2012-09-22
1
-7
/
+4
*
draw: simplify index buffer specification
Brian Paul
2012-05-31
1
-16
/
+6
*
draw: fix primitive restart bug by using the index buffer offset
Brian Paul
2012-05-25
1
-3
/
+6
*
gallium/util: remove unused parameter nr_vertex_buffers in util_draw_max_index
Marek Olšák
2012-05-12
1
-1
/
+0
*
draw: Only run prepare when state, prim and opt changes
Jakob Bornecrantz
2012-01-26
1
-5
/
+44
*
draw: Remove reduced_prim
Jakob Bornecrantz
2012-01-26
1
-6
/
+0
*
util/draw: replace assertions with conditionals in util_draw_max_index()
Brian Paul
2011-11-15
1
-5
/
+15
*
draw: Prevent out-of-bounds vertex buffer access.
José Fonseca
2011-04-01
1
-0
/
+11
*
gallium: remove pipe_vertex_buffer::max_index
Marek Olšák
2011-02-14
1
-2
/
+1
*
draw: implement primitive splitting for primitive restart
Brian Paul
2010-10-21
1
-1
/
+85
*
draw: specialized cliptesting routines
Keith Whitwell
2010-08-25
1
-1
/
+3
*
gallium: Use draw_set_index_buffer and others.
Chia-I Wu
2010-08-25
1
-4
/
+4
*
draw: Add draw_set_index_buffer and others.
Chia-I Wu
2010-08-25
1
-23
/
+60
*
draw_llvm: fix segfaults on non-SSE2 CPUs where it is disabled (v2)
Luca Barbieri
2010-08-16
1
-4
/
+1
*
draw: Replace vcache by vsplit.
Chia-I Wu
2010-08-16
1
-19
/
+2
*
draw: Replace varray by vsplit.
Chia-I Wu
2010-08-16
1
-7
/
+8
*
draw: Add new util function draw_pt_trim_count.
Chia-I Wu
2010-08-16
1
-10
/
+1
*
draw: Simplify frontend interface a little.
Chia-I Wu
2010-08-16
1
-5
/
+1
*
draw: use instance divisor in draw_print_arrays()
Brian Paul
2010-08-03
1
-0
/
+5
*
draw: add assertion, rearrange debug code
Brian Paul
2010-08-03
1
-4
/
+10
*
draw: add vertex buffer offset in draw_print_arrays()
Brian Paul
2010-07-29
1
-0
/
+1
*
draw: updated debug/dump code
Brian Paul
2010-07-16
1
-12
/
+25
*
draw: update comments for drawing functions
Brian Paul
2010-07-15
1
-5
/
+16
*
mesa: get the translation from mesa 2d regs to tgsi working
Zack Rusin
2010-07-10
1
-1
/
+1
*
draw: don't try to precalculate the pipeline output primitive
Keith Whitwell
2010-06-23
1
-6
/
+6
*
geometry shaders: make gs work with changable primitives and variable number ...
Zack Rusin
2010-06-09
1
-7
/
+12
*
draw: don't use llvm engine when geometry shaders active
Keith Whitwell
2010-06-07
1
-1
/
+1
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