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path: root/src/gallium/auxiliary/draw/draw_pt.c
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* draw: Add missing include.Michal Krol2008-11-121-0/+1
* gallium: debug code to print vertex array data (disabled)Brian Paul2008-11-061-0/+89
* gallium: added some debug code (disabled)Brian Paul2008-11-051-0/+24
* draw: add switch for drivers to force vertex data passthroughKeith Whitwell2008-10-071-19/+19
* gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul2008-08-241-1/+0
* gallium: fix trim() function bug when count < firstBrian Paul2008-07-041-0/+2
* gallium: Deprecate GETENV. Replace by debug_get_bool_option.José Fonseca2008-06-101-2/+2
* draw: trim incoming primitivesKeith Whitwell2008-05-301-0/+15
* draw: add more switches to turn FSE on/offKeith Whitwell2008-05-291-1/+2
* draw: enable FSE by defaultKeith Whitwell2008-05-281-7/+4
* draw: get rid of fetch-shade-emit frontend hackKeith Whitwell2008-05-231-14/+0
* draw: turn fse path into a middle endKeith Whitwell2008-05-121-16/+18
* draw: streamline the varray pathKeith Whitwell2008-05-121-1/+1
* draw: add fetch-shade-emit pathKeith Whitwell2008-05-121-4/+21
* split larger primitives in the simple varray ptZack Rusin2008-05-081-2/+1
* draw: no need to special-case elts/get_elts for varray frontendKeith Whitwell2008-04-251-7/+5
* frontend for rendering without eltsZack Rusin2008-04-251-7/+23
* draw: allow drivers to query pipeline state more easilyKeith Whitwell2008-04-221-2/+4
* draw: move incoming vertex state into draw->ptKeith Whitwell2008-04-191-0/+8
* draw: move some pipeline-specific code & state to draw_pipe.[ch]Keith Whitwell2008-04-191-18/+0
* draw: remove named clipmask flags, tidy up pt middle endsKeith Whitwell2008-04-191-18/+18
* draw: remove draw_prim.cKeith Whitwell2008-04-181-0/+55
* draw: switch over to draw_pt paths, will remove old code shortlyKeith Whitwell2008-04-181-3/+0
* draw: remove fetch_pipeline middle end -- just use the general pathKeith Whitwell2008-04-181-4/+0
* draw: don't always run pipeline if clippingKeith Whitwell2008-04-171-3/+3
* draw: allow pt paths to run without a vbuf render stageKeith Whitwell2008-04-161-4/+3
* draw: make pt run pipeline when need_pipeline is true, not just when clippedKeith Whitwell2008-04-161-140/+42
* silence some warningsZack Rusin2008-04-141-2/+2
* draw: flush pipeline before trying to allocate more hw verticesKeith Whitwell2008-04-141-4/+0
* draw: hide passthrough shading paths behind an environment variableKeith Whitwell2008-04-141-0/+3
* Implement fetch/shade/pipeline or emit vertex passthrough.Zack Rusin2008-04-141-22/+32
* draw: add passthrough path to the pipelineKeith Whitwell2008-04-031-4/+19
* draw: Set the backend prim in the pt 'prepare' operationKeith Whitwell2008-04-021-2/+1
* draw: more flatshade_first changesKeith Whitwell2008-04-011-1/+1
* draw: flush between pt/non-pt modesKeith Whitwell2008-04-011-0/+4
* draw: Do not run full pipeline when flatshade_first for point primitives.Michal Krol2008-03-301-0/+3
* draw: take primitive into account when deciding if the pipeline is activeKeith Whitwell2008-03-251-1/+1
* draw: check need_pipeline() in passthroughKeith Whitwell2008-03-231-1/+1
* gallium: beginnings of draw module vertex reworkKeith Whitwell2008-03-231-0/+206