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path: root/src/gallium/auxiliary/draw/draw_pstipple.c
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* gallium: move sampler_unit field to pstip_fragment_shader since it's per-shaderBrian2008-03-241-5/+16
* gallium: use pipe_texture_reference() in a few places (fixes refcounting bugs)Brian2008-03-241-2/+10
* gallium: free samplers, textures in destroy()Brian2008-03-221-0/+6
* gallium: add face, dirtyLevels params to pipe->texture_update()Brian Paul2008-03-191-1/+1
* gallium: remove dead code related to shader semantic input/output infoBrian Paul2008-03-131-9/+1
* gallium: fix bug in stip_first_tri()Brian Paul2008-03-131-5/+5
* gallium: remove semantic info from pipe_shader_stateBrian Paul2008-03-131-1/+1
* gallium: fix polygon stippleBrian2008-03-121-12/+22
* gallium: rework CSO-related code in state trackerBrian2008-03-111-1/+2
* gallium: fix compiler warningKeith Whitwell2008-03-101-2/+1
* gallium: michel's patch to rework texture/sampler binding interfaceKeith Whitwell2008-03-051-25/+26
* gallium: remove the ugly pipe->draw stage lookup code in aaline/point/pstippl...Brian2008-02-291-28/+4
* gallium: remove dependencies on pipe_shader_state's semantic infoBrian2008-02-271-0/+2
* gallium: remove pipe_context->texture_create/release/get_tex_surface()Brian2008-02-271-2/+4
* gallium: Fix MSVC warnings.José Fonseca2008-02-241-2/+2
* gallium: new draw stage for polygon stipple.Brian2008-02-211-0/+717